Uses of Class
net.minecraft.world.chunk.Chunk
Packages that use Chunk
Package
Description
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Uses of Chunk in net.minecraft.server.world
Fields in net.minecraft.server.world declared as ChunkFields in net.minecraft.server.world with type parameters of type ChunkModifier and TypeFieldDescriptionprivate final CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends Chunk,ChunkHolder.Unloaded>> ChunkHolder.MultithreadAction.actionprivate final AtomicReferenceArray<CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>>> ChunkHolder.futuresByStatusprivate CompletableFuture<Chunk>ChunkHolder.savingFuturestatic final com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded> ChunkHolder.UNLOADED_CHUNKstatic final CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkHolder.UNLOADED_CHUNK_FUTUREMethods in net.minecraft.server.world that return ChunkModifier and TypeMethodDescriptionServerChunkManager.getChunk(int x, int z, ChunkStatus leastStatus, boolean create) ChunkHolder.getCurrentChunk()Methods in net.minecraft.server.world that return types with arguments of type ChunkModifier and TypeMethodDescriptionprivate CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ThreadedAnvilChunkStorage.convertToFullChunk(ChunkHolder chunkHolder) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ThreadedAnvilChunkStorage.getChunk(ChunkHolder holder, ChunkStatus requiredStatus) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkHolder.getChunkAt(ChunkStatus targetStatus, ThreadedAnvilChunkStorage chunkStorage) private CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ServerChunkManager.getChunkFuture(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ServerChunkManager.getChunkFutureSyncOnMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkHolder.getFutureFor(ChunkStatus leastStatus) private CompletableFuture<com.mojang.datafixers.util.Either<List<Chunk>,ChunkHolder.Unloaded>> ThreadedAnvilChunkStorage.getRegion(ChunkPos centerChunk, int margin, IntFunction<ChunkStatus> distanceToStatus) ChunkHolder.getSavingFuture()CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkHolder.getValidFutureFor(ChunkStatus leastStatus) private CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> private CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ThreadedAnvilChunkStorage.upgradeChunk(ChunkHolder holder, ChunkStatus requiredStatus) Methods in net.minecraft.server.world with parameters of type ChunkModifier and TypeMethodDescriptionprivate voidServerChunkManager.putInCache(long pos, Chunk chunk, ChunkStatus status) private booleanMethod parameters in net.minecraft.server.world with type arguments of type ChunkModifier and TypeMethodDescriptionprivate voidChunkHolder.combineSavingFuture(CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends Chunk, ChunkHolder.Unloaded>> then, String thenDesc) Constructor parameters in net.minecraft.server.world with type arguments of type ChunkModifierConstructorDescription(package private)MultithreadAction(Thread thread, CompletableFuture<? extends com.mojang.datafixers.util.Either<? extends Chunk, ChunkHolder.Unloaded>> action, String actionDesc) -
Uses of Chunk in net.minecraft.util.math
Methods in net.minecraft.util.math with parameters of type Chunk -
Uses of Chunk in net.minecraft.world
Fields in net.minecraft.world declared as ChunkFields in net.minecraft.world with type parameters of type ChunkMethods in net.minecraft.world that return ChunkModifier and TypeMethodDescriptionChunkRegion.getChunk(int chunkX, int chunkZ) ChunkRegion.getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) World.getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) default ChunkWorldView.getChunk(int chunkX, int chunkZ) default ChunkWorldView.getChunk(int chunkX, int chunkZ, ChunkStatus status) WorldView.getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) default ChunkMethods in net.minecraft.world with parameters of type ChunkModifier and TypeMethodDescription(package private) static BiomeSpawnHelper.getBiomeDirectly(BlockPos pos, Chunk chunk) private static booleanSpawnHelper.isAcceptableSpawnPosition(ServerWorld world, Chunk chunk, BlockPos.Mutable pos, double squaredDistance) static voidHeightmap.populateHeightmaps(Chunk chunk, Set<Heightmap.Type> types) private voidvoidstatic NbtCompoundChunkSerializer.serialize(ServerWorld world, Chunk chunk) voidHeightmap.setTo(Chunk chunk, Heightmap.Type type, long[] long2) static voidSpawnHelper.spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, Chunk chunk, BlockPos pos, SpawnHelper.Checker checker, SpawnHelper.Runner runner) booleanSpawnHelper.Checker.test(EntityType<?> type, BlockPos pos, Chunk chunk) private booleanSpawnHelper.Info.test(EntityType<?> type, BlockPos pos, Chunk chunk) Constructors in net.minecraft.world with parameters of type ChunkConstructor parameters in net.minecraft.world with type arguments of type ChunkModifierConstructorDescriptionChunkRegion(ServerWorld world, List<Chunk> chunks, ChunkStatus status, int placementRadius) -
