Class ShulkerBoxScreenHandler
- Mappings:
Namespace Name official cbiintermediary net/minecraft/class_1733named net/minecraft/screen/ShulkerBoxScreenHandler
-
Field Summary
FieldsFields inherited from class net.minecraft.screen.ScreenHandler
EMPTY_SPACE_SLOT_INDEX, field_30731, field_30732, field_30733, field_30734, field_30735, field_30736, field_30737, slots, syncId -
Constructor Summary
ConstructorsConstructorDescriptionShulkerBoxScreenHandler(int syncId, PlayerInventory playerInventory) ShulkerBoxScreenHandler(int syncId, PlayerInventory playerInventory, Inventory inventory) -
Method Summary
Modifier and TypeMethodDescriptionbooleancanUse(PlayerEntity player) Returns whether the screen handler can be used.voidclose(PlayerEntity player) Closes this screen handler.quickMove(PlayerEntity player, int slot) Quick-moves the stack atslotto other slots of the screen handler that belong to a different inventory or another section of the same inventory.Methods inherited from class net.minecraft.screen.ScreenHandler
addListener, addProperties, addProperty, addSlot, calculateComparatorOutput, calculateComparatorOutput, calculateStackSize, canInsertIntoSlot, canInsertIntoSlot, canInsertItemIntoSlot, canUse, checkDataCount, checkSize, copySharedSlots, disableSyncing, dropInventory, enableSyncing, endQuickCraft, getCursorStack, getRevision, getSlot, getSlotIndex, getStacks, getType, insertItem, isValid, nextRevision, onButtonClick, onContentChanged, onSlotClick, packQuickCraftData, removeListener, sendContentUpdates, setCursorStack, setPreviousCursorStack, setPreviousTrackedSlot, setPreviousTrackedSlotMutable, setProperty, setStackInSlot, shouldQuickCraftContinue, syncState, unpackQuickCraftButton, unpackQuickCraftStage, updateSlotStacks, updateSyncHandler, updateToClient
-
Field Details
-
INVENTORY_SIZE
private static final int INVENTORY_SIZE- See Also:
- Mappings:
Namespace Name Mixin selector official kLcbi;k:Iintermediary field_30841Lnet/minecraft/class_1733;field_30841:Inamed INVENTORY_SIZELnet/minecraft/screen/ShulkerBoxScreenHandler;INVENTORY_SIZE:I
-
inventory
- Mappings:
Namespace Name Mixin selector official lLcbi;l:Lbcs;intermediary field_7867Lnet/minecraft/class_1733;field_7867:Lnet/minecraft/class_1263;named inventoryLnet/minecraft/screen/ShulkerBoxScreenHandler;inventory:Lnet/minecraft/inventory/Inventory;
-
-
Constructor Details
-
ShulkerBoxScreenHandler
- Mappings:
Namespace Name Mixin selector official <init>Lcbi;<init>(ILbxc;)Vintermediary <init>Lnet/minecraft/class_1733;<init>(ILnet/minecraft/class_1661;)Vnamed <init>Lnet/minecraft/screen/ShulkerBoxScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;)V
-
ShulkerBoxScreenHandler
- Mappings:
Namespace Name Mixin selector official <init>Lcbi;<init>(ILbxc;Lbcs;)Vintermediary <init>Lnet/minecraft/class_1733;<init>(ILnet/minecraft/class_1661;Lnet/minecraft/class_1263;)Vnamed <init>Lnet/minecraft/screen/ShulkerBoxScreenHandler;<init>(ILnet/minecraft/entity/player/PlayerInventory;Lnet/minecraft/inventory/Inventory;)V
-
-
Method Details
-
canUse
Returns whether the screen handler can be used.Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.
- Specified by:
canUsein classScreenHandler- Returns:
- whether the screen handler can be used
- Mappings:
Namespace Name Mixin selector official aLbzu;a(Lbxd;)Zintermediary method_7597Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Znamed canUseLnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
-
quickMove
Quick-moves the stack atslotto other slots of the screen handler that belong to a different inventory or another section of the same inventory. For example, items can be quick-moved between a chest's slots and the player inventory or between the main player inventory and the hotbar.Subclasses should call
ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.Quick-moving is also known as "shift-clicking" since it's usually triggered using Shift+left click.
- Specified by:
quickMovein classScreenHandler- Parameters:
slot- the index of the slot to quick-move from- Returns:
ItemStack.EMPTYwhen no stack can be transferred, otherwise the original stack- See Also:
- Mappings:
Namespace Name Mixin selector official aLbzu;a(Lbxd;I)Lceh;intermediary method_7601Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;named quickMoveLnet/minecraft/screen/ScreenHandler;quickMove(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;
-
close
Closes this screen handler.To close a screen handler, call
PlayerEntity.closeHandledScreen()on the server instead of this method.This drops the cursor stack by default. Subclasses that have slots not backed by a persistent inventory should call
ScreenHandler.dropInventory(net.minecraft.entity.player.PlayerEntity, net.minecraft.inventory.Inventory)to drop the stacks.- Overrides:
closein classScreenHandler- Mappings:
Namespace Name Mixin selector official bLbzu;b(Lbxd;)Vintermediary method_7595Lnet/minecraft/class_1703;method_7595(Lnet/minecraft/class_1657;)Vnamed closeLnet/minecraft/screen/ScreenHandler;close(Lnet/minecraft/entity/player/PlayerEntity;)V
-