Class DefaultSurfaceBuilder
java.lang.Object
net.minecraft.world.gen.surfacebuilder.SurfaceBuilder<TernarySurfaceConfig>
net.minecraft.world.gen.surfacebuilder.DefaultSurfaceBuilder
public class DefaultSurfaceBuilder extends SurfaceBuilder<TernarySurfaceConfig>
- Mappings:
Namespace Name official dby
intermediary net/minecraft/class_3510
named net/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder
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Field Summary
Fields Modifier and Type Field Description private static int
field_31700
Fields inherited from class net.minecraft.world.gen.surfacebuilder.SurfaceBuilder
BADLANDS, BADLANDS_CONFIG, BASALT_DELTA_CONFIG, BASALT_DELTAS, COARSE_DIRT_CONFIG, CRIMSON_NYLIUM_CONFIG, DEFAULT, END_CONFIG, ERODED_BADLANDS, FROZEN_OCEAN, GIANT_TREE_TAIGA, GRASS_CONFIG, GRASS_SAND_UNDERWATER_CONFIG, GRAVEL_CONFIG, GRAVELLY_MOUNTAIN, MOUNTAIN, MYCELIUM_CONFIG, NETHER, NETHER_CONFIG, NETHER_FOREST, NOPE, PODZOL_CONFIG, SAND_CONFIG, SAND_SAND_UNDERWATER_CONFIG, SHATTERED_SAVANNA, SOUL_SAND_CONFIG, SOUL_SAND_VALLEY, STONE_CONFIG, SWAMP, WARPED_NYLIUM_CONFIG, WOODED_BADLANDS
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Constructor Summary
Constructors Constructor Description DefaultSurfaceBuilder(com.mojang.serialization.Codec<TernarySurfaceConfig> codec)
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Method Summary
Modifier and Type Method Description void
generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, long long2, TernarySurfaceConfig ternarySurfaceConfig)
Places the surface blocks for the given column.protected void
generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel)
Methods inherited from class net.minecraft.world.gen.surfacebuilder.SurfaceBuilder
getCodec, initSeed, withConfig
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Field Details
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field_31700
private static final int field_31700- See Also:
- Constant Field Values
- Mappings:
Namespace Name Mixin selector official a
Ldby;a:I
intermediary field_31700
Lnet/minecraft/class_3510;field_31700:I
named field_31700
Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;field_31700:I
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Constructor Details
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DefaultSurfaceBuilder
- Mappings:
Namespace Name Mixin selector official <init>
Ldck;<init>(Lcom/mojang/serialization/Codec;)V
intermediary <init>
Lnet/minecraft/class_3523;<init>(Lcom/mojang/serialization/Codec;)V
named <init>
Lnet/minecraft/world/gen/surfacebuilder/SurfaceBuilder;<init>(Lcom/mojang/serialization/Codec;)V
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Method Details
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generate
public void generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, long long2, TernarySurfaceConfig ternarySurfaceConfig)Description copied from class:SurfaceBuilder
Places the surface blocks for the given column.- Specified by:
generate
in classSurfaceBuilder<TernarySurfaceConfig>
- Parameters:
random
- the Random instance, seeded with a hash of the x and z coordinateschunk
- the current chunk being surface builtbiome
- the biome in the column that is being surface builtint2
- X coordinate of the columnint3
- Z coordinate of the columnint4
- height of the column retrieved usingHeightmap.Type.WORLD_SURFACE_WG
, and will never be lower than the sea leveldouble2
- noise value at this column. Has a range of(-8, 8)
but follows a normal distribution so most values will be around(-2, 2)
blockState
- default block of the chunk generator, used to know which block to replace with the surface blocksblockState2
- Default fluid of the chunk generatorint5
- the sea level of the chunk generatorlong2
- the world seedternarySurfaceConfig
- the config passed to the chunk generator, stores the states used by the surface builder- Mappings:
Namespace Name Mixin selector official a
Ldby;a(Ljava/util/Random;Lclk;Lbwq;IIIDLcjr;Lcjr;IJLdcl;)V
intermediary method_15219
Lnet/minecraft/class_3510;method_15219(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;IJLnet/minecraft/class_3527;)V
named generate
Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;IJLnet/minecraft/world/gen/surfacebuilder/TernarySurfaceConfig;)V
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generate
protected void generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel)- Mappings:
Namespace Name Mixin selector official a
Ldby;a(Ljava/util/Random;Lclk;Lbwq;IIIDLcjr;Lcjr;Lcjr;Lcjr;Lcjr;I)V
intermediary method_15218
Lnet/minecraft/class_3510;method_15218(Ljava/util/Random;Lnet/minecraft/class_2791;Lnet/minecraft/class_1959;IIIDLnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;I)V
named generate
Lnet/minecraft/world/gen/surfacebuilder/DefaultSurfaceBuilder;generate(Ljava/util/Random;Lnet/minecraft/world/chunk/Chunk;Lnet/minecraft/world/biome/Biome;IIIDLnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;Lnet/minecraft/block/BlockState;I)V
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