Uses of Class
net.minecraft.client.render.VertexFormat
Packages that use VertexFormat
Package
Description
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Uses of VertexFormat in net.minecraft.client.gl
Fields in net.minecraft.client.gl declared as VertexFormatMethods in net.minecraft.client.gl that return VertexFormat -
Uses of VertexFormat in net.minecraft.client.render
Fields in net.minecraft.client.render declared as VertexFormatModifier and TypeFieldDescriptionstatic VertexFormat
VertexFormats.BLIT_SCREEN
private static @Nullable VertexFormat
BufferRenderer.field_29334
private VertexFormat
BufferBuilder.format
private VertexFormat
Shader.format
static VertexFormat
VertexFormats.LINES
static VertexFormat
VertexFormats.POSITION
static VertexFormat
VertexFormats.POSITION_COLOR
static VertexFormat
VertexFormats.POSITION_COLOR_LIGHT
static VertexFormat
VertexFormats.POSITION_COLOR_TEXTURE
static VertexFormat
VertexFormats.POSITION_COLOR_TEXTURE_LIGHT
static VertexFormat
VertexFormats.POSITION_COLOR_TEXTURE_LIGHT_NORMAL
static VertexFormat
VertexFormats.POSITION_COLOR_TEXTURE_OVERLAY_LIGHT_NORMAL
static VertexFormat
VertexFormats.POSITION_TEXTURE
static VertexFormat
VertexFormats.POSITION_TEXTURE_COLOR
static VertexFormat
VertexFormats.POSITION_TEXTURE_COLOR_LIGHT
static VertexFormat
VertexFormats.POSITION_TEXTURE_COLOR_NORMAL
static VertexFormat
VertexFormats.POSITION_TEXTURE_LIGHT_COLOR
private VertexFormat
BufferBuilder.DrawArrayParameters.vertexFormat
private VertexFormat
RenderLayer.vertexFormat
Methods in net.minecraft.client.render that return VertexFormatModifier and TypeMethodDescriptionBufferBuilder.DrawArrayParameters.getVertexFormat()
RenderLayer.getVertexFormat()
Shader.method_35786()
Methods in net.minecraft.client.render with parameters of type VertexFormatModifier and TypeMethodDescriptionvoid
BufferBuilder.begin(VertexFormat.DrawMode drawMode, VertexFormat format)
private Shader
GameRenderer.loadShader(ResourceFactory factory, String name, VertexFormat vertexFormat)
private static void
BufferRenderer.method_34421(VertexFormat vertexFormat)
private static void
BufferRenderer.method_34422(ByteBuffer byteBuffer, VertexFormat.DrawMode drawMode, VertexFormat vertexFormat, int int2, VertexFormat.IntType intType, int int3, boolean bool)
private static RenderLayer.MultiPhase
RenderLayer.of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer.MultiPhaseParameters phases)
private static RenderLayer.MultiPhase
RenderLayer.of(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, RenderLayer.MultiPhaseParameters phaseData)
private void
BufferBuilder.setFormat(VertexFormat format)
Constructors in net.minecraft.client.render with parameters of type VertexFormatModifierConstructorDescriptionprivate
DrawArrayParameters(VertexFormat vertexFormat, int count, int mode, VertexFormat.DrawMode drawMode, VertexFormat.IntType intType, boolean bool, boolean bool2)
private
MultiPhase(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, RenderLayer.MultiPhaseParameters phases)
RenderLayer(String name, VertexFormat vertexFormat, VertexFormat.DrawMode drawMode, int expectedBufferSize, boolean hasCrumbling, boolean translucent, Runnable startAction, Runnable endAction)
Shader(ResourceFactory factory, String name, VertexFormat format)
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Uses of VertexFormat in net.minecraft.client.render.chunk
Fields in net.minecraft.client.render.chunk declared as VertexFormat