Package net.minecraft.util.registry
package net.minecraft.util.registry
Contains the registry, used to register various in-game components, and related classes.
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ClassDescriptionA manager of dynamic registries.A registry that allows adding or modifying values.Registerable<T>Registry<T>A registry is used to register various in-game components.An owner that owns multiple registries and holds the owner object for those.A utility class for serialization of registries using codecs.An object holding a value that can be registered in a registry.A direct registry entry holds the value directly.A reference registry entry holds the value by reference.The types of reference registry entries.The types of registry entries.A registry entry list is an immutable list of registry entries.A direct registry entry list that holds the values directly, instead of using tags.An internal implementation of
RegistryEntryList.A registry entry list that references a tag from the registry.An owner of aRegistryEntryorRegistryEntryList.RegistryKey<T>Represents a key for a value in a registry in a context where a root registry is available.A read-only wrapper of a registry.An implementation ofRegistrywith a default ID and value for unknown lookups.An implementation of a mutable registry.