Uses of Class
net.minecraft.util.BlockRotation
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Uses of BlockRotation in net.minecraft.block
Methods in net.minecraft.block with parameters of type BlockRotation Modifier and Type Method Description BlockStateAbstractBlock.AbstractBlockState. rotate(BlockRotation rotation)BlockStateAbstractBlock. rotate(BlockState state, BlockRotation rotation)Deprecated.BlockStateAbstractFurnaceBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateAbstractLichenBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateAmethystClusterBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateAnvilBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateAttachedStemBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateBannerBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateBarrelBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateCampfireBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateChestBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateCommandBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateDeadCoralWallFanBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateDetectorRailBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateDispenserBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateDoorBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateEnderChestBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateEndPortalFrameBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateGrindstoneBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateHopperBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateHorizontalConnectingBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateHorizontalFacingBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateJigsawBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateLadderBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateLecternBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateMushroomBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateNetherPortalBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateObserverBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStatePillarBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStatePistonBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStatePistonExtensionBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStatePistonHeadBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStatePoweredRailBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateRailBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateRedstoneWireBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateRodBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateShulkerBoxBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateSignBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateSkullBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateSmallDripleafBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateStairsBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateStonecutterBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateTripwireBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateTripwireHookBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateVineBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallBannerBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallRedstoneTorchBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallSignBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallSkullBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BlockStateWallTorchBlock. rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state. -
Uses of BlockRotation in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as BlockRotation Modifier and Type Field Description private BlockRotationStructureBlockBlockEntity. rotationMethods in net.minecraft.block.entity that return BlockRotation Modifier and Type Method Description BlockRotationStructureBlockBlockEntity. getRotation()Methods in net.minecraft.block.entity with parameters of type BlockRotation Modifier and Type Method Description voidStructureBlockBlockEntity. setRotation(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.client.gui.screen.ingame
Fields in net.minecraft.client.gui.screen.ingame declared as BlockRotation Modifier and Type Field Description private BlockRotationStructureBlockScreen. rotation -
Uses of BlockRotation in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type BlockRotation Modifier and Type Method Description floatEntity. applyRotation(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type BlockRotation Modifier and Type Method Description floatAbstractDecorationEntity. applyRotation(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.network.packet.c2s.play
