Uses of Class
net.minecraft.server.world.ServerWorld
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
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Uses of ServerWorld in net.minecraft.advancement.criterion
Modifier and TypeMethodDescriptionboolean
TravelCriterion.Conditions.matches
(ServerWorld world, Vec3d startPos, Vec3d endPos) -
Uses of ServerWorld in net.minecraft.block
Modifier and TypeMethodDescriptionprivate static boolean
PointedDripstoneBlock.canGrow
(BlockState state, ServerWorld world, BlockPos pos) private static boolean
PitcherCropBlock.canGrowAt
(ServerWorld world, BlockPos pos) static BlockState
ComposterBlock.compost
(Entity user, BlockState state, ServerWorld world, ItemStack stack, BlockPos pos) protected void
DispenserBlock.dispense
(ServerWorld world, BlockPos pos) protected void
DropperBlock.dispense
(ServerWorld world, BlockPos pos) private void
StructureBlock.doAction
(ServerWorld world, StructureBlockBlockEntity blockEntity) static void
PointedDripstoneBlock.dripTick
(BlockState state, ServerWorld world, BlockPos pos, float dripChance) protected void
Block.dropExperience
(ServerWorld world, BlockPos pos, int size) Drops experience orbs.protected void
Block.dropExperienceWhenMined
(ServerWorld world, BlockPos pos, ItemStack tool, IntProvider experience) Drops experience orbs.private void
NyliumBlock.generate
(Registry<ConfiguredFeature<?, ?>> registry, RegistryKey<ConfiguredFeature<?, ?>> key, ServerWorld world, ChunkGenerator chunkGenerator, Random random, BlockPos pos) void
SaplingBlock.generate
(ServerWorld world, BlockPos pos, BlockState state, Random random) static Fluid
PointedDripstoneBlock.getDripFluid
(ServerWorld world, BlockPos pos) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack) default <T extends BlockEntity>
@Nullable GameEventListenerBlockEntityProvider.getGameEventListener
(ServerWorld world, T blockEntity) Returns the game event listener for the block's block entity, ornull
if the block entity does not listen to game events.void
AbstractPlantBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
AbstractPlantStemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
AzaleaBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BambooBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BambooSaplingBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BigDripleafBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BigDripleafStemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CaveVinesBodyBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CaveVinesHeadBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CocoaBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CropBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FernBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
Fertilizable.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FlowerbedBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FungusBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
GlowLichenBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
GrassBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
MangroveLeavesBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
MossBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
MushroomPlantBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
NetherrackBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
NyliumBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
PitcherCropBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
PropaguleBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
RootedDirtBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SaplingBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SeagrassBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SeaPickleBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SmallDripleafBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
StemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SweetBerryBushBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
TallFlowerBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) private void
FrogspawnBlock.hatch
(ServerWorld world, BlockPos pos, Random random) void
AbstractBlock.AbstractBlockState.onStacksDropped
(ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) void
AbstractBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Deprecated.void
ExperienceDroppingBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
InfestedBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
RedstoneOreBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkCatalystBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkSensorBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkShriekerBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SpawnerBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
AbstractBlock.AbstractBlockState.randomTick
(ServerWorld world, BlockPos pos, Random random) void
AbstractBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) void
AbstractPlantStemBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
BambooBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
BambooSaplingBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
BeetrootsBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
BuddingAmethystBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
CactusBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
ChorusFlowerBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
CocoaBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
CropBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
FarmlandBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
FluidBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
FrostedIceBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
IceBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
LeavesBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
MushroomPlantBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
NetherPortalBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
NetherWartBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
NyliumBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
OxidizableBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
OxidizableSlabBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
OxidizableStairsBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
PitcherCropBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
PointedDripstoneBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
PropaguleBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
RedstoneOreBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
SaplingBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
SnowBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
SpreadableBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
StairsBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
StemBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
SugarCaneBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
SweetBerryBushBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
TorchflowerBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
TurtleEggBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
VineBlock.randomTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.void
AbstractBlock.AbstractBlockState.scheduledTick
(ServerWorld world, BlockPos pos, Random random) void
AbstractBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) void
AbstractCauldronBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
AbstractPlantPartBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
AbstractPressurePlateBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
AbstractRedstoneGateBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BambooBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BarrelBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BigDripleafBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BigDripleafStemBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BrushableBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
BubbleColumnBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ButtonBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CactusBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ChestBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ChorusFlowerBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ChorusPlantBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CommandBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ComparatorBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ComposterBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CoralBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CoralBlockBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CoralFanBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
CoralWallFanBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
DetectorRailBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
DirtPathBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
DispenserBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
EnderChestBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
FallingBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
FarmlandBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
FireBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
FrogspawnBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
FrostedIceBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
LeavesBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
LecternBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
LightningRodBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
MagmaBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ObserverBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
PointedDripstoneBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
RedstoneLampBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
RedstoneTorchBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
ScaffoldingBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SculkCatalystBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SculkSensorBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SculkShriekerBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SnifferEggBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SoulSandBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
StairsBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
SugarCaneBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
TargetBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
TripwireBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.void
TripwireHookBlock.scheduledTick
(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.private static void
PointedDripstoneBlock.spawnFallingBlock
(BlockState state, ServerWorld world, BlockPos pos) private void
InfestedBlock.spawnSilverfish
(ServerWorld world, BlockPos pos) private void
FrogspawnBlock.spawnTadpoles
(ServerWorld world, BlockPos pos, Random random) default void
Degradable.tickDegradation
(BlockState state, ServerWorld world, BlockPos pos, Random random) default void
Degradable.tryDegrade
(BlockState state, ServerWorld world, BlockPos pos, Random random) private void
PitcherCropBlock.tryGrow
(ServerWorld world, BlockState state, BlockPos pos, int amount) static void
PointedDripstoneBlock.tryGrow
(BlockState state, ServerWorld world, BlockPos pos, Random random) private static void
PointedDripstoneBlock.tryGrow
(ServerWorld world, BlockPos pos, Direction direction) private static void
PointedDripstoneBlock.tryGrowStalagmite
(ServerWorld world, BlockPos pos) boolean
MushroomPlantBlock.trySpawningBigMushroom
(ServerWorld world, BlockPos pos, BlockState state, Random random) -
Uses of ServerWorld in net.minecraft.block.dispenser
Modifier and TypeMethodDescriptionprivate static boolean
ShearsDispenserBehavior.tryShearBlock
(ServerWorld world, BlockPos pos) private static boolean
ShearsDispenserBehavior.tryShearEntity
(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.block.entity
Modifier and TypeMethodDescriptionvoid
SculkSensorBlockEntity.VibrationCallback.accept
(ServerWorld world, BlockPos pos, GameEvent event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.void
SculkShriekerBlockEntity.VibrationCallback.accept
(ServerWorld world, BlockPos pos, GameEvent event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.boolean
CalibratedSculkSensorBlockEntity.Callback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.boolean
SculkSensorBlockEntity.VibrationCallback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.boolean
SculkShriekerBlockEntity.VibrationCallback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.private void
SculkCatalystBlockEntity.Listener.bloom
(ServerWorld world, BlockPos pos, BlockState state, Random random) private static boolean
SculkShriekerWarningManager.canIncreaseWarningLevel
(ServerWorld world, BlockPos pos) private boolean
SculkShriekerBlockEntity.canWarn
(ServerWorld world) private static void
EndGatewayBlockEntity.createPortal
(ServerWorld world, BlockPos pos, EndGatewayFeatureConfig config) private static void
AbstractFurnaceBlockEntity.dropExperience
(ServerWorld world, Vec3d pos, int multiplier, float experience) private static Vec3d
EndGatewayBlockEntity.findTeleportLocation
(ServerWorld world, BlockPos pos) void
JigsawBlockEntity.generate
(ServerWorld world, int maxDepth, boolean keepJigsaws) private static List<ServerPlayerEntity>
SculkShriekerWarningManager.getPlayersInRange
(ServerWorld world, BlockPos pos) AbstractFurnaceBlockEntity.getRecipesUsedAndDropExperience
(ServerWorld world, Vec3d pos) private static boolean
EndGatewayBlockEntity.isChunkEmpty
(ServerWorld world, Vec3d pos) boolean
SculkCatalystBlockEntity.Listener.listen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.boolean
StructureBlockBlockEntity.loadStructure
(ServerWorld world) boolean
StructureBlockBlockEntity.loadStructure
(ServerWorld world, boolean bool) boolean
StructureBlockBlockEntity.place
(ServerWorld world, boolean bool, StructureTemplate template) private static BlockPos
EndGatewayBlockEntity.setupExitPortalLocation
(ServerWorld world, BlockPos pos) Finds teleport location and creates an island to teleport to (if there is none).private void
SculkShriekerBlockEntity.shriek
(ServerWorld world, @Nullable Entity entity) void
SculkShriekerBlockEntity.shriek
(ServerWorld world, @Nullable ServerPlayerEntity player) private boolean
SculkShriekerBlockEntity.trySpawnWarden
(ServerWorld world) private boolean
SculkShriekerBlockEntity.trySyncWarningLevel
(ServerWorld world, ServerPlayerEntity player) void
SculkShriekerBlockEntity.warn
(ServerWorld world) static OptionalInt
SculkShriekerWarningManager.warnNearbyPlayers
(ServerWorld world, BlockPos pos, ServerPlayerEntity player) -
Uses of ServerWorld in net.minecraft.block.sapling
Modifier and TypeMethodDescriptionboolean
LargeTreeSaplingGenerator.generate
(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random) boolean
SaplingGenerator.generate
(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random) boolean
LargeTreeSaplingGenerator.generateLargeTree
(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random, int x, int z) -
Uses of ServerWorld in net.minecraft.client.gui.hud
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Uses of ServerWorld in net.minecraft.client.render.debug
Modifier and TypeMethodDescriptionboolean
GameEventDebugRenderer.Listener.listen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event. -
Uses of ServerWorld in net.minecraft.command
Modifier and TypeMethodDescriptionprivate void
EntitySelector.appendEntitiesFromWorld
(List<Entity> entities, ServerWorld world, Vec3d pos, Predicate<Entity> predicate) -
Uses of ServerWorld in net.minecraft.command.argument
Modifier and TypeMethodDescriptionstatic ServerWorld
DimensionArgumentType.getDimensionArgument
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) Modifier and TypeMethodDescriptionstatic BlockPos
BlockPosArgumentType.getLoadedBlockPos
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, ServerWorld world, String name) boolean
BlockStateArgument.setBlockState
(ServerWorld world, BlockPos pos, int flags) boolean
BlockStateArgument.test
(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.entity
Modifier and TypeMethodDescriptionboolean
LargeEntitySpawnHelper.Requirements.canSpawnOn
(ServerWorld world, BlockPos pos, BlockState state, BlockPos abovePos, BlockState aboveState) EntityType.copier
(Consumer<T> chained, ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) EntityType.copier
(ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) EntityType.create
(ServerWorld world, @Nullable NbtCompound itemNbt, @Nullable Consumer<T> afterConsumer, BlockPos pos, SpawnReason reason, boolean alignPosition, boolean invertY) private static boolean
LargeEntitySpawnHelper.findSpawnPos
(ServerWorld world, int verticalRange, BlockPos.Mutable pos, LargeEntitySpawnHelper.Requirements requirements) protected Optional<BlockLocating.Rectangle>
Entity.getPortalRect
(ServerWorld destWorld, BlockPos destPos, boolean destIsNether, WorldBorder worldBorder) Returns the portal rect atdestPos
.protected @Nullable TeleportTarget
Entity.getTeleportTarget
(ServerWorld destination) Returns aTeleportTarget
for the entity based on its current and destination worlds, plus any nether portals that may be present.Entity.moveToWorld
(ServerWorld destination) Moves this entity to another world.ItemEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.EntityType.nbtCopier
(Consumer<T> chained, ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) boolean
Entity.onKilledOther
(ServerWorld world, LivingEntity other) Called when this entity killsother
.void
Entity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.EntityType.spawn
(ServerWorld world, @Nullable NbtCompound itemNbt, @Nullable Consumer<T> afterConsumer, BlockPos pos, SpawnReason reason, boolean alignPosition, boolean invertY) EntityType.spawn
