Uses of Class
net.minecraft.network.ClientConnection
Package
Description
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Uses of ClientConnection in net.minecraft.client
Modifier and TypeFieldDescriptionprivate @Nullable ClientConnection
MinecraftClient.integratedServerConnection
The client connection to the integrated server. -
Uses of ClientConnection in net.minecraft.client.gui.screen
Modifier and TypeFieldDescription(package private) @Nullable ClientConnection
ConnectScreen.connection
The client connection to the remote server. -
Uses of ClientConnection in net.minecraft.client.network
Modifier and TypeFieldDescriptionprivate final ClientConnection
ClientLoginNetworkHandler.connection
private final ClientConnection
ClientPlayNetworkHandler.connection
Modifier and TypeFieldDescriptionprivate final List<ClientConnection>
MultiplayerServerListPinger.clientConnections
ModifierConstructorDescriptionClientLoginNetworkHandler
(ClientConnection connection, MinecraftClient client, @Nullable ServerInfo serverInfo, @Nullable Screen parentScreen, boolean newWorld, @Nullable Duration worldLoadTime, Consumer<Text> statusConsumer) ClientPlayNetworkHandler
(MinecraftClient client, Screen screen, ClientConnection connection, @Nullable ServerInfo serverInfo, com.mojang.authlib.GameProfile profile, WorldSession worldSession) -
Uses of ClientConnection in net.minecraft.client.realms
Modifier and TypeFieldDescription(package private) @Nullable ClientConnection
RealmsConnection.connection
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Uses of ClientConnection in net.minecraft.network
Modifier and TypeClassDescriptionclass
A connection that disconnects from the backing netty channel if too many packets are received.Modifier and TypeMethodDescriptionstatic ClientConnection
ClientConnection.connect
(InetSocketAddress address, boolean useEpoll) static ClientConnection
ClientConnection.connectLocal
(SocketAddress address) -
Uses of ClientConnection in net.minecraft.server
Modifier and TypeFieldDescription(package private) final List<ClientConnection>
ServerNetworkIo.connections
Modifier and TypeMethodDescriptionvoid
PlayerManager.onPlayerConnect
(ClientConnection connection, ServerPlayerEntity player) -
Uses of ClientConnection in net.minecraft.server.network
Modifier and TypeFieldDescriptionprivate final ClientConnection
LocalServerHandshakeNetworkHandler.connection
private final ClientConnection
ServerHandshakeNetworkHandler.connection
(package private) final ClientConnection
ServerLoginNetworkHandler.connection
private final ClientConnection
ServerPlayNetworkHandler.connection
private final ClientConnection
ServerQueryNetworkHandler.connection
ModifierConstructorDescriptionLocalServerHandshakeNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerHandshakeNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerLoginNetworkHandler
(MinecraftServer server, ClientConnection connection) ServerPlayNetworkHandler
(MinecraftServer server, ClientConnection connection, ServerPlayerEntity player) ServerQueryNetworkHandler
(ServerMetadata metadata, ClientConnection connection)