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Methods in net.minecraft.structure.pool with parameters of type HeightLimitView
Modifier and Type |
Method |
Description |
private void |
StructurePoolBasedGenerator.StructurePoolGenerator.generatePiece(PoolStructurePiece piece,
MutableObject<VoxelShape> mutableObject,
int minY,
int currentSize,
boolean bool,
HeightLimitView heightLimitView) |
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static void |
StructurePoolBasedGenerator.method_27230(DynamicRegistryManager dynamicRegistryManager,
PoolStructurePiece poolStructurePiece,
int int2,
StructurePoolBasedGenerator.PieceFactory pieceFactory,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
List<? super PoolStructurePiece> list,
Random random,
HeightLimitView heightLimitView) |
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static void |
StructurePoolBasedGenerator.method_30419(DynamicRegistryManager dynamicRegistryManager,
StructurePoolFeatureConfig structurePoolFeatureConfig,
StructurePoolBasedGenerator.PieceFactory pieceFactory,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
BlockPos blockPos,
class_6130 class_6130,
Random random,
boolean bool,
boolean bool2,
HeightLimitView heightLimitView) |
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Methods in net.minecraft.util.crash with parameters of type HeightLimitView
Modifier and Type |
Method |
Description |
static void |
CrashReportSection.addBlockInfo(CrashReportSection element,
HeightLimitView world,
BlockPos pos,
@Nullable BlockState state) |
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static String |
CrashReportSection.createPositionString(HeightLimitView world,
double x,
double y,
double z) |
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static String |
CrashReportSection.createPositionString(HeightLimitView world,
int x,
int y,
int z) |
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static String |
CrashReportSection.createPositionString(HeightLimitView world,
BlockPos pos) |
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Constructors in net.minecraft.world.biome.source with parameters of type HeightLimitView
Constructor |
Description |
BiomeArray(IndexedIterable<Biome> indexedIterable,
HeightLimitView world,
int[] ids) |
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BiomeArray(IndexedIterable<Biome> indexedIterable,
HeightLimitView world,
ChunkPos chunkPos,
BiomeSource biomeSource) |
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BiomeArray(IndexedIterable<Biome> indexedIterable,
HeightLimitView world,
ChunkPos chunkPos,
BiomeSource biomeSource,
@org.jetbrains.annotations.Nullable int[] ids) |
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BiomeArray(IndexedIterable<Biome> indexedIterable,
HeightLimitView world,
Biome[] data) |
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Methods in net.minecraft.world.gen.chunk with parameters of type HeightLimitView
Modifier and Type |
Method |
Description |
abstract VerticalBlockSample |
ChunkGenerator.getColumnSample(int x,
int z,
HeightLimitView world) |
Returns a sample of all the block states in a column for use in structure generation.
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VerticalBlockSample |
DebugChunkGenerator.getColumnSample(int x,
int z,
HeightLimitView world) |
Returns a sample of all the block states in a column for use in structure generation.
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VerticalBlockSample |
FlatChunkGenerator.getColumnSample(int x,
int z,
HeightLimitView world) |
Returns a sample of all the block states in a column for use in structure generation.
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VerticalBlockSample |
NoiseChunkGenerator.getColumnSample(int x,
int z,
HeightLimitView world) |
Returns a sample of all the block states in a column for use in structure generation.
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abstract int |
ChunkGenerator.getHeight(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
Returns the raw noise height of a column for use in structure generation.
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int |
DebugChunkGenerator.getHeight(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
Returns the raw noise height of a column for use in structure generation.
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int |
FlatChunkGenerator.getHeight(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
Returns the raw noise height of a column for use in structure generation.
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int |
NoiseChunkGenerator.getHeight(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
Returns the raw noise height of a column for use in structure generation.
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int |
ChunkGenerator.getHeightInGround(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
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int |
ChunkGenerator.getHeightOnGround(int x,
int z,
Heightmap.Type heightmap,
HeightLimitView world) |
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int |
ChunkGenerator.getSpawnHeight(HeightLimitView heightLimitView) |
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int |
FlatChunkGenerator.getSpawnHeight(HeightLimitView heightLimitView) |
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Methods in net.minecraft.world.gen.feature with parameters of type HeightLimitView
Modifier and Type |
Method |
Description |
private static int |
RuinedPortalFeature.getFloorHeight(Random random,
ChunkGenerator chunkGenerator,
RuinedPortalStructurePiece.VerticalPlacement verticalPlacement,
boolean airPocket,
int height,
int blockCountY,
BlockBox box,
HeightLimitView world) |
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private static int |
EndCityFeature.getGenerationHeight(ChunkPos chunkPos,
ChunkGenerator chunkGenerator,
HeightLimitView heightLimitView) |
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void |
BuriedTreasureFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
ProbabilityConfig probabilityConfig,
HeightLimitView heightLimitView) |
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void |
DesertPyramidFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
EndCityFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
IglooFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
JigsawFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
StructurePoolFeatureConfig structurePoolFeatureConfig,
HeightLimitView heightLimitView) |
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void |
JungleTempleFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
MineshaftFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
MineshaftFeatureConfig mineshaftFeatureConfig,
HeightLimitView heightLimitView) |
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void |
NetherFortressFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
NetherFossilFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
OceanMonumentFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
OceanRuinFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
OceanRuinFeatureConfig oceanRuinFeatureConfig,
HeightLimitView heightLimitView) |
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void |
RuinedPortalFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
RuinedPortalFeatureConfig ruinedPortalFeatureConfig,
HeightLimitView heightLimitView) |
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void |
ShipwreckFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
ShipwreckFeatureConfig shipwreckFeatureConfig,
HeightLimitView heightLimitView) |
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void |
StrongholdFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
SwampHutFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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void |
WoodlandMansionFeature.Start.init(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator chunkGenerator,
StructureManager structureManager,
ChunkPos chunkPos,
Biome biome,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
BastionRemnantFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
StructurePoolFeatureConfig structurePoolFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
BuriedTreasureFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
ProbabilityConfig probabilityConfig,
HeightLimitView heightLimitView) |
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protected boolean |
EndCityFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
MineshaftFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
MineshaftFeatureConfig mineshaftFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
NetherFortressFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
OceanMonumentFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
PillagerOutpostFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
StructurePoolFeatureConfig structurePoolFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
StrongholdFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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protected boolean |
StructureFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long worldSeed,
ChunkRandom random,
ChunkPos pos,
Biome biome,
ChunkPos chunkPos,
C config,
HeightLimitView world) |
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protected boolean |
WoodlandMansionFeature.shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
ChunkPos chunkPos,
Biome biome,
ChunkPos chunkPos2,
DefaultFeatureConfig defaultFeatureConfig,
HeightLimitView heightLimitView) |
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StructureStart<?> |
ConfiguredStructureFeature.tryPlaceStart(DynamicRegistryManager registryManager,
ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
StructureManager structureManager,
long worldSeed,
ChunkPos chunkPos,
Biome biome,
int referenceCount,
StructureConfig structureConfig,
HeightLimitView heightLimitView) |
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StructureStart<?> |
StructureFeature.tryPlaceStart(DynamicRegistryManager dynamicRegistryManager,
ChunkGenerator generator,
BiomeSource biomeSource,
StructureManager manager,
long worldSeed,
ChunkPos pos,
Biome biome,
int referenceCount,
ChunkRandom random,
StructureConfig structureConfig,
C config,
HeightLimitView world) |
Tries to place a starting point for this type of structure in the given chunk.
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