Uses of Chunk in net.minecraft.world.chunk
Subclasses of Chunk in net.minecraft.world.chunkModifier and TypeClassDescriptionclassclassclassRepresents a read only view of a world chunk used in world generation.classFields in net.minecraft.world.chunk declared as ChunkMethods in net.minecraft.world.chunk that return ChunkModifier and TypeMethodDescriptionprivate ChunkChunkCache.getChunk(int chunkX, int chunkZ) private ChunkChunkManager.getChunk(int x, int z, ChunkStatus leastStatus, boolean create) Methods in net.minecraft.world.chunk that return types with arguments of type ChunkModifier and TypeMethodDescriptionCompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.LoadTask.doWork(ChunkStatus targetStatus, ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) private static CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.getLightingFuture(ChunkStatus status, ServerLightingProvider lightingProvider, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runGenerationTask(Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runLoadTask(ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> function, Chunk chunk) Methods in net.minecraft.world.chunk with parameters of type ChunkModifier and TypeMethodDescriptionCompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.LoadTask.doWork(ChunkStatus targetStatus, ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) voidChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, ServerWorld world, ChunkGenerator chunkGenerator, List<Chunk> list, Chunk chunk) private static CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.getLightingFuture(ChunkStatus status, ServerLightingProvider lightingProvider, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runLoadTask(ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> function, Chunk chunk) private static booleanChunkStatus.shouldExcludeBlockLight(ChunkStatus status, Chunk chunk) Method parameters in net.minecraft.world.chunk with type arguments of type ChunkModifier and TypeMethodDescriptionCompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.LoadTask.doWork(ChunkStatus targetStatus, ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.LoadTask.doWork(ChunkStatus targetStatus, ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> list, Chunk chunk, boolean bool) voidChunkStatus.SimpleGenerationTask.doWork(ChunkStatus targetStatus, ServerWorld world, ChunkGenerator chunkGenerator, List<Chunk> list, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runGenerationTask(Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runGenerationTask(Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runGenerationTask(Executor executor, ServerWorld world, ChunkGenerator generator, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, boolean bool) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runLoadTask(ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> function, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> ChunkStatus.runLoadTask(ServerWorld world, StructureManager structureManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> function, Chunk chunk) -
Uses of Chunk in net.minecraft.world.gen
Constructors in net.minecraft.world.gen with parameters of type ChunkModifierConstructorDescriptionprotectedStructureWeightSampler(StructureAccessor structureAccessor, Chunk chunk) -
Uses of Chunk in net.minecraft.world.gen.carver
Methods in net.minecraft.world.gen.carver with parameters of type ChunkModifier and TypeMethodDescriptionabstract booleanCarver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos, Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask) booleanCaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos, Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet) booleanConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos, Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask) booleanRavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos, Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet) protected static booleanUnderwaterCaveCarver.carve(Carver<?> carver, Chunk chunk, Random random, BlockPos.Mutable pos, BlockPos.Mutable downPos, AquiferSampler sampler) protected booleanCarver.carveAtPoint(CarverContext context, C config, Chunk chunk, Function<BlockPos, Biome> posToBiome, BitSet carvingMask, Random random, BlockPos.Mutable pos, BlockPos.Mutable downPos, AquiferSampler sampler, MutableBoolean foundSurface) protected booleanNetherCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos, Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean) protected booleanUnderwaterCanyonCarver.carveAtPoint(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos, Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean) protected booleanUnderwaterCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos, Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean) protected