Class CreativeInventoryScreen.CreativeScreenHandler
java.lang.Object
net.minecraft.screen.ScreenHandler
net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen.CreativeScreenHandler
- Enclosing class:
CreativeInventoryScreen
@Environment(CLIENT)
public static class CreativeInventoryScreen.CreativeScreenHandler
extends ScreenHandler
- Mappings:
Namespace Name official eqd$bintermediary net/minecraft/class_481$class_483named net/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler
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Field Summary
FieldsFields inherited from class net.minecraft.screen.ScreenHandler
EMPTY_SPACE_SLOT_INDEX, field_30731, field_30732, field_30733, field_30734, field_30735, field_30736, field_30737, slots, syncId -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleancanInsertIntoSlot(ItemStack stack, Slot slot) Returns whetherstackcan be inserted toslot.booleancanInsertIntoSlot(Slot slot) booleancanUse(PlayerEntity player) Returns whether the screen handler can be used.protected intmethod_47425(float float2) protected floatmethod_47426(float float2, double double2) protected floatmethod_47427(int int2) protected intvoidscrollItems(float position) voidsetCursorStack(ItemStack stack) booleantransferSlot(PlayerEntity player, int index) Transfers (or "quick-moves") the stack at slotindexto other slots of the screen handler that belong to a different inventory.Methods inherited from class net.minecraft.screen.ScreenHandler
addListener, addProperties, addProperty, addSlot, calculateComparatorOutput, calculateComparatorOutput, calculateStackSize, canInsertItemIntoSlot, canUse, checkDataCount, checkSize, close, copySharedSlots, disableSyncing, dropInventory, enableSyncing, endQuickCraft, getRevision, getSlot, getSlotIndex, getStacks, getType, insertItem, isValid, nextRevision, onButtonClick, onContentChanged, onSlotClick, packQuickCraftData, removeListener, sendContentUpdates, setPreviousCursorStack, setPreviousTrackedSlot, setPreviousTrackedSlotMutable, setProperty, setStackInSlot, shouldQuickCraftContinue, syncState, unpackQuickCraftButton, unpackQuickCraftStage, updateSlotStacks, updateSyncHandler, updateToClient
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Field Details
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itemList
- Mappings:
Namespace Name Mixin selector official kLeqd$b;k:Lhi;intermediary field_2897Lnet/minecraft/class_481$class_483;field_2897:Lnet/minecraft/class_2371;named itemListLnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;itemList:Lnet/minecraft/util/collection/DefaultedList;
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parent
- Mappings:
Namespace Name Mixin selector official lLeqd$b;l:Lbyv;intermediary field_29349Lnet/minecraft/class_481$class_483;field_29349:Lnet/minecraft/class_1703;named parentLnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;parent:Lnet/minecraft/screen/ScreenHandler;
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Constructor Details
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CreativeScreenHandler
- Mappings:
Namespace Name Mixin selector official <init>Leqd$b;<init>(Lbwe;)Vintermediary <init>Lnet/minecraft/class_481$class_483;<init>(Lnet/minecraft/class_1657;)Vnamed <init>Lnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;<init>(Lnet/minecraft/entity/player/PlayerEntity;)V
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Method Details
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canUse
Returns whether the screen handler can be used.Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.
