static ConditionalLootFunction.Builder<?> |
ApplyBonusLootFunction.binomialWithBonusCount(Enchantment enchantment,
float probability,
int extra) |
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protected static ConditionalLootFunction.Builder<?> |
ConditionalLootFunction.builder(Function<LootCondition[],LootFunction> joiner) |
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static ConditionalLootFunction.Builder<?> |
CopyNameLootFunction.builder(CopyNameLootFunction.Source source) |
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static ConditionalLootFunction.Builder<?> |
EnchantRandomlyLootFunction.builder() |
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static ConditionalLootFunction.Builder<?> |
ExplosionDecayLootFunction.builder() |
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static ConditionalLootFunction.Builder<?> |
FurnaceSmeltLootFunction.builder() |
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static ConditionalLootFunction.Builder<?> |
LimitCountLootFunction.builder(BoundedIntUnaryOperator limit) |
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static ConditionalLootFunction.Builder<?> |
SetCountLootFunction.builder(LootNumberProvider countRange) |
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static ConditionalLootFunction.Builder<?> |
SetDamageLootFunction.builder(LootNumberProvider durabilityRange) |
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static ConditionalLootFunction.Builder<?> |
SetNbtLootFunction.builder(NbtCompound nbt) |
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static ConditionalLootFunction.Builder<?> |
FillPlayerHeadLootFunction.method_35522(LootContext.EntityTarget entityTarget) |
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static ConditionalLootFunction.Builder<?> |
SetLootTableLootFunction.method_35534(Identifier identifier) |
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static ConditionalLootFunction.Builder<?> |
SetLootTableLootFunction.method_35535(Identifier identifier,
long long2) |
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static ConditionalLootFunction.Builder<?> |
SetCountLootFunction.method_35540(LootNumberProvider lootNumberProvider,
boolean bool) |
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static ConditionalLootFunction.Builder<?> |
SetDamageLootFunction.method_35542(LootNumberProvider lootNumberProvider,
boolean bool) |
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static ConditionalLootFunction.Builder<?> |
SetNameLootFunction.method_35549(Text text) |
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static ConditionalLootFunction.Builder<?> |
SetNameLootFunction.method_35550(Text text,
LootContext.EntityTarget entityTarget) |
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static ConditionalLootFunction.Builder<?> |
ApplyBonusLootFunction.oreDrops(Enchantment enchantment) |
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static ConditionalLootFunction.Builder<?> |
ApplyBonusLootFunction.uniformBonusCount(Enchantment enchantment) |
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static ConditionalLootFunction.Builder<?> |
ApplyBonusLootFunction.uniformBonusCount(Enchantment enchantment,
int bonusMultiplier) |
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