(ServerWorld world, BlockPos pos, SpawnReason reason) static void
ExperienceOrbEntity.spawn
(ServerWorld world, Vec3d pos, int amount) EntityType.spawnFromItemStack
(ServerWorld world, @Nullable ItemStack stack, @Nullable PlayerEntity player, BlockPos pos, SpawnReason spawnReason, boolean alignPosition, boolean invertY) boolean
Entity.teleport
(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch) Teleports the entity to the given position.LargeEntitySpawnHelper.trySpawnAt
(EntityType<T> entityType, SpawnReason reason, ServerWorld world, BlockPos pos, int tries, int horizontalRange, int verticalRange, LargeEntitySpawnHelper.Requirements requirements) private static boolean
ExperienceOrbEntity.wasMergedIntoExistingOrb
(ServerWorld world, Vec3d pos, int amount) Modifier and TypeMethodDescriptionvoid
Entity.updateEventHandler
(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.ai
Modifier and TypeMethodDescriptionvoid
WardenAngerManager.tick
(ServerWorld world, Predicate<Entity> suspectPredicate) private void
WardenAngerManager.updateSuspectsMap
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.entity.ai.brain
Modifier and TypeMethodDescriptionprivate void
Brain.startTasks
(ServerWorld world, E entity) void
Brain.stopAllTasks
(ServerWorld world, E entity) void
Brain.tick
(ServerWorld world, E entity) private void
Brain.tickSensors
(ServerWorld world, E entity) private void
Brain.updateTasks
(ServerWorld world, E entity) -
Uses of ServerWorld in net.minecraft.entity.ai.brain.sensor
Modifier and TypeMethodDescriptionHoglinSpecificSensor.findNearestWarpedFungus
(ServerWorld world, HoglinEntity hoglin) PiglinSpecificSensor.findPiglinRepellent
(ServerWorld world, LivingEntity entity) private static boolean
PiglinSpecificSensor.isPiglinRepellent
(ServerWorld world, BlockPos pos) protected void
DummySensor.sense
(ServerWorld world, LivingEntity entity) protected void
GolemLastSeenSensor.sense
(ServerWorld world, LivingEntity entity) protected void
HoglinSpecificSensor.sense
(ServerWorld serverWorld, HoglinEntity hoglinEntity) protected void
HurtBySensor.sense
(ServerWorld world, LivingEntity entity) protected void
IsInWaterSensor.sense
(ServerWorld world, LivingEntity entity) protected void
NearestBedSensor.sense
(ServerWorld serverWorld, MobEntity mobEntity) protected void
NearestItemsSensor.sense
(ServerWorld serverWorld, MobEntity mobEntity) protected void
NearestLivingEntitiesSensor.sense
(ServerWorld world, T entity) protected void
NearestPlayersSensor.sense
(ServerWorld world, LivingEntity entity) protected void
NearestVisibleAdultSensor.sense
(ServerWorld serverWorld, PassiveEntity passiveEntity) protected void
NearestVisibleLivingEntitySensor.sense
(ServerWorld world, LivingEntity entity) protected void
PiglinBruteSpecificSensor.sense
(ServerWorld world, LivingEntity entity) protected void
PiglinSpecificSensor.sense
(ServerWorld world, LivingEntity entity) protected void
SecondaryPointsOfInterestSensor.sense
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected abstract void
Sensor.sense
(ServerWorld world, E entity) protected void
TemptationsSensor.sense
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity) protected void
VillagerBabiesSensor.sense
(ServerWorld world, LivingEntity entity) protected void
WardenAttackablesSensor.sense
(ServerWorld serverWorld, WardenEntity wardenEntity) final void
Sensor.tick
(ServerWorld world, E entity) -
Uses of ServerWorld in net.minecraft.entity.ai.brain.task
Modifier and TypeMethodDescriptionprivate boolean
BoneMealTask.canBoneMeal
(BlockPos pos, ServerWorld world) private boolean
LongJumpTask.canJumpTo
(ServerWorld world, E entity, BlockPos pos) private static boolean
OpenDoorsTask.cannotReachDoor
(ServerWorld world, LivingEntity entity, GlobalPos doorPos) FarmerVillagerTask.chooseRandomTarget
(ServerWorld world) private void
FarmerWorkTask.compostSeeds
(ServerWorld world, VillagerEntity entity, GlobalPos pos, BlockState composterState) private Optional<VillagerEntity>
VillagerBreedTask.createChild
(ServerWorld world, VillagerEntity parent, VillagerEntity partner) private void
FrogEatEntityTask.eat
(ServerWorld world, FrogEntity frog) BoneMealTask.findBoneMealPos
(ServerWorld world, VillagerEntity entity) SeekSkyTask.findNearbySky
(ServerWorld world, LivingEntity entity) FleeTask.findTarget
(PathAwareEntity entity, ServerWorld world) protected void
LongJumpTask.findTarget
(ServerWorld world, E entity, long time) protected void
RamImpactTask.finishRam
(ServerWorld world, GoatEntity goat) protected void
BoneMealTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
BreedTask.finishRunning
(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected void
CelebrateRaidWinTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
CroakTask.finishRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
CrossbowAttackTask.finishRunning
(ServerWorld serverWorld, E e, long long2) protected void
DigTask.finishRunning
(ServerWorld serverWorld, E e, long long2) protected void
EmergeTask.finishRunning
(ServerWorld serverWorld, E e, long long2) protected void
FarmerVillagerTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FleeTask.finishRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
FollowCustomerTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FrogEatEntityTask.finishRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
GatherItemsVillagerTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
GiveGiftsToHeroTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) void
HoldTradeOffersTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
JumpInBedTask.finishRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
LeapingChargeTask.finishRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
LookAroundTask.finishRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
MultiTickTask.finishRunning
(ServerWorld world, E entity, long time) protected void
PrepareRamTask.finishRunning
(ServerWorld serverWorld, E e, long long2) protected void
RoarTask.finishRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected void
SleepTask.finishRunning
(ServerWorld world, LivingEntity entity, long time) protected void
SniffTask.finishRunning
(ServerWorld serverWorld, E e, long long2) protected void
SonicBoomTask.finishRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected void
TemptationCooldownTask.finishRunning
(ServerWorld world, LivingEntity entity, long time) protected void
TemptTask.finishRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
VillagerBreedTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
WalkTowardJobSiteTask.finishRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
WanderAroundTask.finishRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) private static int
GiveGiftsToHeroTask.getNextGiftDelay
(ServerWorld world) static ChunkSectionPos
LookTargetUtil.getPosClosestToOccupiedPointOfInterest
(ServerWorld world, ChunkSectionPos center, int radius) VillagerBreedTask.getReachableHome
(ServerWorld world, VillagerEntity villager) protected Optional<LongJumpTask.Target>
BiasedLongJumpTask.getTarget
(ServerWorld world) protected Optional<LongJumpTask.Target>
LongJumpTask.getTarget
(ServerWorld world) private void
VillagerBreedTask.goHome
(ServerWorld world, VillagerEntity first, VillagerEntity second) private static boolean
VillagerTaskListProvider.hasActiveRaid
(ServerWorld world, LivingEntity entity) private boolean
JumpInBedTask.isAboveBed
(ServerWorld world, MobEntity mob) private boolean
JumpInBedTask.isBedAt
(ServerWorld world, BlockPos pos) private boolean
JumpInBedTask.isBedGoneTooLong
(ServerWorld world, MobEntity mob) private static boolean
ForgetCompletedPointOfInterestTask.isBedOccupiedByOthers
(ServerWorld world, BlockPos pos, LivingEntity entity) private boolean
JumpInBedTask.isDoneJumping
(ServerWorld world, MobEntity mob) private boolean
JumpInBedTask.isOnBed
(ServerWorld world, MobEntity mob) static boolean
SeekSkyTask.isSkyVisible
(ServerWorld world, LivingEntity entity, BlockPos pos) private boolean
FarmerVillagerTask.isSuitableTarget
(BlockPos pos, ServerWorld world) protected void
BoneMealTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
BreedTask.keepRunning
(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected void
CelebrateRaidWinTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
CroakTask.keepRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
CrossbowAttackTask.keepRunning
(ServerWorld serverWorld, E e, long long2) protected void
FarmerVillagerTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FleeTask.keepRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
FollowCustomerTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FrogEatEntityTask.keepRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
GatherItemsVillagerTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
GiveGiftsToHeroTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
GiveInventoryToLookTargetTask.keepRunning
(ServerWorld world, E entity, long time) void
HoldTradeOffersTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
JumpInBedTask.keepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
LongJumpTask.keepRunning
(ServerWorld serverWorld, E e, long long2) protected void
LookAroundTask.keepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
MultiTickTask.keepRunning
(ServerWorld world, E entity, long time) protected void
PanicTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
PrepareRamTask.keepRunning
(ServerWorld serverWorld, E e, long long2) protected void
RamImpactTask.keepRunning
(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected void
RoarTask.keepRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected void
SonicBoomTask.keepRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected void
StayAboveWaterTask.keepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
TemptationCooldownTask.keepRunning
(ServerWorld world, LivingEntity entity, long time) protected void
TemptTask.keepRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
VillagerBreedTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
WalkTowardJobSiteTask.keepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
WanderAroundTask.keepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) static void
OpenDoorsTask.pathToDoor
(ServerWorld world, LivingEntity entity, @Nullable PathNode lastNode, @Nullable PathNode currentNode, Set<GlobalPos> doors, Optional<List<LivingEntity>> otherMobs) protected void
FarmerWorkTask.performAdditionalWork
(ServerWorld world, VillagerEntity entity) protected void
VillagerWorkTask.performAdditionalWork
(ServerWorld world, VillagerEntity entity) protected void
BiasedLongJumpTask.run
(ServerWorld serverWorld, E e, long long2) protected void
BoneMealTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
BreedTask.run
(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) abstract <E extends LivingEntity>
voidCompositeTask.RunMode.run
(Stream<Task<? super E>> tasks, ServerWorld world, E entity, long time) protected void
CroakTask.run
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
DigTask.run
(ServerWorld serverWorld, E e, long long2) protected void
DismountVehicleTask.run
(ServerWorld world, LivingEntity entity, long time) protected void
EmergeTask.run
(ServerWorld serverWorld, E e, long long2) protected void
FarmerVillagerTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FleeTask.run
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
FollowCustomerTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
FrogEatEntityTask.run
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected void
GatherItemsVillagerTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
GiveGiftsToHeroTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
GiveInventoryToLookTargetTask.run
(ServerWorld world, E entity, long time) void
HoldTradeOffersTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
JumpInBedTask.run
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
LeapingChargeTask.run
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
LongJumpTask.run
(ServerWorld serverWorld, E e, long long2) protected void
MultiTickTask.run
(ServerWorld world, E entity, long time) protected void
PanicTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
PlayDeadTask.run
(ServerWorld serverWorld, AxolotlEntity axolotlEntity, long long2) protected void
PrepareRamTask.run
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
RamImpactTask.run
(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected void
RandomLookAroundTask.run
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected void
RoarTask.run
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected void
SleepTask.run
(ServerWorld world, LivingEntity entity, long time) protected void
SniffTask.run
(ServerWorld serverWorld, E e, long long2) protected void
SonicBoomTask.run
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) TaskTriggerer.TaskFunction.run
(ServerWorld world, E entity, long time) protected void
TemptTask.run
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
VillagerBreedTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
VillagerWorkTask.run
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected void
WanderAroundTask.run
(ServerWorld serverWorld, MobEntity mobEntity, long long2) private void
VillagerBreedTask.setChildHome
(ServerWorld world, VillagerEntity child, BlockPos pos) protected boolean
BoneMealTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
BreedTask.shouldKeepRunning
(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected boolean
CelebrateRaidWinTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
CroakTask.shouldKeepRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected boolean
CrossbowAttackTask.shouldKeepRunning
(ServerWorld serverWorld, E e, long long2) protected boolean
DigTask.shouldKeepRunning
(ServerWorld serverWorld, E e, long long2) protected boolean
EmergeTask.shouldKeepRunning
(ServerWorld serverWorld, E e, long long2) protected boolean
FarmerVillagerTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
FleeTask.shouldKeepRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected boolean
FollowCustomerTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
FrogEatEntityTask.shouldKeepRunning
(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected boolean
GatherItemsVillagerTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
GiveGiftsToHeroTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
GiveInventoryToLookTargetTask.shouldKeepRunning
(ServerWorld world, E entity, long time) boolean
HoldTradeOffersTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
JumpInBedTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
LeapingChargeTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
LongJumpTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
LookAroundTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
MultiTickTask.shouldKeepRunning
(ServerWorld world, E entity, long time) protected boolean
PanicTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
PlayDeadTask.shouldKeepRunning
(ServerWorld serverWorld, AxolotlEntity axolotlEntity, long long2) protected boolean
PrepareRamTask.shouldKeepRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected boolean
RamImpactTask.shouldKeepRunning
(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected boolean
RoarTask.shouldKeepRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected boolean
SleepTask.shouldKeepRunning
(ServerWorld world, LivingEntity entity, long time) protected boolean
SniffTask.shouldKeepRunning
(ServerWorld serverWorld, E e, long long2) protected boolean
SonicBoomTask.shouldKeepRunning
(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected boolean
StayAboveWaterTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
TemptationCooldownTask.shouldKeepRunning
(ServerWorld world, LivingEntity entity, long time) protected boolean
TemptTask.shouldKeepRunning
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected boolean
VillagerBreedTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
VillagerWorkTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
WalkTowardJobSiteTask.shouldKeepRunning
(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected boolean
WanderAroundTask.shouldKeepRunning
(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected boolean
BoneMealTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
BreedTask.shouldRun
(ServerWorld serverWorld, AnimalEntity animalEntity) protected boolean
CelebrateRaidWinTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
CroakTask.shouldRun
(ServerWorld serverWorld, FrogEntity frogEntity) protected boolean
CrossbowAttackTask.shouldRun
(ServerWorld serverWorld, E e) protected boolean
DigTask.shouldRun
(ServerWorld serverWorld, E e) protected boolean
DismountVehicleTask.shouldRun
(ServerWorld world, LivingEntity entity) protected boolean
FarmerVillagerTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
FleeTask.shouldRun
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity) protected boolean
FollowCustomerTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
FrogEatEntityTask.shouldRun
(ServerWorld serverWorld, FrogEntity frogEntity) protected boolean
GatherItemsVillagerTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
GiveGiftsToHeroTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
GiveInventoryToLookTargetTask.shouldRun
(ServerWorld world, E entity) boolean
HoldTradeOffersTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
JumpInBedTask.shouldRun
(ServerWorld serverWorld, MobEntity mobEntity) protected boolean
LongJumpTask.shouldRun
(ServerWorld serverWorld, MobEntity mobEntity) protected boolean
MultiTickTask.shouldRun
(ServerWorld world, E entity) protected boolean
PlayDeadTask.shouldRun
(ServerWorld serverWorld, AxolotlEntity axolotlEntity) protected boolean
RamImpactTask.shouldRun
(ServerWorld serverWorld, GoatEntity goatEntity) protected boolean
SleepTask.shouldRun