Fields in net.minecraft.network.packet.c2s.play declared as BlockRotation Modifier and Type Field Description private BlockRotationUpdateStructureBlockC2SPacket. rotationMethods in net.minecraft.network.packet.c2s.play that return BlockRotation Modifier and Type Method Description BlockRotationUpdateStructureBlockC2SPacket. getRotation()Constructors in net.minecraft.network.packet.c2s.play with parameters of type BlockRotation Constructor Description UpdateStructureBlockC2SPacket(BlockPos pos, StructureBlockBlockEntity.Action action, StructureBlockMode mode, String structureName, BlockPos offset, Vec3i vec3i, BlockMirror mirror, BlockRotation rotation, String metadata, boolean ignoreEntities, boolean showAir, boolean showBoundingBox, float integrity, long seed) -
Uses of BlockRotation in net.minecraft.structure
Fields in net.minecraft.structure declared as BlockRotation Modifier and Type Field Description protected BlockRotationPoolStructurePiece. rotationprivate BlockRotationStructurePiece. rotationprivate BlockRotationStructurePlacementData. rotationBlockRotationWoodlandMansionGenerator.GenerationPiece. rotationFields in net.minecraft.structure with type parameters of type BlockRotation Modifier and Type Field Description private static List<Pair<BlockRotation,BlockPos>>EndCityGenerator. FAT_TOWER_BRIDGE_ATTACHMENTSprivate static List<Pair<BlockRotation,BlockPos>>EndCityGenerator. SMALL_TOWER_BRIDGE_ATTACHMENTSMethods in net.minecraft.structure that return BlockRotation Modifier and Type Method Description BlockRotationPoolStructurePiece. getRotation()BlockRotationSimpleStructurePiece. getRotation()BlockRotationStructurePiece. getRotation()BlockRotationStructurePlacementData. getRotation()Methods in net.minecraft.structure with parameters of type BlockRotation Modifier and Type Method Description private voidWoodlandMansionGenerator.LayoutGenerator. addBigRoom(List<WoodlandMansionGenerator.Piece> list, BlockPos blockPos, BlockRotation blockRotation, Direction direction, Direction direction2, WoodlandMansionGenerator.RoomPool roomPool)private voidWoodlandMansionGenerator.LayoutGenerator. addBigSecretRoom(List<WoodlandMansionGenerator.Piece> list, BlockPos blockPos, BlockRotation blockRotation, WoodlandMansionGenerator.RoomPool roomPool)private voidWoodlandMansionGenerator.LayoutGenerator. addMediumRoom(List<WoodlandMansionGenerator.Piece> pieces, BlockPos pos, BlockRotation rotation, Direction direction, Direction direction2, WoodlandMansionGenerator.RoomPool roomPool, boolean staircase)static voidShipwreckGenerator. addParts(StructureManager structureManager, BlockPos pos, BlockRotation rotation, class_6130 class_6130, Random random, ShipwreckFeatureConfig config)static voidEndCityGenerator. addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random)static voidIglooGenerator. addPieces(StructureManager manager, BlockPos pos, BlockRotation rotation, class_6130 class_6130, Random random)static voidOceanRuinGenerator. addPieces(StructureManager manager, BlockPos pos, BlockRotation rotation, class_6130 class_6130, Random random, OceanRuinFeatureConfig config)static voidWoodlandMansionGenerator. addPieces(StructureManager manager, BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, Random random)private voidWoodlandMansionGenerator.LayoutGenerator. addSmallRoom(List<WoodlandMansionGenerator.Piece> list, BlockPos blockPos, BlockRotation blockRotation, Direction direction, WoodlandMansionGenerator.RoomPool roomPool)static BlockPosStructure. applyTransformedOffset(BlockPos pos, BlockMirror mirror, BlockRotation rotation, int offsetX, int offsetZ)BlockBoxStructure. calculateBoundingBox(BlockPos pos, BlockRotation rotation, BlockPos blockPos, BlockMirror mirror)private static EndCityGenerator.PieceEndCityGenerator. createPiece(StructureManager structureManager, EndCityGenerator.Piece lastPiece, BlockPos relativePosition, String template, BlockRotation rotation, boolean ignoreAir)voidWoodlandMansionGenerator.LayoutGenerator. generate(BlockPos pos, BlockRotation rotation, List<WoodlandMansionGenerator.Piece> pieces, WoodlandMansionGenerator.MansionParameters parameters)Vec3iStructure. getRotatedSize(BlockRotation rotation)private static voidOceanRuinGenerator. method_14822(StructureManager manager, BlockPos pos, BlockRotation rotation, class_6130 class_6130, Random random, OceanRuinFeatureConfig config, boolean large, float integrity)private static voidOceanRuinGenerator. method_14825(StructureManager manager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinFeatureConfig config, class_6130 class_6130)private voidWoodlandMansionGenerator.LayoutGenerator. method_15055(List<WoodlandMansionGenerator.Piece> list, BlockPos blockPos, BlockRotation blockRotation, WoodlandMansionGenerator.FlagMatrix flagMatrix, @Nullable WoodlandMansionGenerator.FlagMatrix flagMatrix2)protected static BlockBoxStructure. method_34400(BlockPos blockPos, BlockRotation blockRotation, BlockPos blockPos2, BlockMirror blockMirror, Vec3i vec3i)private static StructurePlacementDataEndCityGenerator.Piece. method_35427(boolean bool, BlockRotation blockRotation)private static StructurePlacementDataIglooGenerator.Piece. method_35428(BlockRotation