Package net.minecraft

Class class_8448.class_8449

java.lang.Object
net.minecraft.screen.ScreenHandler
net.minecraft.class_8448.class_8449
Enclosing class:
class_8448

@Environment(CLIENT) public static class class_8448.class_8449 extends ScreenHandler
Mappings:
Namespace Name
official fcx$a
intermediary net/minecraft/class_8448$class_8449
named net/minecraft/class_8448$class_8449
  • Field Details

    • field_44371

      private static final int field_44371
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official l Lfcx$a;l:I
      intermediary field_44371 Lnet/minecraft/class_8448$class_8449;field_44371:I
      named field_44371 Lnet/minecraft/class_8448$class_8449;field_44371:I
    • field_44370

      public final DefaultedList<ItemStack> field_44370
      Mappings:
      Namespace Name Mixin selector
      official k Lfcx$a;k:Lhm;
      intermediary field_44370 Lnet/minecraft/class_8448$class_8449;field_44370:Lnet/minecraft/class_2371;
      named field_44370 Lnet/minecraft/class_8448$class_8449;field_44370:Lnet/minecraft/util/collection/DefaultedList;
    • field_44372

      private final ScreenHandler field_44372
      Mappings:
      Namespace Name Mixin selector
      official m Lfcx$a;m:Lceu;
      intermediary field_44372 Lnet/minecraft/class_8448$class_8449;field_44372:Lnet/minecraft/class_1703;
      named field_44372 Lnet/minecraft/class_8448$class_8449;field_44372:Lnet/minecraft/screen/ScreenHandler;
  • Constructor Details

  • Method Details

    • canUse

      public boolean canUse(PlayerEntity player)
      Returns whether the screen handler can be used.

      Subclasses should call #canUse(ScreenHandlerContext, PlayerEntity, Block)} or implement the check itself. The implementation should check that the player is near the screen handler's source position (e.g. block position) and that the source (e.g. block) is not destroyed.

      Specified by:
      canUse in class ScreenHandler
      Returns:
      whether the screen handler can be used
      Mappings:
      Namespace Name Mixin selector
      official a Lceu;a(Lcby;)Z
      intermediary method_7597 Lnet/minecraft/class_1703;method_7597(Lnet/minecraft/class_1657;)Z
      named canUse Lnet/minecraft/screen/ScreenHandler;canUse(Lnet/minecraft/entity/player/PlayerEntity;)Z
    • quickMove

      public ItemStack quickMove(PlayerEntity player, int slot)
      Quick-moves the stack at slot to other slots of the screen handler that belong to a different inventory or another section of the same inventory. For example, items can be quick-moved between a chest's slots and the player inventory or between the main player inventory and the hotbar.

      Subclasses should call ScreenHandler.insertItem(net.minecraft.item.ItemStack, int, int, boolean), and if the insertion was successful, clear the slot (if the stack is exhausted) or mark it as dirty. See the vanilla subclasses for basic implementation.

      Quick-moving is also known as "shift-clicking" since it's usually triggered using Shift+left click.

      Specified by:
      quickMove in class ScreenHandler
      Parameters:
      slot - the index of the slot to quick-move from
      Returns:
      ItemStack.EMPTY when no stack can be transferred, otherwise the original stack
      See Also:
      Mappings:
      Namespace Name Mixin selector
      official a Lceu;a(Lcby;I)Lcjr;
      intermediary method_7601 Lnet/minecraft/class_1703;method_7601(Lnet/minecraft/class_1657;I)Lnet/minecraft/class_1799;
      named quickMove Lnet/minecraft/screen/ScreenHandler;quickMove(Lnet/minecraft/entity/player/PlayerEntity;I)Lnet/minecraft/item/ItemStack;
    • getCursorStack

      public ItemStack getCursorStack()
      Overrides:
      getCursorStack in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      official g Lceu;g()Lcjr;
      intermediary method_34255 Lnet/minecraft/class_1703;method_34255()Lnet/minecraft/class_1799;
      named getCursorStack Lnet/minecraft/screen/ScreenHandler;getCursorStack()Lnet/minecraft/item/ItemStack;
    • setCursorStack

      public void setCursorStack(ItemStack stack)
      Overrides:
      setCursorStack in class ScreenHandler
      Mappings:
      Namespace Name Mixin selector
      official b Lceu;b(Lcjr;)V
      intermediary method_34254 Lnet/minecraft/class_1703;method_34254(Lnet/minecraft/class_1799;)V
      named setCursorStack Lnet/minecraft/screen/ScreenHandler;setCursorStack(Lnet/minecraft/item/ItemStack;)V