(ServerWorld world, LivingEntity entity) protected boolean
SonicBoomTask.shouldRun
(ServerWorld serverWorld, WardenEntity wardenEntity) protected boolean
StayAboveWaterTask.shouldRun
(ServerWorld serverWorld, MobEntity mobEntity) protected boolean
VillagerBreedTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
VillagerWorkTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
WalkTowardJobSiteTask.shouldRun
(ServerWorld serverWorld, VillagerEntity villagerEntity) protected boolean
WanderAroundTask.shouldRun
(ServerWorld serverWorld, MobEntity mobEntity) private boolean
RamImpactTask.shouldSnapHorn
(ServerWorld world, GoatEntity goat) private boolean
JumpInBedTask.shouldStartJumping
(ServerWorld world, MobEntity mob) final void
CompositeTask.stop
(ServerWorld world, E entity, long time) final void
MultiTickTask.stop
(ServerWorld world, E entity, long time) final void
SingleTickTask.stop
(ServerWorld world, E entity, long time) void
Task.stop
(ServerWorld world, E entity, long time) final void
WaitTask.stop
(ServerWorld world, LivingEntity entity, long time) OpenDoorsTask.storePos
(MemoryQueryResult<com.mojang.datafixers.kinds.OptionalBox.Mu, Set<GlobalPos>> queryResult, Optional<Set<GlobalPos>> doors, ServerWorld world, BlockPos pos) private void
FarmerWorkTask.syncComposterEvent
(ServerWorld world, BlockState oldState, BlockPos pos, BlockState newState) final void
CompositeTask.tick
(ServerWorld world, E entity, long time) final void
MultiTickTask.tick
(ServerWorld world, E entity, long time) final void
SingleTickTask.tick
(ServerWorld world, E entity, long time) void
Task.tick
(ServerWorld world, E entity, long time) final void
WaitTask.tick
(ServerWorld world, LivingEntity entity, long time) boolean
TaskRunnable.trigger
(ServerWorld world, E entity, long time) Runs the task.final boolean
CompositeTask.tryStarting
(ServerWorld world, E entity, long time) final boolean
MultiTickTask.tryStarting
(ServerWorld world, E entity, long time) final boolean
SingleTickTask.tryStarting
(ServerWorld world, E entity, long time) boolean
Task.tryStarting
(ServerWorld world, E entity, long time) final boolean
WaitTask.tryStarting
(ServerWorld world, LivingEntity entity, long time) private static boolean
VillagerTaskListProvider.wonRaid
(ServerWorld world, LivingEntity entity) Modifier and TypeMethodDescriptionstatic <E extends LivingEntity>
SingleTickTask<E>TaskTriggerer.predicate
(BiPredicate<ServerWorld, E> predicate) -
Uses of ServerWorld in net.minecraft.entity.boss.dragon
Modifier and TypeMethodDescriptionabstract void
EnderDragonSpawnState.run
(ServerWorld world, EnderDragonFight fight, List<EndCrystalEntity> crystals, int tick, BlockPos pos) ModifierConstructorDescriptionEnderDragonFight
(ServerWorld world, long gatewaysSeed, NbtCompound nbt) -
Uses of ServerWorld in net.minecraft.entity.decoration
Modifier and TypeMethodDescriptionvoid
AbstractDecorationEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.void
ArmorStandEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning. -
Uses of ServerWorld in net.minecraft.entity.effect
Modifier and TypeMethodDescriptionstatic List<ServerPlayerEntity>
StatusEffectUtil.addEffectToPlayersWithinDistance
(ServerWorld world, @Nullable Entity entity, Vec3d origin, double range, StatusEffectInstance statusEffectInstance, int duration) -
Uses of ServerWorld in net.minecraft.entity.mob
Modifier and TypeMethodDescriptionvoid
WardenEntity.VibrationCallback.accept
(ServerWorld world, BlockPos pos, GameEvent event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.boolean
WardenEntity.VibrationCallback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.static void
WardenEntity.addDarknessToClosePlayers
(ServerWorld world, Vec3d pos, @Nullable Entity entity, int range) HoglinEntity.createChild
(ServerWorld world, PassiveEntity entity) SkeletonHorseEntity.createChild
(ServerWorld world, PassiveEntity entity) ZombieHorseEntity.createChild
(ServerWorld world, PassiveEntity entity) private void
ZombieVillagerEntity.finishConversion
(ServerWorld world) boolean
ZombieEntity.onKilledOther
(ServerWorld world, LivingEntity other) Called when this entity killsother
.void
CreeperEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.default void
Angerable.tickAngerLogic
(ServerWorld world, boolean angerPersistent) protected void
AbstractPiglinEntity.zombify
(ServerWorld world) private void
HoglinEntity.zombify
(ServerWorld word) protected void
PiglinEntity.zombify
(ServerWorld world) Modifier and TypeMethodDescriptionvoid
WardenEntity.updateEventHandler
(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.passive
Modifier and TypeMethodDescriptionvoid
AllayEntity.VibrationCallback.accept
(ServerWorld world, BlockPos pos, GameEvent event, Entity sourceEntity, Entity entity, float distance) Accepts a game event after delay.boolean
AllayEntity.VibrationCallback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.void
AnimalEntity.breed
(ServerWorld world, AnimalEntity other) void
AnimalEntity.breed
(ServerWorld world, AnimalEntity other, @Nullable PassiveEntity baby) void
FrogEntity.breed
(ServerWorld world, AnimalEntity other) void
SnifferEntity.breed
(ServerWorld world, AnimalEntity other) AbstractHorseEntity.createChild
(ServerWorld world, PassiveEntity entity) AxolotlEntity.createChild
(ServerWorld world, PassiveEntity entity) BeeEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) CamelEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) CatEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) ChickenEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) CowEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) DonkeyEntity.createChild
(ServerWorld world, PassiveEntity entity) FoxEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) FrogEntity.createChild
(ServerWorld world, PassiveEntity entity) GoatEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) HorseEntity.createChild
(ServerWorld world, PassiveEntity entity) LlamaEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) MooshroomEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) MuleEntity.createChild
(ServerWorld world, PassiveEntity entity) OcelotEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) PandaEntity.createChild
(ServerWorld world, PassiveEntity entity) ParrotEntity.createChild
(ServerWorld world, PassiveEntity entity) abstract @Nullable PassiveEntity
PassiveEntity.createChild
(ServerWorld world, PassiveEntity entity) PigEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) PolarBearEntity.createChild
(ServerWorld world, PassiveEntity entity) RabbitEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) SheepEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) SnifferEntity.createChild
(ServerWorld world, PassiveEntity entity) StriderEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) TurtleEntity.createChild
(ServerWorld world, PassiveEntity entity) VillagerEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) WanderingTraderEntity.createChild
(ServerWorld world, PassiveEntity entity) WolfEntity.createChild
(ServerWorld serverWorld, PassiveEntity passiveEntity) protected void
SnifferBrain.DiggingTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.FeelHappyTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.FinishDiggingTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.ScentingTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.SearchingTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.SniffingTask.finishRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) boolean
AllayEntity.JukeboxEventListener.listen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.MerchantEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.void
MooshroomEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.void
PigEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.void
TurtleEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.void
VillagerEntity.onStruckByLightning
(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.void
VillagerEntity.reinitializeBrain
(ServerWorld world) protected void
CamelBrain.CamelWalkTask.run
(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected void
CamelBrain.SitOrStandTask.run
(ServerWorld serverWorld, CamelEntity camelEntity, long long2) protected void
SnifferBrain.DiggingTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.FeelHappyTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.FinishDiggingTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.ScentingTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.SearchingTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected void
SnifferBrain.SniffingTask.run
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.DiggingTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.FeelHappyTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.FinishDiggingTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.ScentingTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.SearchingTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
