Uses of Class
net.minecraft.world.biome.Biome
Packages that use Biome
Package
Description
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Uses of Biome in net.minecraft.client.gui.screen
Fields in net.minecraft.client.gui.screen declared as BiomeModifier and TypeFieldDescriptionprivate Biome
CustomizeBuffetLevelScreen.biome
private Biome
CustomizeBuffetLevelScreen.BuffetBiomesListWidget.BuffetBiomeItem.biome
Fields in net.minecraft.client.gui.screen with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static RegistryKey<Biome>
PresetsScreen.BIOME_KEY
CustomizeBuffetLevelScreen.biomeRegistry
PresetsScreen.SuperflatPreset.generatorConfigProvider
CustomizeBuffetLevelScreen.onDone
Method parameters in net.minecraft.client.gui.screen with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static void
PresetsScreen.addPreset(Text presetName, ItemConvertible icon, RegistryKey<Biome> presetBiome, List<StructureFeature<?>> structures, boolean generateStronghold, boolean generateFeatures, boolean generateLakes, FlatChunkGeneratorLayer[] layers)
private static String
PresetsScreen.getGeneratorConfigString(Registry<Biome> biomeRegistry, FlatChunkGeneratorConfig generatorConfig)
static FlatChunkGeneratorConfig
PresetsScreen.parsePresetString(Registry<Biome> biomeRegistry, String preset, FlatChunkGeneratorConfig generatorConfig)
Constructors in net.minecraft.client.gui.screen with parameters of type BiomeModifierConstructorDescriptionBuffetBiomeItem(Biome biome)
CustomizeBuffetLevelScreen(Screen parent, DynamicRegistryManager registryManager, Consumer<Biome> onDone, Biome biome)
Constructor parameters in net.minecraft.client.gui.screen with type arguments of type BiomeModifierConstructorDescriptionCustomizeBuffetLevelScreen(Screen parent, DynamicRegistryManager registryManager, Consumer<Biome> onDone, Biome biome)
SuperflatPreset(Item icon, Text name, Function<Registry<Biome>,FlatChunkGeneratorConfig> generatorConfigProvider)
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Uses of Biome in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as BiomeFields in net.minecraft.client.sound with type parameters of type Biome -
Uses of Biome in net.minecraft.client.world
Methods in net.minecraft.client.world that return BiomeModifier and TypeMethodDescriptionprivate static Biome
GeneratorType.getFirstBiome(DynamicRegistryManager registryManager, GeneratorOptions options)
ClientWorld.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)
Methods in net.minecraft.client.world with parameters of type BiomeModifier and TypeMethodDescriptionprivate static GeneratorOptions
GeneratorType.createFixedBiomeOptions(DynamicRegistryManager registryManager, GeneratorOptions generatorOptions, GeneratorType type, Biome biome)
Method parameters in net.minecraft.client.world with type arguments of type BiomeModifier and TypeMethodDescriptionprotected abstract ChunkGenerator
GeneratorType.getChunkGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
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Uses of Biome in net.minecraft.data.server
Fields in net.minecraft.data.server with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static List<RegistryKey<Biome>>
AdventureTabAdvancementGenerator.BIOMES
private static List<RegistryKey<Biome>>
NetherTabAdvancementGenerator.NETHER_BIOMES
Method parameters in net.minecraft.data.server with type arguments of type BiomeModifier and TypeMethodDescriptionprotected static Advancement.Task
AdventureTabAdvancementGenerator.requireListedBiomesVisited(Advancement.Task task, List<RegistryKey<Biome>> biomes)
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Uses of Biome in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive with type parameters of type BiomeMethod parameters in net.minecraft.entity.passive with type arguments of type BiomeModifier and TypeMethodDescriptionstatic FoxEntity.Type
FoxEntity.Type.fromBiome(Optional<RegistryKey<Biome>> biome)
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Uses of Biome in net.minecraft.item
Methods in net.minecraft.item with parameters of type BiomeModifier and TypeMethodDescriptionprivate static boolean