- Specified by:
canUsein classScreenHandler- Returns:
- whether the screen handler can be used
- Mappings:
Namespace Name Mixin selector official aLbyv;a(Lbwe;)Zintermediary method_7597Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Znamed canUseLnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
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method_47428
protected int method_47428()- Mappings:
Namespace Name Mixin selector official lLeqd$b;l()Iintermediary method_47428Lnet/minecraft/class_481$class_483;method_47428()Inamed method_47428Lnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;method_47428()I
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method_47425
protected int method_47425(float float2) - Mappings:
Namespace Name Mixin selector official aLeqd$b;a(F)Iintermediary method_47425Lnet/minecraft/class_481$class_483;method_47425(F)Inamed method_47425Lnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;method_47425(F)I
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method_47427
protected float method_47427(int int2) - Mappings:
Namespace Name Mixin selector official eLeqd$b;e(I)Fintermediary method_47427Lnet/minecraft/class_481$class_483;method_47427(I)Fnamed method_47427Lnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;method_47427(I)F
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method_47426
protected float method_47426(float float2, double double2) - Mappings:
Namespace Name Mixin selector official aLeqd$b;a(FD)Fintermediary method_47426Lnet/minecraft/class_481$class_483;method_47426(FD)Fnamed method_47426Lnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;method_47426(FD)F
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scrollItems
public void scrollItems(float position) - Mappings:
Namespace Name Mixin selector official bLeqd$b;b(F)Vintermediary method_2473Lnet/minecraft/class_481$class_483;method_2473(F)Vnamed scrollItemsLnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;scrollItems(F)V
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shouldShowScrollbar
public boolean shouldShowScrollbar()- Mappings:
Namespace Name Mixin selector official mLeqd$b;m()Zintermediary method_2474Lnet/minecraft/class_481$class_483;method_2474()Znamed shouldShowScrollbarLnet/minecraft/client/gui/screen/ingame/CreativeInventoryScreen$CreativeScreenHandler;shouldShowScrollbar()Z
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transferSlot
Transfers (or "quick-moves") the stack at slotindexto other slots of the screen handler that belong to a different inventory.Subclasses should call
ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.- Specified by:
transferSlotin classScreenHandler- Returns:
ItemStack.EMPTYwhen no stack can be transferred, otherwise the original stack- See Also:
- Mappings:
Namespace Name Mixin selector official aLbyv;a(Lbwe;I)Lcdi;intermediary method_7601Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;named transferSlotLnet/minecraft/screen/ScreenHandler;transferSlot(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;
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canInsertIntoSlot
Returns whetherstackcan be inserted toslot.Subclasses should override this to return
falseif the slot is used for output.- Overrides:
canInsertIntoSlotin classScreenHandler- Returns:
- whether
stackcan be inserted toslot - Mappings:
Namespace Name Mixin selector official aLbyv;a(Lcdi;Lcam;)Zintermediary method_7613Lnet/minecraft/class_1703;method_7613(Lnet/minecraft/class_1799;Lnet/minecraft/class_1735;)Znamed canInsertIntoSlotLnet/minecraft/screen/ScreenHandler;canInsertIntoSlot(Lnet/minecraft/item/ItemStack;Lnet/minecraft/screen/slot/Slot;)Z
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canInsertIntoSlot
- Overrides:
canInsertIntoSlotin classScreenHandler- Mappings:
Namespace Name Mixin selector official bLbyv;b(Lcam;)Zintermediary method_7615Lnet/minecraft/class_1703;method_7615(Lnet/minecraft/class_1735;)Znamed canInsertIntoSlotLnet/minecraft/screen/ScreenHandler;canInsertIntoSlot(Lnet/minecraft/screen/slot/Slot;)Z
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getCursorStack
- Overrides:
getCursorStackin classScreenHandler- Mappings:
Namespace Name Mixin selector official gLbyv;g()Lcdi;intermediary method_34255Lnet/minecraft/class_1703;method_34255()Lnet/minecraft/class_1799;named getCursorStackLnet/minecraft/screen/ScreenHandler;getCursorStack()Lnet/minecraft/item/ItemStack;
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setCursorStack
- Overrides:
setCursorStackin classScreenHandler- Mappings:
Namespace Name Mixin selector official bLbyv;b(Lcdi;)Vintermediary method_34254Lnet/minecraft/class_1703;method_34254(Lnet/minecraft/class_1799;)Vnamed setCursorStackLnet/minecraft/screen/ScreenHandler;setCursorStack(Lnet/minecraft/item/ItemStack;)V
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