Uses of Record Class
net.minecraft.client.util.telemetry.GameLoadTimeEvent.Measurement
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Uses of GameLoadTimeEvent.Measurement in net.minecraft.client.util.telemetry
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<GameLoadTimeEvent.Measurement>
GameLoadTimeEvent.Measurement.CODEC
static final TelemetryEventProperty<GameLoadTimeEvent.Measurement>
TelemetryEventProperty.LOAD_TIME_BOOTSTRAP_MS
static final TelemetryEventProperty<GameLoadTimeEvent.Measurement>
TelemetryEventProperty.LOAD_TIME_LOADING_OVERLAY_MS
static final TelemetryEventProperty<GameLoadTimeEvent.Measurement>
TelemetryEventProperty.LOAD_TIME_PRE_WINDOW_MS
static final TelemetryEventProperty<GameLoadTimeEvent.Measurement>
TelemetryEventProperty.LOAD_TIME_TOTAL_TIME_MS
private final Map<TelemetryEventProperty<GameLoadTimeEvent.Measurement>,
Stopwatch> GameLoadTimeEvent.stopwatches
Modifier and TypeMethodDescriptionTelemetryEventProperty.ofTimeMeasurement
(String id, String exportKey) Modifier and TypeMethodDescriptionvoid
GameLoadTimeEvent.addTimer
(TelemetryEventProperty<GameLoadTimeEvent.Measurement> property, Stopwatch stopwatch) private void
GameLoadTimeEvent.addTimer
(TelemetryEventProperty<GameLoadTimeEvent.Measurement> property, Function<TelemetryEventProperty<GameLoadTimeEvent.Measurement>, Stopwatch> stopwatchProvider) private void
GameLoadTimeEvent.addTimer
(TelemetryEventProperty<GameLoadTimeEvent.Measurement> property, Function<TelemetryEventProperty<GameLoadTimeEvent.Measurement>, Stopwatch> stopwatchProvider) void
GameLoadTimeEvent.startTimer
(TelemetryEventProperty<GameLoadTimeEvent.Measurement> property) void
GameLoadTimeEvent.stopTimer
(TelemetryEventProperty<GameLoadTimeEvent.Measurement> property)