SnifferBrain.SniffingTask.shouldKeepRunning
(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected boolean
CamelBrain.SitOrStandTask.shouldRun
(ServerWorld serverWorld, CamelEntity camelEntity) protected boolean
SnifferBrain.DiggingTask.shouldRun
(ServerWorld serverWorld, SnifferEntity snifferEntity) protected boolean
SnifferBrain.FinishDiggingTask.shouldRun
(ServerWorld serverWorld, SnifferEntity snifferEntity) protected boolean
SnifferBrain.ScentingTask.shouldRun
(ServerWorld serverWorld, SnifferEntity snifferEntity) protected boolean
SnifferBrain.SearchingTask.shouldRun
(ServerWorld serverWorld, SnifferEntity snifferEntity) protected boolean
SnifferBrain.SniffingTask.shouldRun
(ServerWorld serverWorld, SnifferEntity snifferEntity) void
VillagerEntity.summonGolem
(ServerWorld world, long time, int requiredCount) void
VillagerEntity.talkWithVillager
(ServerWorld world, VillagerEntity villager, long time) Modifier and TypeMethodDescriptionvoid
AllayEntity.updateEventHandler
(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.player
Modifier and TypeMethodDescriptionPlayerEntity.findRespawnPosition
(ServerWorld world, BlockPos pos, float angle, boolean forced, boolean alive) Finds the precise respawn position from aBlockPos
in a world.boolean
PlayerEntity.onKilledOther
(ServerWorld world, LivingEntity other) Called when this entity killsother
. -
Uses of ServerWorld in net.minecraft.entity.projectile.thrown
Modifier and TypeMethodDescriptionEnderPearlEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world. -
Uses of ServerWorld in net.minecraft.entity.vehicle
-
Uses of ServerWorld in net.minecraft.item
Modifier and TypeMethodDescriptionstatic void
FilledMapItem.fillExplorationMap
(ServerWorld world, ItemStack map) SpawnEggItem.spawnBaby
(PlayerEntity user, MobEntity entity, EntityType<? extends MobEntity> entityType, ServerWorld world, Vec3d pos, ItemStack stack) private void
EntityBucketItem.spawnEntity
(ServerWorld world, ItemStack stack, BlockPos pos) -
Uses of ServerWorld in net.minecraft.loot.context
Modifier and TypeFieldDescriptionprivate final ServerWorld
LootContext.Builder.world
private final ServerWorld
LootContext.world
ModifierConstructorDescriptionBuilder
(ServerWorld world) (package private)
LootContext
(Random random, float luck, ServerWorld world, LootDataLookup dataLookup, Map<LootContextParameter<?>, Object> parameters, Map<Identifier, LootContext.Dropper> drops) -
Uses of ServerWorld in net.minecraft.network
Modifier and TypeMethodDescriptionstatic <T extends PacketListener>
voidNetworkThreadUtils.forceMainThread
(Packet<T> packet, T listener, ServerWorld world) -
Uses of ServerWorld in net.minecraft.network.packet.c2s.play
Modifier and TypeMethodDescriptionPlayerInteractEntityC2SPacket.getEntity
(ServerWorld world) SpectatorTeleportC2SPacket.getTarget
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.predicate
Modifier and TypeMethodDescriptionboolean
BlockPredicate.test
(ServerWorld world, BlockPos pos) boolean
FluidPredicate.test
(ServerWorld world, BlockPos pos) boolean
LightPredicate.test
(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.predicate.entity
Modifier and TypeMethodDescriptionboolean
DamageSourcePredicate.test
(ServerWorld world, Vec3d pos, DamageSource damageSource) boolean
boolean
FishingHookPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
LightningBoltPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
LocationPredicate.test
(ServerWorld world, double x, double y, double z) boolean
PlayerPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
SlimePredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) boolean
TypeSpecificPredicate.test
(Entity entity, ServerWorld world, @Nullable Vec3d pos) -
Uses of ServerWorld in net.minecraft.server
Modifier and TypeFieldDescriptionprivate final Map<RegistryKey<World>,
ServerWorld> MinecraftServer.worlds
Modifier and TypeMethodDescriptionfinal ServerWorld
MinecraftServer.getOverworld()
MinecraftServer.getWorld
(RegistryKey<World> key) Modifier and TypeMethodDescriptionint
MinecraftServer.getSpawnRadius
(@Nullable ServerWorld world) boolean
MinecraftServer.isSpawnProtected
(ServerWorld world, BlockPos pos, PlayerEntity player) private void
MinecraftServer.sendTimeUpdatePackets
(ServerWorld world) void
PlayerManager.sendWorldInfo
(ServerPlayerEntity player, ServerWorld world) void
PlayerManager.setMainWorld
(ServerWorld world) private static void
MinecraftServer.setupSpawn
(ServerWorld world, ServerWorldProperties worldProperties, boolean bonusChest, boolean debugWorld) -
Uses of ServerWorld in net.minecraft.server.command
Modifier and TypeFieldDescriptionprivate final ServerWorld
CloneCommand.DimensionalPos.dimension
The field for thedimension
record component.private final ServerWorld
ServerCommandSource.world
private final ServerWorld
TestCommand.Listener.world
Modifier and TypeMethodDescriptionCloneCommand.DimensionalPos.dimension()
Returns the value of thedimension
record component.ServerCommandSource.getWorld()
Modifier and TypeMethodDescriptionprivate static void
TestCommand.beforeBatch
(TestFunction testFunction, ServerWorld world) private static CloneCommand.DimensionalPos
CloneCommand.createDimensionalPos
(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, ServerWorld world, String name) private static int
TeleportCommand.execute
(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, @Nullable PosArgument rotation, @Nullable TeleportCommand.LookTarget facingLocation) SetBlockCommand.Filter.filter
(BlockBox box, BlockPos pos, BlockStateArgument block, ServerWorld world) private static int
TimeCommand.getDayTime
(ServerWorld world) private static double
SpreadPlayersCommand.getMinDistance
(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int maxY, boolean respectTeams) private static boolean
ExecuteCommand.isLoaded
(ServerWorld world, BlockPos pos) (package private) static void
TestCommand.onCompletion
(ServerWorld world, TestSet tests) private static void
TestCommand.run
(ServerWorld world, BlockPos pos, @Nullable TestSet tests) private static void
TestCommand.sendMessage
(ServerWorld world, String message, Formatting formatting) private static void
SpreadPlayersCommand.spread
(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int maxY, SpreadPlayersCommand.Pile[] piles, boolean respectTeams) private static void
TeleportCommand.teleport
(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PositionFlag> movementFlags, float yaw, float pitch, @Nullable TeleportCommand.LookTarget facingLocation) private static OptionalInt
ExecuteCommand.testBlocksCondition
(ServerWorld world, BlockPos start, BlockPos end, BlockPos destination, boolean masked) private static void
PlaceCommand.throwOnUnloadedPos
(ServerWorld world, ChunkPos pos1, ChunkPos pos2) ServerCommandSource.withWorld
(ServerWorld world) Modifier and TypeMethodDescriptionprivate static com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource,
?> CloneCommand.createDestinationArgs
(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> sourceWorldGetter, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> targetWorldGetter) private static com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource,
?> CloneCommand.createSourceArgs
(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> worldGetter) ModifierConstructorDescription(package private)
DimensionalPos
(ServerWorld serverWorld, BlockPos blockPos) Listener
(ServerWorld world, TestSet tests) ServerCommandSource
(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity) protected
ServerCommandSource
(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity, boolean silent, @Nullable com.mojang.brigadier.ResultConsumer<ServerCommandSource> consumer, EntityAnchorArgumentType.EntityAnchor entityAnchor, SignedCommandArguments signedArguments, FutureQueue messageChainTaskQueue, IntConsumer returnValueConsumer) -
Uses of ServerWorld in net.minecraft.server.dedicated
Modifier and TypeMethodDescriptionboolean
MinecraftDedicatedServer.isSpawnProtected
(ServerWorld world, BlockPos pos, PlayerEntity player) -
Uses of ServerWorld in net.minecraft.server.network
Modifier and TypeFieldDescriptionprivate final ServerWorld
EntityTrackerEntry.world
protected ServerWorld
ServerPlayerInteractionManager.world
Modifier and TypeMethodDescriptionstatic void
DebugInfoSender.addGameTestMarker
(ServerWorld world, BlockPos pos, String message, int color, int duration) static void
DebugInfoSender.clearGameTestMarkers
(ServerWorld world) private void
ServerPlayerEntity.createEndSpawnPlatform
(ServerWorld world, BlockPos centerPos) SpawnLocating.findOverworldSpawn
(ServerWorld world, int x, int z) SpawnLocating.findServerSpawnPoint
(ServerWorld world, ChunkPos chunkPos) private static String
DebugInfoSender.format
(ServerWorld world, @Nullable Object object) protected Optional<BlockLocating.Rectangle>
ServerPlayerEntity.getPortalRect
(ServerWorld destWorld, BlockPos destPos, boolean destIsNether, WorldBorder worldBorder) Returns the portal rect atdestPos
