Uses of Class
net.minecraft.world.biome.source.BiomeAccess
Packages that use BiomeAccess
Package
Description
The base package for all Minecraft classes.
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Uses of BiomeAccess in net.minecraft
Methods in net.minecraft with parameters of type BiomeAccessModifier and TypeMethodDescriptionvoidclass_6724.method_39106(BiomeAccess biomeAccess, Registry<Biome> registry, boolean bool, HeightContext heightContext, Chunk chunk, ChunkNoiseSampler chunkNoiseSampler, class_6686.class_6708 class_6708) -
Uses of BiomeAccess in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as BiomeAccessConstructors in net.minecraft.client.sound with parameters of type BiomeAccessModifierConstructorDescriptionBiomeEffectSoundPlayer(ClientPlayerEntity player, SoundManager soundManager, BiomeAccess biomeAccess) -
Uses of BiomeAccess in net.minecraft.world
Fields in net.minecraft.world declared as BiomeAccessModifier and TypeFieldDescriptionprivate final BiomeAccessChunkRegion.biomeAccessprivate final BiomeAccessWorld.biomeAccessMethods in net.minecraft.world that return BiomeAccessModifier and TypeMethodDescriptionChunkRegion.getBiomeAccess()World.getBiomeAccess()WorldView.getBiomeAccess() -
Uses of BiomeAccess in net.minecraft.world.biome.source
Methods in net.minecraft.world.biome.source that return BiomeAccess -
Uses of BiomeAccess in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type BiomeAccessModifier and TypeMethodDescriptionabstract voidChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.voidDebugChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.voidFlatChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.voidNoiseChunkGenerator.carve(ChunkRegion chunkRegion, long long2, BiomeAccess biomeAccess, StructureAccessor structureAccessor, Chunk chunk, GenerationStep.Carver generationStep) Generates caves for the given chunk.