FilledMapItem.hasPositiveDepth(Biome[] biomes, int scale, int x, int z)
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Uses of Biome in net.minecraft.predicate.entity
Fields in net.minecraft.predicate.entity with type parameters of type BiomeModifier and TypeFieldDescriptionprivate @Nullable RegistryKey<Biome>
LocationPredicate.biome
private @Nullable RegistryKey<Biome>
LocationPredicate.Builder.biome
Method parameters in net.minecraft.predicate.entity with type arguments of type BiomeModifier and TypeMethodDescriptionstatic LocationPredicate
LocationPredicate.biome(RegistryKey<Biome> biome)
LocationPredicate.Builder.biome(@Nullable RegistryKey<Biome> biome)
Constructor parameters in net.minecraft.predicate.entity with type arguments of type BiomeModifierConstructorDescriptionLocationPredicate(NumberRange.FloatRange x, NumberRange.FloatRange y, NumberRange.FloatRange z, @Nullable RegistryKey<Biome> biome, @Nullable StructureFeature<?> feature, @Nullable RegistryKey<World> dimension, @Nullable Boolean smokey, LightPredicate light, BlockPredicate block, FluidPredicate fluid)
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Uses of Biome in net.minecraft.server.world
Methods in net.minecraft.server.world that return BiomeModifier and TypeMethodDescriptionServerWorld.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)
Methods in net.minecraft.server.world with parameters of type BiomeModifier and TypeMethodDescriptionServerWorld.locateBiome(Biome biome, BlockPos pos, int radius, int int2)
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Uses of Biome in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type BiomeModifier and TypeMethodDescriptionabstract void
StructureStart.init(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, StructureManager manager, ChunkPos pos, Biome biome, C config, HeightLimitView world)
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Uses of Biome in net.minecraft.test
Constructor parameters in net.minecraft.test with type arguments of type BiomeModifierConstructorDescriptionprivate
TestServer(Thread serverThread, LevelStorage.Session session, ResourcePackManager dataPackManager, ServerResourceManager serverResourceManager, Collection<GameTestBatch> batches, BlockPos pos, DynamicRegistryManager.Impl registryManager, Registry<Biome> biomeRegistry, Registry<DimensionType> dimensionTypeRegistry)
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Uses of Biome in net.minecraft.util.registry
Fields in net.minecraft.util.registry with type parameters of type Biome -
Uses of Biome in net.minecraft.village
Fields in net.minecraft.village with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static Map<RegistryKey<Biome>,VillagerType>
VillagerType.BIOME_TO_TYPE
Method parameters in net.minecraft.village with type arguments of type BiomeModifier and TypeMethodDescriptionstatic VillagerType
VillagerType.forBiome(Optional<RegistryKey<Biome>> biomeKey)
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Uses of Biome in net.minecraft.world
Methods in net.minecraft.world that return BiomeModifier and TypeMethodDescriptiondefault Biome
private static Biome
SpawnHelper.getBiomeDirectly(BlockPos pos, Chunk chunk)
default Biome
WorldView.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
ChunkRegion.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)
WorldView.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)
Methods in net.minecraft.world that return types with arguments of type BiomeModifier and TypeMethodDescriptiondefault Optional<RegistryKey<Biome>>
RegistryWorldView.getBiomeKey(BlockPos pos)
Methods in net.minecraft.world with parameters of type BiomeModifier and TypeMethodDescriptionprivate static Pool<SpawnSettings.SpawnEntry>
SpawnHelper.getSpawnEntries(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos, @Nullable Biome biome)
static void
SpawnHelper.populateEntities(ServerWorldAccess world, Biome biome, ChunkPos chunkPos, Random random)
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Uses of Biome in net.minecraft.world.biome
Fields in net.minecraft.world.biome declared as BiomeModifier and TypeFieldDescriptionstatic Biome
BuiltinBiomes.PLAINS
static Biome
BuiltinBiomes.THE_VOID
