Uses of Class
net.minecraft.sound.MusicSound
Packages that use MusicSound
Package
Description
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Uses of MusicSound in net.minecraft.client
Methods in net.minecraft.client that return MusicSound -
Uses of MusicSound in net.minecraft.client.gui.screen
Methods in net.minecraft.client.gui.screen that return MusicSound -
Uses of MusicSound in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as MusicSoundModifier and TypeFieldDescriptionstatic final MusicSoundMusicType.CREATIVEstatic final MusicSoundMusicType.CREDITSstatic final MusicSoundMusicType.DRAGONstatic final MusicSoundMusicType.ENDstatic final MusicSoundMusicType.GAMEstatic final MusicSoundMusicType.MENUstatic final MusicSoundMusicType.UNDERWATERMethods in net.minecraft.client.sound that return MusicSoundModifier and TypeMethodDescriptionstatic MusicSoundMusicType.createIngameMusic(RegistryEntry<SoundEvent> sound) Methods in net.minecraft.client.sound with parameters of type MusicSoundModifier and TypeMethodDescriptionbooleanMusicTracker.isPlayingType(MusicSound type) voidMusicTracker.play(MusicSound type) voidMusicTracker.stop(MusicSound type) -
Uses of MusicSound in net.minecraft.sound
Fields in net.minecraft.sound with type parameters of type MusicSoundModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<MusicSound>MusicSound.CODEC -
Uses of MusicSound in net.minecraft.world.biome
Fields in net.minecraft.world.biome declared as MusicSoundModifier and TypeFieldDescriptionprivate static final @Nullable MusicSoundOverworldBiomeCreator.DEFAULT_MUSICFields in net.minecraft.world.biome with type parameters of type MusicSoundModifier and TypeFieldDescriptionprivate final Optional<MusicSound>BiomeEffects.musicprivate Optional<MusicSound>BiomeEffects.Builder.musicSoundMethods in net.minecraft.world.biome that return types with arguments of type MusicSoundMethods in net.minecraft.world.biome with parameters of type MusicSoundModifier and TypeMethodDescriptionprivate static BiomeOverworldBiomeCreator.createBiome(boolean precipitation, float temperature, float downfall, int waterColor, int waterFogColor, @Nullable Integer grassColor, @Nullable Integer foliageColor, SpawnSettings.Builder spawnSettings, GenerationSettings.LookupBackedBuilder generationSettings, @Nullable MusicSound music) private static BiomeOverworldBiomeCreator.createBiome(boolean precipitation, float temperature, float downfall, SpawnSettings.Builder spawnSettings, GenerationSettings.LookupBackedBuilder generationSettings, @Nullable MusicSound music) private static BiomeOverworldBiomeCreator.createJungleFeatures(RegistryEntryLookup<PlacedFeature> featureLookup, RegistryEntryLookup<ConfiguredCarver<?>> carverLookup, float depth, boolean bamboo, boolean sparse, boolean unmodified, SpawnSettings.Builder spawnSettings, MusicSound music) BiomeEffects.Builder.music(@Nullable MusicSound music)