Package com.mojang.blaze3d.platform
Class TextureUtil
java.lang.Object
com.mojang.blaze3d.platform.TextureUtil
- Mappings:
Namespace Name official com/mojang/blaze3d/platform/TextureUtilintermediary com/mojang/blaze3d/platform/TextureUtilnamed com/mojang/blaze3d/platform/TextureUtil
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final intprivate static final Loggerstatic final int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static voidbind(int id) static intstatic Pathstatic PathgetDebugTexturePath(Path path) static voidinitTexture(IntBuffer imageData, int width, int height) static voidprepareImage(int id, int width, int height) static voidprepareImage(int id, int maxLevel, int width, int height) static voidprepareImage(NativeImage.InternalFormat internalFormat, int id, int width, int height) static voidprepareImage(NativeImage.InternalFormat internalFormat, int id, int maxLevel, int width, int height) static ByteBufferreadResource(InputStream inputStream) static voidreleaseTextureId(int id) static voidwriteAsPNG(Path directory, String prefix, int textureId, int scales, int width, int height)
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Field Details
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LOGGER
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MIN_MIPMAP_LEVEL
public static final int MIN_MIPMAP_LEVEL- See Also:
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DEFAULT_IMAGE_BUFFER_SIZE
private static final int DEFAULT_IMAGE_BUFFER_SIZE- See Also:
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Constructor Details
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TextureUtil
public TextureUtil()
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Method Details
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generateTextureId
public static int generateTextureId() -
releaseTextureId
public static void releaseTextureId(int id) - Mappings:
Namespace Name Mixin selector official releaseTextureIdLcom/mojang/blaze3d/platform/TextureUtil;releaseTextureId(I)Vintermediary releaseTextureIdLcom/mojang/blaze3d/platform/TextureUtil;releaseTextureId(I)Vnamed releaseTextureIdLcom/mojang/blaze3d/platform/TextureUtil;releaseTextureId(I)V
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prepareImage
public static void prepareImage(int id, int width, int height) - Mappings:
Namespace Name Mixin selector official prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(III)Vintermediary prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(III)Vnamed prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(III)V
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prepareImage
public static void prepareImage(NativeImage.InternalFormat internalFormat, int id, int width, int height) - Mappings:
Namespace Name Mixin selector official prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Leds$b;III)Vintermediary prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lnet/minecraft/class_1011$class_1013;III)Vnamed prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lnet/minecraft/client/texture/NativeImage$InternalFormat;III)V
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prepareImage
public static void prepareImage(int id, int maxLevel, int width, int height) - Mappings:
Namespace Name Mixin selector official prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(IIII)Vintermediary prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(IIII)Vnamed prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(IIII)V
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prepareImage
public static void prepareImage(NativeImage.InternalFormat internalFormat, int id, int maxLevel, int width, int height) - Mappings:
Namespace Name Mixin selector official prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Leds$b;IIII)Vintermediary prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lnet/minecraft/class_1011$class_1013;IIII)Vnamed prepareImageLcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lnet/minecraft/client/texture/NativeImage$InternalFormat;IIII)V
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bind
private static void bind(int id) - Mappings:
Namespace Name Mixin selector official bindLcom/mojang/blaze3d/platform/TextureUtil;bind(I)Vintermediary bindLcom/mojang/blaze3d/platform/TextureUtil;bind(I)Vnamed bindLcom/mojang/blaze3d/platform/TextureUtil;bind(I)V
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readResource
- Throws:
IOException- Mappings:
Namespace Name Mixin selector official readResourceLcom/mojang/blaze3d/platform/TextureUtil;readResource(Ljava/io/InputStream;)Ljava/nio/ByteBuffer;intermediary readResourceLcom/mojang/blaze3d/platform/TextureUtil;readResource(Ljava/io/InputStream;)Ljava/nio/ByteBuffer;named readResourceLcom/mojang/blaze3d/platform/TextureUtil;readResource(Ljava/io/InputStream;)Ljava/nio/ByteBuffer;
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writeAsPNG
public static void writeAsPNG(Path directory, String prefix, int textureId, int scales, int width, int height) - Mappings:
Namespace Name Mixin selector official writeAsPNGLcom/mojang/blaze3d/platform/TextureUtil;writeAsPNG(Ljava/nio/file/Path;Ljava/lang/String;IIII)Vintermediary writeAsPNGLcom/mojang/blaze3d/platform/TextureUtil;writeAsPNG(Ljava/nio/file/Path;Ljava/lang/String;IIII)Vnamed writeAsPNGLcom/mojang/blaze3d/platform/TextureUtil;writeAsPNG(Ljava/nio/file/Path;Ljava/lang/String;IIII)V
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initTexture
- Mappings:
Namespace Name Mixin selector official initTextureLcom/mojang/blaze3d/platform/TextureUtil;initTexture(Ljava/nio/IntBuffer;II)Vintermediary initTextureLcom/mojang/blaze3d/platform/TextureUtil;initTexture(Ljava/nio/IntBuffer;II)Vnamed initTextureLcom/mojang/blaze3d/platform/TextureUtil;initTexture(Ljava/nio/IntBuffer;II)V
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getDebugTexturePath
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Namespace Name Mixin selector official getDebugTexturePathLcom/mojang/blaze3d/platform/TextureUtil;getDebugTexturePath(Ljava/nio/file/Path;)Ljava/nio/file/Path;intermediary getDebugTexturePathLcom/mojang/blaze3d/platform/TextureUtil;getDebugTexturePath(Ljava/nio/file/Path;)Ljava/nio/file/Path;named getDebugTexturePathLcom/mojang/blaze3d/platform/TextureUtil;getDebugTexturePath(Ljava/nio/file/Path;)Ljava/nio/file/Path;
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getDebugTexturePath
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