Uses of Class
net.minecraft.item.ItemGroup
Packages that use ItemGroup
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Uses of ItemGroup in net.minecraft.block
Methods in net.minecraft.block with parameters of type ItemGroupModifier and TypeMethodDescriptionvoid
Block.addStacksForDisplay(ItemGroup group, DefaultedList<ItemStack> list)
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Uses of ItemGroup in net.minecraft.client.gui.screen.ingame
Methods in net.minecraft.client.gui.screen.ingame with parameters of type ItemGroupModifier and TypeMethodDescriptionprotected boolean
CreativeInventoryScreen.isClickInTab(ItemGroup group, double mouseX, double mouseY)
protected void
CreativeInventoryScreen.renderTabIcon(MatrixStack matrices, ItemGroup group)
protected boolean
CreativeInventoryScreen.renderTabTooltipIfHovered(MatrixStack matrices, ItemGroup group, int int2, int int3)
private void
CreativeInventoryScreen.setSelectedTab(ItemGroup group)
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Uses of ItemGroup in net.minecraft.item
Fields in net.minecraft.item declared as ItemGroupModifier and TypeFieldDescriptionstatic ItemGroup
ItemGroup.BREWING
static ItemGroup
ItemGroup.BUILDING_BLOCKS
static ItemGroup
ItemGroup.COMBAT
static ItemGroup
ItemGroup.DECORATIONS
static ItemGroup
ItemGroup.FOOD
protected ItemGroup
Item.group
private ItemGroup
Item.Settings.group
static ItemGroup[]
ItemGroup.GROUPS
static ItemGroup
ItemGroup.HOTBAR
static ItemGroup
ItemGroup.INVENTORY
static ItemGroup
ItemGroup.MATERIALS
static ItemGroup
ItemGroup.MISC
static ItemGroup
ItemGroup.REDSTONE
static ItemGroup
ItemGroup.SEARCH
static ItemGroup
ItemGroup.TOOLS
static ItemGroup
ItemGroup.TRANSPORTATION
Methods in net.minecraft.item that return ItemGroupModifier and TypeMethodDescriptionItem.getGroup()
ItemGroup.hideName()
Specifies that when this item group is selected, the name of the item group should not be rendered.ItemGroup.setEnchantments(EnchantmentTarget[] targets)
ItemGroup.setNoScrollbar()
ItemGroup.setTexture(String texture)
Methods in net.minecraft.item with parameters of type ItemGroupModifier and TypeMethodDescriptionvoid
BlockItem.appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
void
EnchantedBookItem.appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
void
Item.appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
void
PotionItem.appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
void
TippedArrowItem.appendStacks(ItemGroup group, DefaultedList<ItemStack> stacks)
protected boolean
Checks whether this item should appear in a specified item group.private static Item
private static Item