Uses of Class
net.minecraft.world.gen.carver.CarverContext
Packages that use CarverContext
-
Uses of CarverContext in net.minecraft.world.gen.carver
Methods in net.minecraft.world.gen.carver with parameters of type CarverContextModifier and TypeMethodDescriptionabstract booleanCarver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, int seaLevel, ChunkPos pos, BitSet carvingMask)booleanCaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, int int2, ChunkPos chunkPos, BitSet bitSet)booleanConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, int chunkX, ChunkPos pos, BitSet carvingMask)booleanRavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, int int2, ChunkPos chunkPos, BitSet bitSet)protected booleanCarver.carveAtPoint(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, BitSet carvingMask, Random random, BlockPos.Mutable pos, BlockPos.Mutable downPos, int mainChunkX, MutableBoolean foundSurface)protected booleanNetherCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)protected booleanUnderwaterCanyonCarver.carveAtPoint(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)protected booleanUnderwaterCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, int int2, MutableBoolean mutableBoolean)protected voidCaveCarver.carveCave(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, float yaw, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate)private voidRavineCarver.carveRavine(CarverContext context, RavineCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask)protected booleanCarver.carveRegion(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, double horizontalScale, double verticalScale, BitSet carvingMask, Carver.SkipPredicate skipPredicate)protected voidCaveCarver.carveTunnels(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, int seaLevel, double x, double y, double z, double horizontalScale, double verticalScale, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate)private float[]RavineCarver.createHorizontalStretchFactors(CarverContext context, RavineCarverConfig config, Random random)private booleanRavineCarver.isPositionExcluded(CarverContext context, float[] horizontalStretchFactors, double scaledRelativeX, double scaledRelativeY, double scaledRelativeZ, int y)booleanCarver.SkipPredicate.shouldSkip(CarverContext context, double scaledRelativeX, double scaledRelativeY, double scaledRelativeZ, int y)