.protected @Nullable TeleportTarget
ServerPlayerEntity.getTeleportTarget
(ServerWorld destination) Returns aTeleportTarget
for the entity based on its current and destination worlds, plus any nether portals that may be present.private void
ServerPlayerEntity.moveToSpawn
(ServerWorld world) ServerPlayerEntity.moveToWorld
(ServerWorld destination) Moves this entity to another world.static void
DebugInfoSender.sendChunkWatchingChange
(ServerWorld world, ChunkPos pos) private static void
DebugInfoSender.sendPoi
(ServerWorld world, BlockPos pos) static void
DebugInfoSender.sendPoiAddition
(ServerWorld world, BlockPos pos) static void
DebugInfoSender.sendPointOfInterest
(ServerWorld world, BlockPos pos) static void
DebugInfoSender.sendPoiRemoval
(ServerWorld world, BlockPos pos) static void
DebugInfoSender.sendRaids
(ServerWorld server, Collection<Raid> raids) private static void
DebugInfoSender.sendToAll
(ServerWorld world, PacketByteBuf buf, Identifier channel) void
ServerPlayerEntity.setServerWorld
(ServerWorld world) void
ServerPlayerInteractionManager.setWorld
(ServerWorld world) void
ServerPlayerEntity.teleport
(ServerWorld targetWorld, double x, double y, double z, float yaw, float pitch) boolean
ServerPlayerEntity.teleport
(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch) Teleports the entity to the given position.private void
ServerPlayerEntity.worldChanged
(ServerWorld origin) ModifierConstructorDescriptionEntityTrackerEntry
(ServerWorld world, Entity entity, int tickInterval, boolean alwaysUpdateVelocity, Consumer<Packet<?>> receiver) ServerPlayerEntity
(MinecraftServer server, ServerWorld world, com.mojang.authlib.GameProfile profile) -
Uses of ServerWorld in net.minecraft.server.world
Modifier and TypeFieldDescription(package private) final ServerWorld
ServerChunkManager.world
(package private) final ServerWorld
ThreadedAnvilChunkStorage.world
Modifier and TypeMethodDescriptionprivate static void
ThreadedAnvilChunkStorage.addEntitiesFromNbt
(ServerWorld world, List<NbtCompound> nbt) static void
ServerWorld.createEndSpawnPlatform
(ServerWorld world) ModifierConstructorDescriptionServerChunkManager
(ServerWorld world, LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, WorldGenerationProgressListener worldGenerationProgressListener, ChunkStatusChangeListener chunkStatusChangeListener, Supplier<PersistentStateManager> persistentStateManagerFactory) ThreadedAnvilChunkStorage
(ServerWorld world, LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, ThreadExecutor<Runnable> mainThreadExecutor, ChunkProvider chunkProvider, ChunkGenerator chunkGenerator, WorldGenerationProgressListener worldGenerationProgressListener, ChunkStatusChangeListener chunkStatusChangeListener, Supplier<PersistentStateManager> persistentStateManagerFactory, int viewDistance, boolean dsync) -
Uses of ServerWorld in net.minecraft.structure
Modifier and TypeMethodDescriptionstatic StructureContext
StructureContext.from
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.structure.pool
Modifier and TypeMethodDescriptionstatic boolean
StructurePoolBasedGenerator.generate
(ServerWorld world, RegistryEntry<StructurePool> structurePool, Identifier id, int size, BlockPos pos, boolean keepJigsaws) -
Uses of ServerWorld in net.minecraft.test
Modifier and TypeFieldDescriptionprivate final ServerWorld
GameTestState.world
(package private) final ServerWorld
TestRunner.world
Modifier and TypeFieldDescriptionprivate static final Map<String,
Consumer<ServerWorld>> TestFunctions.AFTER_BATCH_CONSUMERS
private final @Nullable Consumer<ServerWorld>
GameTestBatch.afterBatchConsumer
private static final Map<String,
Consumer<ServerWorld>> TestFunctions.BEFORE_BATCH_CONSUMERS
private final @Nullable Consumer<ServerWorld>
GameTestBatch.beforeBatchConsumer
Modifier and TypeMethodDescriptionstatic @Nullable Consumer<ServerWorld>
TestFunctions.getAfterBatchConsumer
(String batchId) static @Nullable Consumer<ServerWorld>
TestFunctions.getBeforeBatchConsumer
(String batchId) Modifier and TypeMethodDescriptionprivate static void
StructureTestListener.addGameTestMarker
(ServerWorld world, BlockPos pos, String message) static void
StructureTestUtil.clearArea
(BlockBox area, int altitude, ServerWorld world) static void
TestUtil.clearDebugMarkers
(ServerWorld world) static void
TestUtil.clearTests
(ServerWorld world, BlockPos pos, TestManager testManager, int radius) private static StructureTemplate
StructureTestUtil.createStructureTemplate
(String templateId, ServerWorld world) static StructureBlockBlockEntity
StructureTestUtil.createStructureTemplate
(String templateName, BlockPos pos, BlockRotation rotation, int int2, ServerWorld world, boolean bool) static void
StructureTestUtil.createTestArea
(String testName, BlockPos pos, Vec3i relativePos, BlockRotation rotation, ServerWorld world) StructureTestUtil.findContainingStructureBlock
(BlockPos pos, int radius, ServerWorld world) StructureTestUtil.findNearestStructureBlock
(BlockPos pos, int radius, ServerWorld world) static Collection<BlockPos>
StructureTestUtil.findStructureBlocks
(BlockPos pos, int radius, ServerWorld world) void
GameTestBatch.finishBatch
(ServerWorld world) private static void
StructureTestUtil.forceLoadNearbyChunks
(BlockPos pos, ServerWorld world) private static boolean
StructureTestUtil.isInStructureBounds
(BlockPos structureBlockPos, BlockPos pos, ServerWorld world) static void
StructureTestUtil.placeStartButton
(BlockPos pos, BlockPos relativePos, BlockRotation rotation, ServerWorld world) private static StructureBlockBlockEntity
StructureTestUtil.placeStructureTemplate
(String name, BlockPos pos, BlockRotation rotation, ServerWorld world, boolean bool) private static void
StructureTestUtil.resetBlock
(int altitude, BlockPos pos, ServerWorld world) private void
TestServer.runTestBatches
(ServerWorld world) static Collection<GameTestState>
TestUtil.runTestBatches
(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) static Collection<GameTestState>
TestUtil.runTestFunctions
(Collection<TestFunction> testFunctions, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) protected static void
StructureTestListener.sendMessageToAllPlayers
(ServerWorld world, Formatting formatting, String message) void
GameTestBatch.startBatch
(ServerWorld world) Modifier and TypeMethodDescriptionprivate static <T extends Annotation>
voidTestFunctions.registerBatchConsumers
(Method method, Class<T> clazz, Function<T, String> batchIdFunction, Map<String, Consumer<ServerWorld>> batchConsumerMap) ModifierConstructorDescriptionGameTestState
(TestFunction testFunction, BlockRotation rotation, ServerWorld world) TestRunner
(Collection<GameTestBatch> batches, BlockPos pos, BlockRotation rotation, ServerWorld world, TestManager testManager, int sizeZ) ModifierConstructorDescriptionGameTestBatch
(String id, Collection<TestFunction> testFunctions, @Nullable Consumer<ServerWorld> beforeBatchConsumer, @Nullable Consumer<ServerWorld> afterBatchConsumer) -
Uses of ServerWorld in net.minecraft.util.math
-
Uses of ServerWorld in net.minecraft.village
Modifier and TypeMethodDescriptionZombieSiegeManager.getSpawnVector
(ServerWorld world, BlockPos pos) private boolean
ZombieSiegeManager.spawn
(ServerWorld world) int
ZombieSiegeManager.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private void
ZombieSiegeManager.trySpawnZombie
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.village.raid
Modifier and TypeFieldDescriptionprivate final ServerWorld
Raid.world
private final ServerWorld
RaidManager.world
Modifier and TypeMethodDescriptionstatic RaidManager
RaidManager.fromNbt
(ServerWorld world, NbtCompound nbt) private Raid
RaidManager.getOrCreateRaid
(ServerWorld world, BlockPos pos) ModifierConstructorDescriptionRaid
(int id, ServerWorld world, BlockPos pos) Raid
(ServerWorld world, NbtCompound nbt) RaidManager
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.world
Modifier and TypeFieldDescriptionprivate final ServerWorld
ChunkRegion.world
private final ServerWorld
PortalForcer.world
Modifier and TypeMethodDescriptionabstract ServerWorld
CommandBlockExecutor.getWorld()
ChunkRegion.toServerWorld()
Deprecated.ServerWorldAccess.toServerWorld()
Modifier and TypeMethodDescriptionprivate static boolean
SpawnHelper.canSpawn
(ServerWorld world, SpawnGroup group, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnSettings.SpawnEntry spawnEntry, BlockPos.Mutable pos, double squaredDistance) private static boolean
SpawnHelper.containsSpawnEntry
(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry, BlockPos pos) SpawnHelper.createMob
(ServerWorld world, EntityType<?> type) static ProtoChunk
ChunkSerializer.deserialize
(ServerWorld world, PointOfInterestStorage poiStorage, ChunkPos chunkPos, NbtCompound nbt) private static WorldChunk.EntityLoader
ChunkSerializer.getEntityLoadingCallback
(ServerWorld world, NbtCompound nbt) private static Pool<SpawnSettings.SpawnEntry>