blockRotation, Identifier identifier)private static StructurePlacementDataNetherFossilGenerator.Piece. method_35431(BlockRotation blockRotation)private static StructurePlacementDataOceanRuinGenerator.Piece. method_35446(BlockRotation blockRotation)private static StructurePlacementDataRuinedPortalStructurePiece. method_35450(BlockMirror blockMirror, BlockRotation blockRotation, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, BlockPos blockPos, RuinedPortalStructurePiece.Properties properties)private static StructurePlacementDataShipwreckGenerator.Piece. method_35452(BlockRotation blockRotation)private static StructurePlacementDataWoodlandMansionGenerator.Piece. method_35473(BlockMirror blockMirror, BlockRotation blockRotation)BlockPosStructure. offsetByTransformedSize(BlockPos pos, BlockMirror mirror, BlockRotation rotation)StructurePlacementDataStructurePlacementData. setRotation(BlockRotation rotation)private voidStructure. spawnEntities(ServerWorldAccess world, BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot, @Nullable BlockBox area, boolean bool)static BlockPosStructure. transformAround(BlockPos pos, BlockMirror mirror, BlockRotation rotation, BlockPos pivot)static Vec3dStructure. transformAround(Vec3d point, BlockMirror mirror, BlockRotation rotation, BlockPos pivot)Constructors in net.minecraft.structure with parameters of type BlockRotation Constructor Description Piece(StructureManager manager, String template, BlockPos pos, BlockRotation rotation, boolean ignoreAir)Piece(StructureManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, int yOffset)Piece(StructureManager manager, Identifier template, BlockPos pos, BlockRotation rotation)Piece(StructureManager structureManager, Identifier template, BlockPos pos, BlockRotation rotation, float integrity, OceanRuinFeature.BiomeType biomeType, boolean large)Piece(StructureManager manager, Identifier identifier, BlockPos pos, BlockRotation rotation, boolean grounded)Piece(StructureManager structureManager, String template, BlockPos pos, BlockRotation rotation)Piece(StructureManager structureManager, String template, BlockPos pos, BlockRotation rotation, BlockMirror mirror)PoolStructurePiece(StructureManager structureManager, StructurePoolElement poolElement, BlockPos pos, int groundLevelDelta, BlockRotation rotation, BlockBox boundingBox)RuinedPortalStructurePiece(StructureManager structureManager, BlockPos blockPos, RuinedPortalStructurePiece.VerticalPlacement verticalPlacement, RuinedPortalStructurePiece.Properties properties, Identifier identifier, Structure structure, BlockRotation blockRotation, BlockMirror blockMirror, BlockPos blockPos2) -
Uses of BlockRotation in net.minecraft.structure.pool
Methods in net.minecraft.structure.pool with parameters of type BlockRotation Modifier and Type Method Description PoolStructurePieceStructurePoolBasedGenerator.PieceFactory. create(StructureManager structureManager, StructurePoolElement poolElement, BlockPos pos, int int2, BlockRotation rotation, BlockBox elementBounds)protected StructurePlacementDataLegacySinglePoolElement. createPlacementData(BlockRotation rotation, BlockBox box, boolean keepJigsaws)protected StructurePlacementDataSinglePoolElement. createPlacementData(BlockRotation rotation, BlockBox box, boolean keepJigsaws)booleanEmptyPoolElement. generate(StructureManager structureManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos blockPos, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws)booleanFeaturePoolElement. generate(StructureManager structureManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos blockPos, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws)booleanListPoolElement. generate(StructureManager structureManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos blockPos, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws)booleanSinglePoolElement. generate(StructureManager structureManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos blockPos, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws)abstract booleanStructurePoolElement. generate(StructureManager structureManager, StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, BlockPos pos, BlockPos blockPos, BlockRotation rotation, BlockBox box, Random random, boolean keepJigsaws)BlockBoxEmptyPoolElement. getBoundingBox(StructureManager structureManager, BlockPos pos, BlockRotation rotation)BlockBoxFeaturePoolElement. getBoundingBox(StructureManager structureManager, BlockPos pos, BlockRotation rotation)BlockBoxListPoolElement. getBoundingBox(StructureManager structureManager, BlockPos pos, BlockRotation rotation)BlockBoxSinglePoolElement. getBoundingBox(StructureManager structureManager, BlockPos pos, BlockRotation rotation)abstract BlockBoxStructurePoolElement. getBoundingBox(StructureManager structureManager, BlockPos pos, BlockRotation rotation)List<Structure.StructureBlockInfo>SinglePoolElement. getDataStructureBlocks(StructureManager structureManager, BlockPos