Uses of Record Class
net.minecraft.world.StructureSpawns
Packages that use StructureSpawns
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Uses of StructureSpawns in net.minecraft.world
Fields in net.minecraft.world with type parameters of type StructureSpawnsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<StructureSpawns>StructureSpawns.CODEC -
Uses of StructureSpawns in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature with type parameters of type StructureSpawnsModifier and TypeFieldDescriptionprivate final Map<SpawnGroup,StructureSpawns> StructureFeature.structureSpawnsMethods in net.minecraft.world.gen.feature that return types with arguments of type StructureSpawnsModifier and TypeMethodDescriptionStructureFeature.getStructureSpawns()static <S extends StructureFeature>
com.mojang.datafixers.Products.P4<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<S>,RegistryEntryList<Biome>, Map<SpawnGroup, StructureSpawns>, GenerationStep.Feature, Boolean> StructureFeature.method_41608(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<S> instance) static com.mojang.datafixers.Products.P10<com.mojang.serialization.codecs.RecordCodecBuilder.Mu<JigsawFeature>,RegistryEntryList<Biome>, Map<SpawnGroup, StructureSpawns>, GenerationStep.Feature, Boolean, RegistryEntry<StructurePool>, Integer, HeightProvider, Boolean, Optional<Heightmap.Type>, Integer> JigsawFeature.method_41660(com.mojang.serialization.codecs.RecordCodecBuilder.Instance<JigsawFeature> instance) Constructor parameters in net.minecraft.world.gen.feature with type arguments of type StructureSpawnsModifierConstructorDescriptionprotectedBasicTempleStructureFeature(BasicTempleStructureFeature.class_7148 class_7148, int int2, int int3, RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean bool) BuriedTreasureFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) DesertPyramidFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) EndCityFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) IglooFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) JigsawFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, RegistryEntry<StructurePool> registryEntry, int int2, HeightProvider heightProvider, boolean bool2) JigsawFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, RegistryEntry<StructurePool> registryEntry, int int2, HeightProvider heightProvider, boolean bool2, Optional<Heightmap.Type> optional, int int3) JigsawFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean surface, RegistryEntry<StructurePool> registryEntry, int int2, HeightProvider heightProvider, boolean bool, Heightmap.Type type) JungleTempleFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) MineshaftFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, MineshaftFeature.Type type) NetherFortressFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) NetherFossilFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, HeightProvider heightProvider) OceanMonumentFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) OceanRuinFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, OceanRuinFeature.BiomeType biomeType, float float2, float float3) RuinedPortalFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, List<RuinedPortalFeature.class_7155> list) RuinedPortalFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, RuinedPortalFeature.class_7155 class_7155) ShipwreckFeature(RegistryEntryList<Biome> registryEntryList, Map<SpawnGroup, StructureSpawns> map, GenerationStep.Feature feature, boolean bool, boolean bool2) StrongholdFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) protectedStructureFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) SwampHutFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise) WoodlandMansionFeature(RegistryEntryList<Biome> validBiomes, Map<SpawnGroup, StructureSpawns> structureSpawns, GenerationStep.Feature featureGenerationStep, boolean adaptNoise)