voidCaveCarver.carveCave(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos, Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, float yaw, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate) private voidRavineCarver.carveRavine(CarverContext context, RavineCarverConfig config, Chunk chunk, Function<BlockPos, Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask) protected booleanCarver.carveRegion(CarverContext context, C config, Chunk chunk, Function<BlockPos, Biome> posToBiome, long seed, AquiferSampler sampler, double x, double y, double z, double horizontalScale, double verticalScale, BitSet carvingMask, Carver.SkipPredicate skipPredicate) protected voidCaveCarver.carveTunnels(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos, Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, double horizontalScale, double verticalScale, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate) protected booleanCarver.isRegionUncarvable(Chunk chunk, int minX, int maxX, int minY, int maxY, int minZ, int maxZ) protected booleanUnderwaterCanyonCarver.isRegionUncarvable(Chunk chunk, int minX, int maxX, int minY, int maxY, int minZ, int maxZ) protected booleanUnderwaterCaveCarver.isRegionUncarvable(Chunk chunk, int minX, int maxX, int minY, int maxY, int minZ, int maxZ) -
Uses of Chunk in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk that return ChunkModifier and TypeMethodDescriptionprivate ChunkNoiseChunkGenerator.populateNoise(StructureAccessor accessor, Chunk chunk, int startY, int noiseSizeY) Methods in net.minecraft.world.gen.chunk that return types with arguments of type ChunkModifier and TypeMethodDescriptionChunkGenerator.populateBiomes(Executor executor, Registry<Biome> registry, StructureAccessor structureAccessor, Chunk chunk) NoiseChunkGenerator.populateBiomes(Executor executor, Registry<Biome> registry, StructureAccessor structureAccessor, Chunk chunk) abstract CompletableFuture<Chunk>ChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.DebugChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.FlatChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.NoiseChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.Methods in net.minecraft.world.gen.chunk with parameters of type ChunkModifier and TypeMethodDescriptionvoidChunkGenerator.addStructureReferences(StructureWorldAccess world, StructureAccessor accessor, Chunk chunk) Finds all structures that the given chunk intersects, and adds references to their starting chunks to it.private voidNoiseChunkGenerator.buildBedrock(Chunk chunk, Random random) abstract voidChunkGenerator.buildSurface(ChunkRegion region, StructureAccessor structureAccessor, Chunk chunk) Places the surface blocks of the biomes after the noise has been generated.voidDebugChunkGenerator.buildSurface(ChunkRegion region, StructureAccessor structureAccessor, Chunk chunk) Places the surface blocks of the biomes after the noise has been generated.voidFlatChunkGenerator.buildSurface(ChunkRegion region, StructureAccessor structureAccessor, Chunk chunk) Places the surface blocks of the biomes after the noise has been generated.voidNoiseChunkGenerator.buildSurface(ChunkRegion region, StructureAccessor structureAccessor, Chunk chunk) Places the surface blocks of the biomes after the noise has been generated.abstract voidChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carver) Generates caves for the given chunk.voidDebugChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carver) Generates caves for the given chunk.voidFlatChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carver) Generates caves for the given chunk.voidNoiseChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver carver) Generates caves for the given chunk.private static intChunkGenerator.method_38264(StructureAccessor structureAccessor, Chunk chunk, ChunkSectionPos chunkSectionPos, StructureFeature<?> structureFeature) private voidNoiseChunkGenerator.method_38327(Registry<Biome> registry, StructureAccessor structureAccessor, Chunk chunk) ChunkGenerator.populateBiomes(Executor executor, Registry<Biome> registry, StructureAccessor structureAccessor, Chunk chunk) NoiseChunkGenerator.populateBiomes(Executor executor, Registry<Biome> registry, StructureAccessor structureAccessor, Chunk chunk) abstract CompletableFuture<Chunk>ChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.DebugChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.FlatChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.NoiseChunkGenerator.populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk) Generates the base shape of the chunk out of the basic block states as decided by this chunk generator's config.private ChunkNoiseChunkGenerator.populateNoise(StructureAccessor accessor, Chunk chunk, int startY, int noiseSizeY) voidChunkGenerator.setStructureStarts(DynamicRegistryManager registryManager, StructureAccessor structureAccessor, Chunk chunk, StructureManager structureManager, long worldSeed) Determines which structures should start in the given chunk and creates their starting points.