Fields in net.minecraft.world.biome with type parameters of type BiomeModifier and TypeFieldDescriptionstatic RegistryKey<Biome>
BiomeKeys.BADLANDS
static RegistryKey<Biome>
BiomeKeys.BADLANDS_PLATEAU
static RegistryKey<Biome>
BiomeKeys.BAMBOO_JUNGLE
static RegistryKey<Biome>
BiomeKeys.BAMBOO_JUNGLE_HILLS
static RegistryKey<Biome>
BiomeKeys.BASALT_DELTAS
static RegistryKey<Biome>
BiomeKeys.BEACH
static RegistryKey<Biome>
BiomeKeys.BIRCH_FOREST
static RegistryKey<Biome>
BiomeKeys.BIRCH_FOREST_HILLS
private static Int2ObjectMap<RegistryKey<Biome>>
BuiltinBiomes.BY_RAW_ID
static com.mojang.serialization.Codec<Biome>
Biome.CODEC
static RegistryKey<Biome>
BiomeKeys.COLD_OCEAN
static RegistryKey<Biome>
BiomeKeys.CRIMSON_FOREST
static RegistryKey<Biome>
BiomeKeys.DARK_FOREST
static RegistryKey<Biome>
BiomeKeys.DARK_FOREST_HILLS
static RegistryKey<Biome>
BiomeKeys.DEEP_COLD_OCEAN
static RegistryKey<Biome>
BiomeKeys.DEEP_FROZEN_OCEAN
static RegistryKey<Biome>
BiomeKeys.DEEP_LUKEWARM_OCEAN
static RegistryKey<Biome>
BiomeKeys.DEEP_OCEAN
static RegistryKey<Biome>
BiomeKeys.DEEP_WARM_OCEAN
static RegistryKey<Biome>
BiomeKeys.DESERT
static RegistryKey<Biome>
BiomeKeys.DESERT_HILLS
static RegistryKey<Biome>
BiomeKeys.DESERT_LAKES
static RegistryKey<Biome>
BiomeKeys.DRIPSTONE_CAVES
static RegistryKey<Biome>
BiomeKeys.END_BARRENS
static RegistryKey<Biome>
BiomeKeys.END_HIGHLANDS
static RegistryKey<Biome>
BiomeKeys.END_MIDLANDS
static RegistryKey<Biome>
BiomeKeys.ERODED_BADLANDS
static com.mojang.serialization.Codec<Biome>
Biome.field_26633
Biome.field_26750
static RegistryKey<Biome>
BiomeKeys.FLOWER_FOREST
static RegistryKey<Biome>
BiomeKeys.FOREST
static RegistryKey<Biome>
BiomeKeys.FROZEN_OCEAN
static RegistryKey<Biome>
BiomeKeys.FROZEN_RIVER
static RegistryKey<Biome>
BiomeKeys.GIANT_SPRUCE_TAIGA
static RegistryKey<Biome>
BiomeKeys.GIANT_SPRUCE_TAIGA_HILLS
static RegistryKey<Biome>
BiomeKeys.GIANT_TREE_TAIGA
static RegistryKey<Biome>
BiomeKeys.GIANT_TREE_TAIGA_HILLS
static RegistryKey<Biome>
BiomeKeys.GRAVELLY_MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.ICE_SPIKES
static RegistryKey<Biome>
BiomeKeys.JUNGLE
static RegistryKey<Biome>
BiomeKeys.JUNGLE_EDGE
static RegistryKey<Biome>
BiomeKeys.JUNGLE_HILLS
static RegistryKey<Biome>
BiomeKeys.LUKEWARM_OCEAN
static RegistryKey<Biome>
BiomeKeys.LUSH_CAVES
static RegistryKey<Biome>
BiomeKeys.MODIFIED_BADLANDS_PLATEAU
static RegistryKey<Biome>
BiomeKeys.MODIFIED_GRAVELLY_MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.MODIFIED_JUNGLE
static RegistryKey<Biome>
BiomeKeys.MODIFIED_JUNGLE_EDGE
static RegistryKey<Biome>
BiomeKeys.MODIFIED_WOODED_BADLANDS_PLATEAU
static RegistryKey<Biome>
BiomeKeys.MOUNTAIN_EDGE
static RegistryKey<Biome>
BiomeKeys.MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.MUSHROOM_FIELD_SHORE
static RegistryKey<Biome>
BiomeKeys.MUSHROOM_FIELDS
static RegistryKey<Biome>
BiomeKeys.NETHER_WASTES
static RegistryKey<Biome>
BiomeKeys.OCEAN
static RegistryKey<Biome>
BiomeKeys.PLAINS
Biome.REGISTRY_CODEC
static RegistryKey<Biome>
BiomeKeys.RIVER
static RegistryKey<Biome>
BiomeKeys.SAVANNA
static RegistryKey<Biome>
BiomeKeys.SAVANNA_PLATEAU
static RegistryKey<Biome>
BiomeKeys.SHATTERED_SAVANNA
static RegistryKey<Biome>
BiomeKeys.SHATTERED_SAVANNA_PLATEAU
static RegistryKey<Biome>
BiomeKeys.SMALL_END_ISLANDS
static RegistryKey<Biome>
BiomeKeys.SNOWY_BEACH
static RegistryKey<Biome>
BiomeKeys.SNOWY_MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.SNOWY_TAIGA
static RegistryKey<Biome>
BiomeKeys.SNOWY_TAIGA_HILLS
static RegistryKey<Biome>
BiomeKeys.SNOWY_TAIGA_MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.SNOWY_TUNDRA
static RegistryKey<Biome>
BiomeKeys.SOUL_SAND_VALLEY
static RegistryKey<Biome>
BiomeKeys.STONE_SHORE
static RegistryKey<Biome>
BiomeKeys.SUNFLOWER_PLAINS
static RegistryKey<Biome>
BiomeKeys.SWAMP
static RegistryKey<Biome>
BiomeKeys.SWAMP_HILLS
static RegistryKey<Biome>
BiomeKeys.TAIGA
static RegistryKey<Biome>
BiomeKeys.TAIGA_HILLS
static RegistryKey<Biome>
BiomeKeys.TAIGA_MOUNTAINS
static RegistryKey<Biome>
BiomeKeys.TALL_BIRCH_FOREST
static RegistryKey<Biome>
BiomeKeys.TALL_BIRCH_HILLS
static RegistryKey<Biome>
BiomeKeys.THE_END