SpawnHelper.getSpawnEntries
(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos, @Nullable RegistryEntry<Biome> biomeEntry) private static boolean
SpawnHelper.isAcceptableSpawnPosition
(ServerWorld world, Chunk chunk, BlockPos.Mutable pos, double squaredDistance) private static boolean
SpawnHelper.isValidSpawn
(ServerWorld world, MobEntity entity, double squaredDistance) private static Optional<SpawnSettings.SpawnEntry>
SpawnHelper.pickRandomSpawnEntry
(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, Random random, BlockPos pos) static NbtCompound
ChunkSerializer.serialize
(ServerWorld world, Chunk chunk) private static void
ChunkSerializer.serializeTicks
(ServerWorld world, NbtCompound nbt, Chunk.TickSchedulers tickSchedulers) void
MobSpawnerLogic.serverTick
(ServerWorld world, BlockPos pos) static boolean
SpawnHelper.shouldUseNetherFortressSpawns
(BlockPos pos, ServerWorld world, SpawnGroup spawnGroup, StructureAccessor structureAccessor) static void
SpawnHelper.spawn
(ServerWorld world, WorldChunk chunk, SpawnHelper.Info info, boolean spawnAnimals, boolean spawnMonsters, boolean rareSpawn) int
WanderingTraderManager.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.static void
SpawnHelper.spawnEntitiesInChunk
(SpawnGroup group, ServerWorld world, BlockPos pos) static void
SpawnHelper.spawnEntitiesInChunk
(SpawnGroup group, ServerWorld world, Chunk chunk, BlockPos pos, SpawnHelper.Checker checker, SpawnHelper.Runner runner) static void
SpawnHelper.spawnEntitiesInChunk
(SpawnGroup group, ServerWorld world, WorldChunk chunk, SpawnHelper.Checker checker, SpawnHelper.Runner runner) private void
WanderingTraderManager.spawnLlama
(ServerWorld world, WanderingTraderEntity wanderingTrader, int range) private boolean
WanderingTraderManager.trySpawn
(ServerWorld world) ModifierConstructorDescriptionChunkRegion
(ServerWorld world, List<Chunk> chunks, ChunkStatus status, int placementRadius) PortalForcer
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.world.chunk
Modifier and TypeMethodDescriptionvoid
WorldChunk.addChunkTickSchedulers
(ServerWorld world) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,
ChunkHolder.Unloaded>> ChunkStatus.GenerationTask.doWork
(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureTemplateManager structureTemplateManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, Chunk chunk) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,
ChunkHolder.Unloaded>> ChunkStatus.LoadTask.doWork
(ChunkStatus targetStatus, ServerWorld world, StructureTemplateManager structureTemplateManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) default CompletableFuture<com.mojang.datafixers.util.Either<Chunk,
ChunkHolder.Unloaded>> ChunkStatus.SimpleGenerationTask.doWork
(ChunkStatus targetStatus, Executor executor, ServerWorld world, ChunkGenerator generator, StructureTemplateManager structureTemplateManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks, Chunk chunk) void
ChunkStatus.SimpleGenerationTask.doWork
(ChunkStatus targetStatus, ServerWorld world, ChunkGenerator chunkGenerator, List<Chunk> chunks, Chunk chunk) void
WorldChunk.removeChunkTickSchedulers
(ServerWorld world) private <T extends BlockEntity>
voidWorldChunk.removeGameEventListener
(T blockEntity, ServerWorld world) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,
ChunkHolder.Unloaded>> ChunkStatus.runGenerationTask
(Executor executor, ServerWorld world, ChunkGenerator generator, StructureTemplateManager structureTemplateManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, List<Chunk> chunks) CompletableFuture<com.mojang.datafixers.util.Either<Chunk,
ChunkHolder.Unloaded>> ChunkStatus.runLoadTask
(ServerWorld world, StructureTemplateManager structureTemplateManager, ServerLightingProvider lightingProvider, Function<Chunk, CompletableFuture<com.mojang.datafixers.util.Either<Chunk, ChunkHolder.Unloaded>>> fullChunkConverter, Chunk chunk) private <T extends BlockEntity>
voidWorldChunk.updateGameEventListener
(T blockEntity, ServerWorld world) ModifierConstructorDescriptionWorldChunk
(ServerWorld world, ProtoChunk protoChunk, @Nullable WorldChunk.EntityLoader entityLoader) -
Uses of ServerWorld in net.minecraft.world.dimension
Modifier and TypeMethodDescriptionprivate static Vec3d
NetherPortal.findOpenPosition
(Vec3d fallback, ServerWorld world, Entity entity, EntityDimensions dimensions) static TeleportTarget
NetherPortal.getNetherTeleportTarget
(ServerWorld destination, BlockLocating.Rectangle portalRect, Direction.Axis portalAxis, Vec3d offset, Entity entity, Vec3d velocity, float yaw, float pitch) Determines aTeleportTarget
based on a specific portal. -
Uses of ServerWorld in net.minecraft.world.event
Modifier and TypeMethodDescriptionvoid
Vibrations.Callback.accept
(ServerWorld world, BlockPos pos, GameEvent event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.private static boolean
Vibrations.Ticker.accept
(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback, Vibration vibration) boolean
Vibrations.Callback.accepts
(ServerWorld world, BlockPos pos, GameEvent event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.void
Vibrations.VibrationListener.forceListen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) boolean
Vibrations.VibrationListener.listen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.private void
Vibrations.VibrationListener.listen
(ServerWorld world, Vibrations.ListenerData listenerData, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos, Vec3d listenerPos) private static void
Vibrations.Ticker.spawnVibrationParticle
(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback) private static void
Vibrations.Ticker.tryListen
(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback) -
Uses of ServerWorld in net.minecraft.world.event.listener
Modifier and TypeFieldDescriptionprivate final ServerWorld
GameEventDispatchManager.world
private final ServerWorld
SimpleGameEventDispatcher.world
Modifier and TypeMethodDescriptionSimpleGameEventDispatcher.dispatchTo
(ServerWorld world, Vec3d listenerPos, GameEventListener listener) Vibration.getEntity
(ServerWorld world) Vibration.getOwner
(ServerWorld world) boolean
GameEventListener.listen
(ServerWorld world, GameEvent event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.void
EntityGameEventHandler.onEntityRemoval
(ServerWorld world) void
EntityGameEventHandler.onEntitySetPos
(ServerWorld world) void
EntityGameEventHandler.onEntitySetPosCallback
(ServerWorld world) ModifierConstructorDescriptionSimpleGameEventDispatcher
(ServerWorld world, int ySectionCoord, SimpleGameEventDispatcher.DisposalCallback disposalCallback) -
Uses of ServerWorld in net.minecraft.world.gen.chunk
Modifier and TypeMethodDescriptionprivate @Nullable com.mojang.datafixers.util.Pair<BlockPos,
RegistryEntry<Structure>> ChunkGenerator.locateConcentricRingsStructure
(Set<RegistryEntry<Structure>> structures, ServerWorld world, StructureAccessor structureAccessor, BlockPos center, boolean skipReferencedStructures, ConcentricRingsStructurePlacement placement) @Nullable com.mojang.datafixers.util.Pair<BlockPos,
RegistryEntry<Structure>> ChunkGenerator.locateStructure
(ServerWorld world, RegistryEntryList<Structure> structures, BlockPos center, int radius, boolean skipReferencedStructures) Tries to find the closest structure of a given type near a given block. -
Uses of ServerWorld in net.minecraft.world.gen.feature.util
Modifier and TypeFieldDescriptionprivate static final LoadingCache<ServerWorld,
FeatureDebugLogger.Features> FeatureDebugLogger.FEATURES
Modifier and TypeMethodDescriptionstatic void
FeatureDebugLogger.incrementFeatureCount
(ServerWorld world, ConfiguredFeature<?, ?> configuredFeature, Optional<PlacedFeature> placedFeature) static void
FeatureDebugLogger.incrementTotalChunksCount
(ServerWorld world) -
Uses of ServerWorld in net.minecraft.world.spawner
Modifier and TypeMethodDescriptionint
CatSpawner.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private int
CatSpawner.spawn
(BlockPos pos, ServerWorld world) Spawns a cat.int
PatrolSpawner.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.int
PhantomSpawner.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.int
Spawner.spawn
(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private int
CatSpawner.spawnInHouse
(ServerWorld world, BlockPos pos) Tries to spawn cats in villages.private int
CatSpawner.spawnInSwampHut
(ServerWorld world, BlockPos pos) Tries to spawn cats in swamp huts.private boolean
PatrolSpawner.spawnPillager
(ServerWorld world, BlockPos pos, Random random, boolean captain) -
Uses of ServerWorld in net.minecraft.world.storage
ModifierConstructorDescriptionEntityChunkDataAccess
(ServerWorld world, Path path, com.mojang.datafixers.DataFixer dataFixer, boolean dsync, Executor executor)
AbstractBlock.AbstractBlockState.onStacksDropped(net.minecraft.server.world.ServerWorld, net.minecraft.util.math.BlockPos, net.minecraft.item.ItemStack, boolean)
instead.