private boolean |
AbstractLichenBlock.addDirection(WorldAccess world,
BlockPos pos,
Direction direction) |
|
private static BlockState |
ComposterBlock.addToComposter(BlockState state,
WorldAccess world,
BlockPos pos,
ItemStack item) |
|
protected void |
CoralParentBlock.checkLivingConditions(BlockState state,
WorldAccess world,
BlockPos pos) |
|
static void |
Block.dropStacks(BlockState state,
WorldAccess world,
BlockPos pos,
@Nullable BlockEntity blockEntity) |
|
private static BlockState |
ComposterBlock.emptyComposter(BlockState state,
WorldAccess world,
BlockPos pos) |
|
static void |
AbstractCandleBlock.extinguish(@Nullable PlayerEntity player,
BlockState state,
WorldAccess world,
BlockPos pos) |
|
static void |
CampfireBlock.extinguish(@Nullable Entity entity,
WorldAccess world,
BlockPos pos,
BlockState state) |
|
static void |
ChorusFlowerBlock.generate(WorldAccess world,
BlockPos pos,
Random random,
int size) |
|
private static void |
ChorusFlowerBlock.generate(WorldAccess world,
BlockPos pos,
Random random,
BlockPos rootPos,
int size,
int layer) |
|
SidedInventory |
ComposterBlock.getInventory(BlockState state,
WorldAccess world,
BlockPos pos) |
SidedInventory |
InventoryProvider.getInventory(BlockState state,
WorldAccess world,
BlockPos pos) |
|
BlockState |
AbstractPlantPartBlock.getRandomGrowthState(WorldAccess world) |
|
BlockState |
AbstractPlantStemBlock.getRandomGrowthState(WorldAccess world) |
BlockState |
AbstractBlock.AbstractBlockState.getStateForNeighborUpdate(Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Deprecated.
|
BlockState |
AbstractLichenBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractPlantBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractPlantStemBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractPressurePlateBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractRailBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AbstractSignBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AmethystClusterBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
AttachedStemBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BambooBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BambooSaplingBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BannerBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BedBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BeehiveBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BellBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BigDripleafBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BigDripleafStemBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
BubbleColumnBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CactusBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CakeBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CampfireBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CandleBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CandleCakeBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CarpetBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ChainBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ChestBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ChorusFlowerBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ChorusPlantBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CocoaBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ConcretePowderBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ConduitBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CoralBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CoralBlockBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CoralFanBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CoralParentBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
CoralWallFanBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
DeadCoralWallFanBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
DirtPathBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
DoorBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
EnderChestBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FallingBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FarmlandBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FenceBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FenceGateBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FireBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FlowerPotBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
FluidBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
GlowLichenBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
HangingRootsBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
LadderBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
LanternBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
LeavesBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
LightBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
LightningRodBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
MagmaBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
MushroomBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
NetherPortalBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
NoteBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ObserverBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
PaneBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
PistonHeadBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
PlantBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
PointedDripstoneBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
RedstoneWireBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
RepeaterBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
ScaffoldingBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SculkSensorBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SeagrassBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SeaPickleBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SignBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SlabBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SmallDripleafBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SnowBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SnowyBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SoulFireBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SoulSandBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SporeBlossomBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
StairsBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
SugarCaneBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
TallPlantBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
TorchBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
TrapdoorBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
TripwireBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
TripwireHookBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
VineBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallBannerBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallMountedBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallRedstoneTorchBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallSignBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
BlockState |
WallTorchBlock.getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState neighborState,
WorldAccess world,
BlockPos pos,
BlockPos neighborPos) |
Gets the possibly updated block state of this block when a neighboring block is updated.
|
private BlockState |
FireBlock.getStateWithAge(WorldAccess world,
BlockPos pos,
int age) |
|
private static @Nullable BlockPos |
PointedDripstoneBlock.getTipPos(BlockState state,
WorldAccess world,
BlockPos pos,
int range) |
|
static void |
BigDripleafBlock.grow(WorldAccess world,
Random random,
BlockPos pos,
Direction direction) |
|
private static boolean |
ChestBlock.hasOcelotOnTop(WorldAccess world,
BlockPos pos) |
|
static boolean |
ChestBlock.isChestBlocked(WorldAccess world,
BlockPos pos) |
|
void |
Block.onBroken(WorldAccess world,
BlockPos pos,
BlockState state) |
|
void |
PistonExtensionBlock.onBroken(WorldAccess world,
BlockPos pos,
BlockState state) |
void |
StairsBlock.onBroken(WorldAccess world,
BlockPos pos,
BlockState state) |
void |
TallPlantBlock.placeAt(WorldAccess world,
BlockState state,
BlockPos pos,
int flags) |
|
protected static boolean |
BigDripleafBlock.placeDripleafAt(WorldAccess world,
BlockPos pos,
FluidState fluidState,
Direction direction) |
|
protected static boolean |
BigDripleafStemBlock.placeStemAt(WorldAccess world,
BlockPos pos,
FluidState fluidState,
Direction direction) |
|
protected void |
AbstractButtonBlock.playClickSound(@Nullable PlayerEntity player,
WorldAccess world,
BlockPos pos,
boolean powered) |
|
protected abstract void |
AbstractPressurePlateBlock.playDepressSound(WorldAccess world,
BlockPos pos) |
|
protected void |
PressurePlateBlock.playDepressSound(WorldAccess world,
BlockPos pos) |
protected void |
WeightedPressurePlateBlock.playDepressSound(WorldAccess world,
BlockPos pos) |
private void |
FluidBlock.playExtinguishSound(WorldAccess world,
BlockPos pos) |
|
protected abstract void |
AbstractPressurePlateBlock.playPressSound(WorldAccess world,
BlockPos pos) |
|
protected void |
PressurePlateBlock.playPressSound(WorldAccess world,
BlockPos pos) |
protected void |
WeightedPressurePlateBlock.playPressSound(WorldAccess world,
BlockPos pos) |
static BlockState |
Block.postProcessState(BlockState state,
WorldAccess world,
BlockPos pos) |
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void |
AbstractBlock.AbstractBlockState.prepare(WorldAccess world,
BlockPos pos,
int flags) |
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void |
AbstractBlock.AbstractBlockState.prepare(WorldAccess world,
BlockPos pos,
int flags,
int maxUpdateDepth) |
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void |
AbstractBlock.prepare(BlockState state,
WorldAccess world,
BlockPos pos,
int flags,
int maxUpdateDepth) |
Deprecated.