static RegistryKey<Biome>
BiomeKeys.THE_VOID
static RegistryKey<Biome>
BiomeKeys.WARM_OCEAN
static RegistryKey<Biome>
BiomeKeys.WARPED_FOREST
static RegistryKey<Biome>
BiomeKeys.WOODED_BADLANDS_PLATEAU
static RegistryKey<Biome>
BiomeKeys.WOODED_HILLS
static RegistryKey<Biome>
BiomeKeys.WOODED_MOUNTAINS
Methods in net.minecraft.world.biome that return BiomeModifier and TypeMethodDescriptionBiome.Builder.build()
private static Biome
DefaultBiomeCreator.composeEndSpawnSettings(GenerationSettings.Builder builder)
private static Biome
DefaultBiomeCreator.composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean plateau, boolean shattered, SpawnSettings.Builder spawnSettings)
private static Biome
DefaultBiomeCreator.createBadlands(ConfiguredSurfaceBuilder<TernarySurfaceConfig> configuredSurfaceBuilder, float depth, float scale, boolean plateau, boolean wooded)
private static Biome
DefaultBiomeCreator.createBambooJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize)
static Biome
DefaultBiomeCreator.createBambooJungleHills()
static Biome
DefaultBiomeCreator.createBasaltDeltas()
static Biome
DefaultBiomeCreator.createBeach(float depth, float scale, float temperature, float downfall, int waterColor, boolean snowy, boolean stony)
static Biome
DefaultBiomeCreator.createBirchForest(float depth, float scale, boolean tallTrees)
static Biome
DefaultBiomeCreator.createColdOcean(boolean deep)
static Biome
DefaultBiomeCreator.createCrimsonForest()
static Biome
DefaultBiomeCreator.createDarkForest(float depth, float scale, boolean hills)
static Biome
DefaultBiomeCreator.createDeepWarmOcean()
static Biome
DefaultBiomeCreator.createDesert(float depth, float scale, boolean villages, boolean pyramids, boolean fossils)
static Biome
DefaultBiomeCreator.createDripstoneCaves()
static Biome
DefaultBiomeCreator.createEndBarrens()
static Biome
DefaultBiomeCreator.createEndHighlands()
static Biome
DefaultBiomeCreator.createEndMidlands()
static Biome
DefaultBiomeCreator.createErodedBadlands()
static Biome
DefaultBiomeCreator.createFlowerForest()
private static Biome
DefaultBiomeCreator.createForest(float depth, float scale, boolean flower, SpawnSettings.Builder spawnSettings)
static Biome
DefaultBiomeCreator.createFrozenOcean(boolean monument)
static Biome
DefaultBiomeCreator.createGiantTreeTaiga(float depth, float scale, float temperature, boolean spruce)
static Biome
DefaultBiomeCreator.createJungle()
private static Biome
DefaultBiomeCreator.createJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize, int ocelotMaxGroupSize)
static Biome
DefaultBiomeCreator.createJungleEdge()
private static Biome
DefaultBiomeCreator.createJungleFeatures(float depth, float scale, float downfall, boolean bamboo, boolean edge, boolean modified, SpawnSettings.Builder builder)
static Biome
DefaultBiomeCreator.createJungleHills()
static Biome
DefaultBiomeCreator.createLukewarmOcean(boolean deep)
static Biome
DefaultBiomeCreator.createLushCaves()
static Biome
DefaultBiomeCreator.createModifiedJungle()
static Biome
DefaultBiomeCreator.createModifiedJungleEdge()
static Biome
DefaultBiomeCreator.createMountains(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees)
static Biome
DefaultBiomeCreator.createMushroomFields(float depth, float scale)
static Biome
DefaultBiomeCreator.createNetherWastes()
static Biome
DefaultBiomeCreator.createNormalBadlands(float depth, float scale, boolean plateau)
static Biome
DefaultBiomeCreator.createNormalBambooJungle()
static Biome
DefaultBiomeCreator.createNormalForest(float depth, float scale)
static Biome
DefaultBiomeCreator.createNormalOcean(boolean deep)
private static Biome
DefaultBiomeCreator.createOcean(SpawnSettings.Builder spawnSettings, int waterColor, int waterFogColor, boolean deep, GenerationSettings.Builder builder)
static Biome
DefaultBiomeCreator.createPlains(boolean sunflower)
static Biome
DefaultBiomeCreator.createRiver(float depth, float scale, float temperature, int waterColor, boolean frozen)
static Biome
DefaultBiomeCreator.createSavanna(float depth, float scale, float temperature, boolean mountain, boolean shattered)
static Biome
DefaultBiomeCreator.createSavannaPlateau()
static Biome
