Uses of Class
net.minecraft.world.event.GameEvent
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Uses of GameEvent in net.minecraft.block
Fields in net.minecraft.block with type parameters of type GameEvent Modifier and Type Field Description static Object2IntMap<GameEvent>SculkSensorBlock. FREQUENCIES -
Uses of GameEvent in net.minecraft.block.entity
Methods in net.minecraft.block.entity with parameters of type GameEvent Modifier and Type Method Description voidSculkSensorBlockEntity. accept(World world, GameEventListener listener, GameEvent event, int distance)Accepts a game event after delay.booleanSculkSensorBlockEntity. accepts(World world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity)Returns whether the callback wants to accept this event. -
Uses of GameEvent in net.minecraft.client.render.debug
Fields in net.minecraft.client.render.debug declared as GameEvent Modifier and Type Field Description GameEventGameEventDebugRenderer.Entry. eventMethods in net.minecraft.client.render.debug with parameters of type GameEvent Modifier and Type Method Description booleanGameEventDebugRenderer.Listener. listen(World world, GameEvent event, @Nullable Entity entity, BlockPos pos)Listens to an incoming game event.voidGameEventDebugRenderer. method_33087(GameEvent gameEvent, BlockPos blockPos)Constructors in net.minecraft.client.render.debug with parameters of type GameEvent Constructor Description Entry(long long2, GameEvent gameEvent, Vec3d vec3d) -
Uses of GameEvent in net.minecraft.client.world
Methods in net.minecraft.client.world with parameters of type GameEvent Modifier and Type Method Description voidClientWorld. emitGameEvent(@Nullable Entity entity, GameEvent event, BlockPos pos) -
Uses of GameEvent in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type GameEvent Modifier and Type Method Description voidEntity. emitGameEvent(GameEvent event)voidEntity. emitGameEvent(GameEvent event, @Nullable Entity entity)voidEntity. emitGameEvent(GameEvent event, @Nullable Entity entity, BlockPos pos)voidEntity. emitGameEvent(GameEvent event, BlockPos pos) -
Uses of GameEvent in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type GameEvent Modifier and Type Method Description static voidDebugInfoSender. sendGameEvent(World world, GameEvent event, BlockPos pos) -
Uses of GameEvent in net.minecraft.server.world
Methods in net.minecraft.server.world with parameters of type GameEvent Modifier and Type Method Description voidServerWorld. emitGameEvent(@Nullable Entity entity, GameEvent event, BlockPos pos) -
Uses of GameEvent in net.minecraft.tag
Fields in net.minecraft.tag with type parameters of type GameEvent Modifier and Type Field Description static Tag.Identified<GameEvent>GameEventTags. IGNORE_VIBRATIONS_SNEAKINGprotected static RequiredTagList<GameEvent>GameEventTags. REQUIRED_TAGSstatic Tag.Identified<GameEvent>GameEventTags. VIBRATIONSMethods in net.minecraft.tag that return types with arguments of type GameEvent Modifier and Type Method Description static TagGroup<GameEvent>GameEventTags. getTagGroup()private static Tag.Identified<GameEvent>GameEventTags. register(String id) -
Uses of GameEvent in net.minecraft.util.registry
Fields in net.minecraft.util.registry with type parameters of type GameEvent Modifier and Type Field Description static DefaultedRegistry<GameEvent>Registry. GAME_EVENTstatic RegistryKey<Registry<GameEvent>>Registry. GAME_EVENT_KEY -
Uses of GameEvent in net.minecraft.world
Methods in net.minecraft.world with parameters of type GameEvent Modifier and Type Method Description voidChunkRegion. emitGameEvent(@Nullable Entity entity, GameEvent event, BlockPos pos)protected voidWorld. emitGameEvent(@Nullable Entity entity, GameEvent gameEvent, BlockPos pos, int range)default voidWorldAccess. emitGameEvent(@Nullable Entity entity, GameEvent event, Entity emitter)voidWorldAccess. emitGameEvent(@Nullable Entity entity, GameEvent event, BlockPos pos)default voidWorldAccess. emitGameEvent(GameEvent event, Entity emitter)default voidWorldAccess. emitGameEvent(GameEvent event, BlockPos pos) -
Uses of GameEvent in net.minecraft.world.event
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Uses of GameEvent in net.minecraft.world.event.listener
Fields in net.minecraft.world.event.listener with type parameters of type GameEvent Modifier and Type Field Description protected Optional<GameEvent>SculkSensorListener. eventMethods in net.minecraft.world.event.listener with parameters of type GameEvent Modifier and Type Method Description voidSculkSensorListener.Callback. accept(World world, GameEventListener listener, GameEvent event, int distance)Accepts a game event after delay.booleanSculkSensorListener.Callback. accepts(World world, GameEventListener listener, BlockPos pos, GameEvent event, @Nullable Entity entity)Returns whether the callback wants to accept this event.voidGameEventDispatcher. dispatch(GameEvent event, @Nullable Entity entity, BlockPos pos)Dispatches an event to all the listeners in this dispatcher.voidSimpleGameEventDispatcher. dispatch(GameEvent event, @Nullable Entity entity, BlockPos pos)Dispatches an event to all the listeners in this dispatcher.private booleanSimpleGameEventDispatcher. dispatchTo(World world, GameEvent event, @Nullable Entity entity, BlockPos pos, GameEventListener listener)booleanGameEventListener. listen(World world, GameEvent event, @Nullable Entity entity, BlockPos pos)Listens to an incoming game event.booleanSculkSensorListener. listen(World world, GameEvent event, @Nullable Entity entity, BlockPos pos)Listens to an incoming game event.private voidSculkSensorListener. listen(World world, GameEvent event, BlockPos pos, BlockPos sourcePos)private booleanSculkSensorListener. shouldActivate(GameEvent event, @Nullable Entity entity)