Uses of Package
net.minecraft.entity
Packages that use net.minecraft.entity
Package
Description
The base package for all Minecraft classes.
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Classes in net.minecraft.entity used by net.minecraftClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.advancement.criterion
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Classes in net.minecraft.entity used by net.minecraft.blockClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.block.dispenser
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Classes in net.minecraft.entity used by net.minecraft.block.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client
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Classes in net.minecraft.entity used by net.minecraft.client.gui.hudClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.gui.screen
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Classes in net.minecraft.entity used by net.minecraft.client.gui.screen.ingameClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.networkClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.particle
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Classes in net.minecraft.entity used by net.minecraft.client.renderClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.render.debug
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Classes in net.minecraft.entity used by net.minecraft.client.render.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.render.entity.featureClassDescriptionRepresents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.
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Classes in net.minecraft.entity used by net.minecraft.client.render.entity.modelClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.render.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.render.model.jsonClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.client.sound
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Classes in net.minecraft.entity used by net.minecraft.client.world
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Classes in net.minecraft.entity used by net.minecraft.command
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Classes in net.minecraft.entity used by net.minecraft.command.argument
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Classes in net.minecraft.entity used by net.minecraft.data.server
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Classes in net.minecraft.entity used by net.minecraft.enchantmentClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entityClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
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Classes in net.minecraft.entity used by net.minecraft.entity.aiClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.brainClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.brain.sensorClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.brain.taskClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.control
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.goalClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.ai.pathing
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Classes in net.minecraft.entity used by net.minecraft.entity.attributeClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.bossClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.boss.dragonClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.boss.dragon.phaseClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.damageClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.data
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Classes in net.minecraft.entity used by net.minecraft.entity.decorationClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.decoration.painting
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Classes in net.minecraft.entity used by net.minecraft.entity.effectClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.mobClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.
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Classes in net.minecraft.entity used by net.minecraft.entity.passiveClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.Represents an entity that can be saddled, either by a player or a dispenser.Represents an entity that can be sheared, either by a player or a dispenser.
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Classes in net.minecraft.entity used by net.minecraft.entity.playerClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.projectileClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.projectile.thrownClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.raidClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.entity.vehicleClassDescriptionThe move effect represents possible effects of an entity moving, such as playing sounds, emitting game events, none, or both.Represents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.inventoryClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.itemClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.loot.condition
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Classes in net.minecraft.entity used by net.minecraft.loot.context
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Classes in net.minecraft.entity used by net.minecraft.loot.function
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Classes in net.minecraft.entity used by net.minecraft.network.packet.c2s.play
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Classes in net.minecraft.entity used by net.minecraft.network.packet.s2c.playClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.predicate
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Classes in net.minecraft.entity used by net.minecraft.predicate.entityClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.scoreboard
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Classes in net.minecraft.entity used by net.minecraft.screen
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Classes in net.minecraft.entity used by net.minecraft.server.commandClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
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Classes in net.minecraft.entity used by net.minecraft.server.networkClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.server.world
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Classes in net.minecraft.entity used by net.minecraft.stat
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Classes in net.minecraft.entity used by net.minecraft.structure
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Classes in net.minecraft.entity used by net.minecraft.tag
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Classes in net.minecraft.entity used by net.minecraft.testClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.text
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Classes in net.minecraft.entity used by net.minecraft.util
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Classes in net.minecraft.entity used by net.minecraft.util.hit
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Classes in net.minecraft.entity used by net.minecraft.util.math
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Classes in net.minecraft.entity used by net.minecraft.util.registry
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Classes in net.minecraft.entity used by net.minecraft.village
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Classes in net.minecraft.entity used by net.minecraft.village.raid
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Classes in net.minecraft.entity used by net.minecraft.worldClassDescriptionRepresents an entity which has a health value and can receive damage.A spawn group represents the category of an entity's natural spawning.
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Classes in net.minecraft.entity used by net.minecraft.world.biomeClassDescriptionA spawn group represents the category of an entity's natural spawning.
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Classes in net.minecraft.entity used by net.minecraft.world.border
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Classes in net.minecraft.entity used by net.minecraft.world.chunk
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Classes in net.minecraft.entity used by net.minecraft.world.dimension
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Classes in net.minecraft.entity used by net.minecraft.world.entity
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Classes in net.minecraft.entity used by net.minecraft.world.event
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Classes in net.minecraft.entity used by net.minecraft.world.event.listener
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Classes in net.minecraft.entity used by net.minecraft.world.explosionClassDescriptionRepresents an entity which has a health value and can receive damage.
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Classes in net.minecraft.entity used by net.minecraft.world.gen.chunk
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Classes in net.minecraft.entity used by net.minecraft.world.gen.feature
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Classes in net.minecraft.entity used by net.minecraft.world.storage