DefaultBiomeCreator.createSmallEndIslands()
static Biome
DefaultBiomeCreator.createSnowyTundra(float depth, float scale, boolean iceSpikes, boolean mountains)
static Biome
DefaultBiomeCreator.createSoulSandValley()
static Biome
DefaultBiomeCreator.createSwamp(float depth, float scale, boolean hills)
static Biome
DefaultBiomeCreator.createTaiga(float depth, float scale, boolean snowy, boolean mountains, boolean villages, boolean igloos)
static Biome
DefaultBiomeCreator.createTheEnd()
static Biome
DefaultBiomeCreator.createTheVoid()
static Biome
DefaultBiomeCreator.createWarmOcean()
static Biome
DefaultBiomeCreator.createWarpedForest()
static Biome
DefaultBiomeCreator.createWoodedBadlandsPlateau(float depth, float scale)
private static Biome
BuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome)
Methods in net.minecraft.world.biome that return types with arguments of type BiomeModifier and TypeMethodDescriptionstatic RegistryKey<Biome>
BuiltinBiomes.fromRawId(int rawId)
private static RegistryKey<Biome>
Methods in net.minecraft.world.biome with parameters of type BiomeModifier and TypeMethodDescriptionprivate static Biome
BuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome)
Method parameters in net.minecraft.world.biome with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static Biome
BuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome)
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Uses of Biome in net.minecraft.world.biome.source
Fields in net.minecraft.world.biome.source declared as BiomeModifier and TypeFieldDescriptionprivate Biome
TheEndBiomeSource.barrensBiome
private Biome
TheEndBiomeSource.centerBiome
private Biome[]
BiomeArray.data
private Biome
TheEndBiomeSource.highlandsBiome
private Biome
TheEndBiomeSource.midlandsBiome
private Biome
TheEndBiomeSource.smallIslandsBiome
Fields in net.minecraft.world.biome.source with type parameters of type BiomeModifier and TypeFieldDescriptionFixedBiomeSource.biome
CheckerboardBiomeSource.biomeArray
private List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>
MultiNoiseBiomeSource.biomePoints
MultiNoiseBiomeSource.Instance.biomeRegistry
TheEndBiomeSource.biomeRegistry
VanillaLayeredBiomeSource.biomeRegistry
BiomeSource.biomes
private static List<RegistryKey<Biome>>
VanillaLayeredBiomeSource.BIOMES
private com.mojang.datafixers.util.Function3<MultiNoiseBiomeSource.Preset,Registry<Biome>,Long,MultiNoiseBiomeSource>
MultiNoiseBiomeSource.Preset.biomeSourceFunction
private IndexedIterable<Biome>
BiomeArray.field_25831
private Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>>
MultiNoiseBiomeSource.instance
Methods in net.minecraft.world.biome.source that return BiomeModifier and TypeMethodDescriptionBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)
DirectBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)
HorizontalVoronoiBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)
VoronoiBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)
BiomeAccess.getBiomeForNoiseGen(double x, double y, double z)
BiomeAccess.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
BiomeAccess.getBiomeForNoiseGen(BlockPos pos)
BiomeAccess.getBiomeForNoiseGen(ChunkPos chunkPos)
BiomeAccess.Storage.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
default Biome
BiomeAccess.Storage.getBiomeForNoiseGen(ChunkPos chunkPos)
BiomeArray.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
CheckerboardBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
FixedBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
MultiNoiseBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
TheEndBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
VanillaLayeredBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
private static Biome
BiomeArray.method_32916(BiomeSource biomeSource, int int2, int int3, int int4, int int5)
Methods in net.minecraft.world.biome.source that return types with arguments of type BiomeModifier and TypeMethodDescriptionMultiNoiseBiomeSource.Instance.getBiomeRegistry()
BiomeSource.getBiomes()
BiomeSource.getBiomesInArea(int x, int y, int z, int radius)
FixedBiomeSource.getBiomesInArea(int x, int y, int z, int radius)