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void |
RedstoneWireBlock.prepare(BlockState state,
WorldAccess world,
BlockPos pos,
int flags,
int maxUpdateDepth) |
static void |
Block.replace(BlockState state,
BlockState newState,
WorldAccess world,
BlockPos pos,
int flags) |
Replaces the state with the newState at the pos.
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static void |
Block.replace(BlockState state,
BlockState newState,
WorldAccess world,
BlockPos pos,
int flags,
int maxUpdateDepth) |
Replaces the state with the newState at the pos.
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private void |
PointedDripstoneBlock.scheduleFall(BlockState state,
WorldAccess world,
BlockPos pos) |
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private void |
ObserverBlock.scheduleTick(WorldAccess world,
BlockPos pos) |
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private static Optional<BlockPos> |
PointedDripstoneBlock.searchInDirection(WorldAccess world,
BlockPos pos,
Direction.AxisDirection direction,
Predicate<BlockState> continuePredicate,
Predicate<BlockState> stopPredicate,
int range) |
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private static void |
AbstractCandleBlock.setLit(WorldAccess world,
BlockState state,
BlockPos pos,
boolean lit) |
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private static void |
TargetBlock.setPower(WorldAccess world,
BlockState state,
int power,
BlockPos pos,
int delay) |
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void |
JukeboxBlock.setRecord(WorldAccess world,
BlockPos pos,
BlockState state,
ItemStack stack) |
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private static void |
LeverBlock.spawnParticles(BlockState state,
WorldAccess world,
BlockPos pos,
float alpha) |
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static <S extends BlockEntity> DoubleBlockProperties.PropertySource<S> |
DoubleBlockProperties.toPropertySource(BlockEntityType<S> blockEntityType,
Function<BlockState,DoubleBlockProperties.Type> typeMapper,
Function<BlockState,Direction> function,
DirectionProperty directionProperty,
BlockState state,
WorldAccess world,
BlockPos pos,
BiPredicate<WorldAccess,BlockPos> fallbackTester) |
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private static int |
TargetBlock.trigger(WorldAccess world,
BlockState state,
BlockHitResult hitResult,
Entity entity) |
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ItemStack |
BubbleColumnBlock.tryDrainFluid(WorldAccess world,
BlockPos pos,
BlockState state) |
ItemStack |
FluidBlock.tryDrainFluid(WorldAccess world,
BlockPos pos,
BlockState state) |
ItemStack |
FluidDrainable.tryDrainFluid(WorldAccess world,
BlockPos pos,
BlockState state) |
|
ItemStack |
PowderSnowBlock.tryDrainFluid(WorldAccess world,
BlockPos pos,
BlockState state) |
default ItemStack |
Waterloggable.tryDrainFluid(WorldAccess world,
BlockPos pos,
BlockState state) |
protected static ActionResult |
CakeBlock.tryEat(WorldAccess world,
BlockPos pos,
BlockState state,
PlayerEntity player) |
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boolean |
CampfireBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
CandleBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
FluidFillable.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
|
boolean |
KelpBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
KelpPlantBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
SeagrassBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
SlabBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
TallSeagrassBlock.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
default boolean |
Waterloggable.tryFillWithFluid(WorldAccess world,
BlockPos pos,
BlockState state,
FluidState fluidState) |
boolean |
AbstractLichenBlock.trySpreadRandomly(BlockState state,
WorldAccess world,
BlockPos pos,
Direction from,
Random random) |
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boolean |
AbstractLichenBlock.trySpreadTo(BlockState state,
WorldAccess world,
BlockPos pos,
Direction from,
Direction to) |
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static void |
BubbleColumnBlock.update(WorldAccess world,
BlockPos pos,
BlockState state) |
|
static void |
BubbleColumnBlock.update(WorldAccess world,
BlockPos pos,
BlockState water,
BlockState bubbleSource) |
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private static BlockState |
LeavesBlock.updateDistanceFromLogs(BlockState state,
WorldAccess world,
BlockPos pos) |
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void |
AbstractBlock.AbstractBlockState.updateNeighbors(WorldAccess world,
BlockPos pos,
int flags) |
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void |
AbstractBlock.AbstractBlockState.updateNeighbors(WorldAccess world,
BlockPos pos,
int flags,
int maxUpdateDepth) |
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