Class EnchantRandomlyLootFunction

java.lang.Object
net.minecraft.loot.function.ConditionalLootFunction
net.minecraft.loot.function.EnchantRandomlyLootFunction
All Implemented Interfaces:
BiFunction<ItemStack,LootContext,ItemStack>, LootContextAware, LootFunction

public class EnchantRandomlyLootFunction extends ConditionalLootFunction
Mappings:
Namespace Name
official eai
intermediary net/minecraft/class_109
named net/minecraft/loot/function/EnchantRandomlyLootFunction
  • Field Details

    • LOGGER

      private static final Logger LOGGER
      Mappings:
      Namespace Name Mixin selector
      official a Leai;a:Lorg/slf4j/Logger;
      intermediary field_1031 Lnet/minecraft/class_109;field_1031:Lorg/slf4j/Logger;
      named LOGGER Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;LOGGER:Lorg/slf4j/Logger;
    • enchantments

      final List<Enchantment> enchantments
      Mappings:
      Namespace Name Mixin selector
      official b Leai;b:Ljava/util/List;
      intermediary field_1030 Lnet/minecraft/class_109;field_1030:Ljava/util/List;
      named enchantments Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;enchantments:Ljava/util/List;
  • Constructor Details

    • EnchantRandomlyLootFunction

      EnchantRandomlyLootFunction(LootCondition[] conditions, Collection<Enchantment> enchantments)
      Mappings:
      Namespace Name Mixin selector
      official <init> Leai;<init>([Lecb;Ljava/util/Collection;)V
      intermediary <init> Lnet/minecraft/class_109;<init>([Lnet/minecraft/class_5341;Ljava/util/Collection;)V
      named <init> Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;<init>([Lnet/minecraft/loot/condition/LootCondition;Ljava/util/Collection;)V
  • Method Details

    • getType

      public LootFunctionType getType()
      Mappings:
      Namespace Name Mixin selector
      official b Leaq;b()Lear;
      intermediary method_29321 Lnet/minecraft/class_117;method_29321()Lnet/minecraft/class_5339;
      named getType Lnet/minecraft/loot/function/LootFunction;getType()Lnet/minecraft/loot/function/LootFunctionType;
    • process

      public ItemStack process(ItemStack stack, LootContext context)
      Specified by:
      process in class ConditionalLootFunction
      Mappings:
      Namespace Name Mixin selector
      official a Leap;a(Lcfs;Ldzc;)Lcfs;
      intermediary method_522 Lnet/minecraft/class_120;method_522(Lnet/minecraft/class_1799;Lnet/minecraft/class_47;)Lnet/minecraft/class_1799;
      named process Lnet/minecraft/loot/function/ConditionalLootFunction;process(Lnet/minecraft/item/ItemStack;Lnet/minecraft/loot/context/LootContext;)Lnet/minecraft/item/ItemStack;
    • addEnchantmentToStack

      private static ItemStack addEnchantmentToStack(ItemStack stack, Enchantment enchantment, Random random)
      Mappings:
      Namespace Name Mixin selector
      official a Leai;a(Lcfs;Lcjz;Lapd;)Lcfs;
      intermediary method_26266 Lnet/minecraft/class_109;method_26266(Lnet/minecraft/class_1799;Lnet/minecraft/class_1887;Lnet/minecraft/class_5819;)Lnet/minecraft/class_1799;
      named addEnchantmentToStack Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;addEnchantmentToStack(Lnet/minecraft/item/ItemStack;Lnet/minecraft/enchantment/Enchantment;Lnet/minecraft/util/math/random/Random;)Lnet/minecraft/item/ItemStack;
    • create

      public static EnchantRandomlyLootFunction.Builder create()
      Mappings:
      Namespace Name Mixin selector
      official c Leai;c()Leai$a;
      intermediary method_35520 Lnet/minecraft/class_109;method_35520()Lnet/minecraft/class_109$class_4954;
      named create Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;create()Lnet/minecraft/loot/function/EnchantRandomlyLootFunction$Builder;
    • builder

      public static ConditionalLootFunction.Builder<?> builder()
      Mappings:
      Namespace Name Mixin selector
      official d Leai;d()Leap$a;
      intermediary method_489 Lnet/minecraft/class_109;method_489()Lnet/minecraft/class_120$class_121;
      named builder Lnet/minecraft/loot/function/EnchantRandomlyLootFunction;builder()Lnet/minecraft/loot/function/ConditionalLootFunction$Builder;