static ImmutableList<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>
MultiNoiseBiomeSource.method_35241(Registry<Biome> registry)
Method parameters in net.minecraft.world.biome.source with type arguments of type BiomeModifier and TypeMethodDescriptionMultiNoiseBiomeSource.Preset.getBiomeSource(Registry<Biome> biomeRegistry, long seed)
BiomeSource.locateBiome(int x, int y, int z, int radius, int int2, Predicate<Biome> predicate, Random random, boolean bool)
BiomeSource.locateBiome(int x, int y, int z, int radius, Predicate<Biome> predicate, Random random)
FixedBiomeSource.locateBiome(int x, int y, int z, int radius, int int2, Predicate<Biome> predicate, Random random, boolean bool)
static ImmutableList<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>
MultiNoiseBiomeSource.method_35241(Registry<Biome> registry)
static MultiNoiseBiomeSource
MultiNoiseBiomeSource.method_35242(Registry<Biome> registry, long long2)
Constructors in net.minecraft.world.biome.source with parameters of type BiomeModifierConstructorDescriptionprotected
BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, Biome[] data)
FixedBiomeSource(Biome biome)
private
TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed, Biome centerBiome, Biome highlandsBiome, Biome midlandsBiome, Biome smallIslandsBiome, Biome barrensBiome)
Constructor parameters in net.minecraft.world.biome.source with type arguments of type BiomeModifierConstructorDescriptionBiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, int[] ids)
BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource)
BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource, @org.jetbrains.annotations.Nullable int[] ids)
protected
BiomeArray(IndexedIterable<Biome> indexedIterable, HeightLimitView world, Biome[] data)
protected
BiomeSource(List<Biome> biomes)
protected
BiomeSource(Stream<Supplier<Biome>> stream)
CheckerboardBiomeSource(List<Supplier<Biome>> biomeArray, int size)
FixedBiomeSource(Supplier<Biome> biome)
private
Instance(MultiNoiseBiomeSource.Preset preset, Registry<Biome> biomeRegistry, long seed)
MultiNoiseBiomeSource(long long2, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> list)
private
MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)
private
MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)
private
MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters)
private
MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)
private
MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)
Preset(Identifier id, com.mojang.datafixers.util.Function3<MultiNoiseBiomeSource.Preset,Registry<Biome>,Long,MultiNoiseBiomeSource> biomeSourceFunction)
TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed)
private
TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed, Biome centerBiome, Biome highlandsBiome, Biome midlandsBiome, Biome smallIslandsBiome, Biome barrensBiome)
VanillaLayeredBiomeSource(long seed, boolean legacyBiomeInitLayer, boolean largeBiomes, Registry<Biome> biomeRegistry)
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Uses of Biome in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as BiomeMethods in net.minecraft.world.chunk that return BiomeModifier and TypeMethodDescriptionEmptyChunk.EmptyBiomeArray.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)
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Uses of Biome in net.minecraft.world.dimension
Method parameters in net.minecraft.world.dimension with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static ChunkGenerator
DimensionType.createEndGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
private static ChunkGenerator
DimensionType.createNetherGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
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Uses of Biome in net.minecraft.world.gen
Method parameters in net.minecraft.world.gen with type arguments of type BiomeModifier and TypeMethodDescriptionstatic NoiseChunkGenerator
GeneratorOptions.createOverworldGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
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Uses of Biome in net.minecraft.world.gen.carver
