Package net.minecraft.util.registry
package net.minecraft.util.registry
Contains the registry, used to register various in-game components, and related classes.
- See Also:
-
ClassDescriptionStores a few hardcoded registries with builtin values for data pack-loadable registries.A functional interface that initializes the registry and returns the default value.An implementation of
Registrywith a default ID and value for unknown lookups.A manager of dynamic registries.A registry that allows adding or modifying values.Registry<T>A registry is used to register various in-game components.A utility class for serialization of registries using codecs.An object holding a value that can be registered in a registry.A direct registry entry holds the value directly.A reference registry entry holds the value by reference.The types of reference registry entries.The types of registry entries.A registry entry list is an immutable list of registry entries.A direct registry entry list that holds the values directly, instead of using tags.An internal implementation ofRegistryEntryList.A registry entry list that references a tag from the registry.RegistryKey<T>Represents a key for a value in a registry in a context where a root registry is available.An implementation of a mutable registry.