Uses of Class
net.minecraft.world.ChunkRegion
| Package | Description |
|---|---|
| net.minecraft.world.biome | |
| net.minecraft.world.gen | |
| net.minecraft.world.gen.chunk |
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Uses of ChunkRegion in net.minecraft.world.biome
Methods in net.minecraft.world.biome with parameters of type ChunkRegion Modifier and Type Method Description voidBiome. generateFeatureStep(StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, ChunkRegion region, long populationSeed, ChunkRandom random, BlockPos origin) -
Uses of ChunkRegion in net.minecraft.world.gen
Methods in net.minecraft.world.gen with parameters of type ChunkRegion Modifier and Type Method Description StructureAccessorStructureAccessor. forRegion(ChunkRegion region) -
Uses of ChunkRegion in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type ChunkRegion Modifier and Type Method Description abstract voidChunkGenerator. buildSurface(ChunkRegion region, Chunk chunk)Places the surface blocks of the biomes after the noise has been generated.voidDebugChunkGenerator. buildSurface(ChunkRegion region, Chunk chunk)Places the surface blocks of the biomes after the noise has been generated.voidFlatChunkGenerator. buildSurface(ChunkRegion region, Chunk chunk)Places the surface blocks of the biomes after the noise has been generated.voidNoiseChunkGenerator. buildSurface(ChunkRegion region, Chunk chunk)Places the surface blocks of the biomes after the noise has been generated.voidChunkGenerator. generateFeatures(ChunkRegion region, StructureAccessor accessor)voidDebugChunkGenerator. generateFeatures(ChunkRegion region, StructureAccessor accessor)voidChunkGenerator. populateEntities(ChunkRegion region)voidNoiseChunkGenerator. populateEntities(ChunkRegion region)