Method parameters in net.minecraft.world.gen.carver with type arguments of type BiomeModifier and TypeMethodDescriptionabstract boolean
Carver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, int seaLevel, ChunkPos pos, BitSet carvingMask)
boolean
CaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, int int2, ChunkPos chunkPos, BitSet bitSet)
boolean
ConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, int chunkX, ChunkPos pos, BitSet carvingMask)
boolean
RavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, int int2, ChunkPos chunkPos, BitSet bitSet)
protected boolean
Carver.carveAtPoint(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, BitSet carvingMask, Random random, BlockPos.Mutable pos, BlockPos.Mutable downPos, int mainChunkX, MutableBoolean foundSurface)
protected boolean
NetherCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)
protected boolean
UnderwaterCanyonCarver.carveAtPoint(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)
protected boolean
UnderwaterCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)
protected void
CaveCarver.carveCave(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, float yaw, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate)
private void
RavineCarver.carveRavine(CarverContext context, RavineCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask)
protected boolean
Carver.carveRegion(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, double horizontalScale, double verticalScale, BitSet carvingMask, Carver.SkipPredicate skipPredicate)
protected void
CaveCarver.carveTunnels(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, double horizontalScale, double verticalScale, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate)
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Uses of Biome in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk with type parameters of type BiomeModifier and TypeFieldDescriptionFlatChunkGeneratorConfig.biome
DebugChunkGenerator.biomeRegistry
FlatChunkGeneratorConfig.biomeRegistry
Methods in net.minecraft.world.gen.chunk that return BiomeModifier and TypeMethodDescriptionFlatChunkGeneratorConfig.createBiome()
FlatChunkGeneratorConfig.getBiome()
Methods in net.minecraft.world.gen.chunk that return types with arguments of type BiomeMethods in net.minecraft.world.gen.chunk with parameters of type BiomeModifier and TypeMethodDescriptionChunkGenerator.getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)
NoiseChunkGenerator.getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)
private void
ChunkGenerator.setStructureStart(ConfiguredStructureFeature<?,?> configuredStructureFeature, DynamicRegistryManager dynamicRegistryManager, StructureAccessor structureAccessor, Chunk chunk, StructureManager structureManager, long worldSeed, Biome biome)
Method parameters in net.minecraft.world.gen.chunk with type arguments of type BiomeModifier and TypeMethodDescriptionstatic FlatChunkGeneratorConfig
FlatChunkGeneratorConfig.getDefaultConfig(Registry<Biome> biomeRegistry)
void
ChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Chunk chunk)
void
Constructor parameters in net.minecraft.world.gen.chunk with type arguments of type BiomeModifierConstructorDescriptionDebugChunkGenerator(Registry<Biome> biomeRegistry)
private
FlatChunkGeneratorConfig(Registry<Biome> biomeRegistry, StructuresConfig structuresConfig, List<FlatChunkGeneratorLayer> layers, boolean hasLakes, boolean hasFeatures, Optional<Supplier<Biome>> biome)
private
FlatChunkGeneratorConfig(Registry<Biome> biomeRegistry, StructuresConfig structuresConfig, List<FlatChunkGeneratorLayer> layers, boolean hasLakes, boolean hasFeatures, Optional<Supplier<Biome>> biome)
FlatChunkGeneratorConfig(StructuresConfig structuresConfig, Registry<Biome> biomeRegistry)
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Uses of Biome in net.minecraft.world.gen.feature
Methods in net.minecraft.world.gen.feature with parameters of type BiomeModifier and TypeMethodDescriptionvoid
BuriedTreasureFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)
void
DesertPyramidFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
EndCityFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
IglooFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
JigsawFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)
void
JungleTempleFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
MineshaftFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)
void
NetherFortressFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
NetherFossilFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
OceanMonumentFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
OceanRuinFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, OceanRuinFeatureConfig oceanRuinFeatureConfig, HeightLimitView heightLimitView)
void
RuinedPortalFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, RuinedPortalFeatureConfig ruinedPortalFeatureConfig, HeightLimitView heightLimitView)
void
ShipwreckFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ShipwreckFeatureConfig shipwreckFeatureConfig, HeightLimitView heightLimitView)
void
StrongholdFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
SwampHutFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
void
WoodlandMansionFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
private static boolean
protected boolean
BastionRemnantFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)
protected boolean
BuriedTreasureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)
protected boolean
EndCityFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
MineshaftFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)
protected boolean
NetherFortressFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
OceanMonumentFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
PillagerOutpostFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)
protected boolean
StrongholdFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
protected boolean
StructureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, ChunkRandom random, ChunkPos pos, Biome biome, ChunkPos chunkPos, C config, HeightLimitView world)
Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int)
.protected boolean
WoodlandMansionFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)
ConfiguredStructureFeature.tryPlaceStart(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, StructureManager structureManager, long worldSeed, ChunkPos chunkPos, Biome biome, int referenceCount, StructureConfig structureConfig, HeightLimitView heightLimitView)
StructureFeature.tryPlaceStart(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator generator, BiomeSource biomeSource, StructureManager manager, long worldSeed, ChunkPos pos, Biome biome, int referenceCount, ChunkRandom random, StructureConfig structureConfig, C config, HeightLimitView world)
Tries to place a starting point for this type of structure in the given chunk. -
Uses of Biome in net.minecraft.world.gen.surfacebuilder
Methods in net.minecraft.world.gen.surfacebuilder with parameters of type BiomeModifier and TypeMethodDescriptionvoid
AbstractNetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
BadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
ConfiguredSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2)
void
DefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
protected void
DefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel, int int2)
void
ErodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
FrozenOceanSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
GiantTreeTaigaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
GravellyMountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
MountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
NetherForestSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
NetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
NopeSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
ShatteredSavannaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
abstract void
SurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2, C c)
Places the surface blocks for the given column.void
SwampSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
void
WoodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)
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Uses of Biome in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type Biome