pos, BlockRotation rotation, boolean mirroredAndRotated)Vec3iEmptyPoolElement. getStart(StructureManager structureManager, BlockRotation blockRotation)Vec3iFeaturePoolElement. getStart(StructureManager structureManager, BlockRotation blockRotation)Vec3iListPoolElement. getStart(StructureManager structureManager, BlockRotation blockRotation)Vec3iSinglePoolElement. getStart(StructureManager structureManager, BlockRotation blockRotation)abstract Vec3iStructurePoolElement. getStart(StructureManager structureManager, BlockRotation blockRotation)List<Structure.StructureBlockInfo>EmptyPoolElement. getStructureBlockInfos(StructureManager structureManager, BlockPos pos, BlockRotation rotation, Random random)List<Structure.StructureBlockInfo>FeaturePoolElement. getStructureBlockInfos(StructureManager structureManager, BlockPos pos, BlockRotation rotation, Random random)List<Structure.StructureBlockInfo>ListPoolElement. getStructureBlockInfos(StructureManager structureManager, BlockPos pos, BlockRotation rotation, Random random)List<Structure.StructureBlockInfo>SinglePoolElement. getStructureBlockInfos(StructureManager structureManager, BlockPos pos, BlockRotation rotation, Random random)abstract List<Structure.StructureBlockInfo>StructurePoolElement. getStructureBlockInfos(StructureManager structureManager, BlockPos pos, BlockRotation rotation, Random random)voidStructurePoolElement. method_16756(WorldAccess worldAccess, Structure.StructureBlockInfo structureBlockInfo, BlockPos blockPos, BlockRotation blockRotation, Random random, BlockBox blockBox) -
Uses of BlockRotation in net.minecraft.test
Fields in net.minecraft.test declared as BlockRotation Modifier and Type Field Description private BlockRotationGameTest. rotationprivate BlockRotationTestFunction. rotationMethods in net.minecraft.test that return BlockRotation Modifier and Type Method Description BlockRotationGameTest. getRotation()static BlockRotationStructureTestUtil. getRotation(int steps)BlockRotationTestFunction. getRotation()Methods in net.minecraft.test with parameters of type BlockRotation Modifier and Type Method Description static StructureBlockBlockEntityStructureTestUtil. createStructure(String structureName, BlockPos pos, BlockRotation rotation, int int2, ServerWorld world, boolean bool)static voidStructureTestUtil. createTestArea(String structure, BlockPos pos, Vec3i relativePos, BlockRotation rotation, ServerWorld world)static intStructureTestUtil. getRotationSteps(BlockRotation rotation)static BlockBoxStructureTestUtil. getStructureBlockBox(BlockPos pos, Vec3i relativePos, BlockRotation rotation)static voidStructureTestUtil. placeStartButton(BlockPos pos, BlockPos relativePos, BlockRotation rotation, ServerWorld world)private static StructureBlockBlockEntityStructureTestUtil. placeStructure(String name, BlockPos pos, BlockRotation rotation, ServerWorld world, boolean bool)static Collection<GameTest>TestUtil. runTestBatches(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ)static Collection<GameTest>TestUtil. runTestFunctions(Collection<TestFunction> testFunctions, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ)Constructors in net.minecraft.test with parameters of type BlockRotation Constructor Description GameTest(TestFunction testFunction, BlockRotation rotation, ServerWorld world)TestFunction(String batchId, String structurePath, String structureName, BlockRotation rotation, int tickLimit, long duration, boolean required, int requiredSuccesses, int maxAttempts, Consumer<StartupParameter> starter)TestFunction(String batchId, String structurePath, String structureName, BlockRotation rotation, int tickLimit, long duration, boolean required, Consumer<StartupParameter> starter)TestRunner(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) -
Uses of BlockRotation in net.minecraft.util
Methods in net.minecraft.util that return BlockRotation Modifier and Type Method Description BlockRotationBlockMirror. getRotation(Direction direction)static BlockRotationBlockRotation. random(Random random)BlockRotationBlockRotation. rotate(BlockRotation rotation)static BlockRotationBlockRotation. valueOf(String name)Returns the enum constant of this type with the specified name.static BlockRotation[]BlockRotation. values()Returns an array containing the constants of this enum type, in the order they are declared.Methods in net.minecraft.util that return types with arguments of type BlockRotation Modifier and Type Method Description static List<BlockRotation>BlockRotation. randomRotationOrder(Random random)Methods in net.minecraft.util with parameters of type BlockRotation Modifier and Type Method Description BlockRotationBlockRotation. rotate(BlockRotation rotation) -
Uses of BlockRotation in net.minecraft.util.math
Methods in net.minecraft.util.math with parameters of type BlockRotation Modifier and Type Method Description BlockPosBlockPos.Mutable. rotate(BlockRotation rotation)BlockPosBlockPos. rotate(BlockRotation rotation)