Class Hierarchy
- java.lang.Object
- net.minecraft.entity.Entity (implements net.minecraft.server.command.CommandOutput, net.minecraft.world.entity.EntityLike, net.minecraft.util.Nameable)
- net.minecraft.entity.LivingEntity (implements net.minecraft.entity.Attackable)
- net.minecraft.entity.player.PlayerEntity
- net.minecraft.entity.LivingEntity (implements net.minecraft.entity.Attackable)
- net.minecraft.entity.player.HungerConstants
- net.minecraft.entity.player.HungerManager
- net.minecraft.entity.player.ItemCooldownManager
- net.minecraft.entity.player.ItemCooldownManager.Entry
- net.minecraft.entity.player.PlayerAbilities
- net.minecraft.entity.player.PlayerInventory (implements net.minecraft.inventory.Inventory, net.minecraft.util.Nameable)
- net.minecraft.entity.Entity (implements net.minecraft.server.command.CommandOutput, net.minecraft.world.entity.EntityLike, net.minecraft.util.Nameable)
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- net.minecraft.entity.player.PlayerEntity.SleepFailureReason
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)