Uses of Class
net.minecraft.util.math.ChunkPos
Packages that use ChunkPos
Package
Description
The base package for all Minecraft classes.
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Uses of ChunkPos in net.minecraft
Methods in net.minecraft with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic booleanSharedConstants.isOutsideGenerationArea(ChunkPos pos) -
Uses of ChunkPos in net.minecraft.client.gui
Fields in net.minecraft.client.gui declared as ChunkPosMethods in net.minecraft.client.gui with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidWorldGenerationProgressTracker.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status) void -
Uses of ChunkPos in net.minecraft.client.gui.hud
Fields in net.minecraft.client.gui.hud declared as ChunkPos -
Uses of ChunkPos in net.minecraft.client.render.debug
Fields in net.minecraft.client.render.debug with type parameters of type ChunkPosModifier and TypeFieldDescriptionChunkLoadingDebugRenderer.ChunkLoadingStatus.clientStates(package private) final CompletableFuture<Map<ChunkPos,String>> ChunkLoadingDebugRenderer.ChunkLoadingStatus.serverStates -
Uses of ChunkPos in net.minecraft.client.world
Methods in net.minecraft.client.world with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidClientWorld.resetChunkColor(ChunkPos chunkPos) voidClientEntityManager.startTicking(ChunkPos pos) voidClientEntityManager.stopTicking(ChunkPos pos) -
Uses of ChunkPos in net.minecraft.entity
Fields in net.minecraft.entity declared as ChunkPosMethods in net.minecraft.entity that return ChunkPos -
Uses of ChunkPos in net.minecraft.network
Methods in net.minecraft.network that return ChunkPosModifier and TypeMethodDescriptionPacketByteBuf.readChunkPos()Reads a chunk position from this buf.Methods in net.minecraft.network with parameters of type ChunkPosModifier and TypeMethodDescriptionPacketByteBuf.writeChunkPos(ChunkPos pos) Writes a chunk position to this buf. -
Uses of ChunkPos in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkBiomeDataS2CPacket.Serialized.posThe field for theposrecord component.Methods in net.minecraft.network.packet.s2c.play that return ChunkPosModifier and TypeMethodDescriptionChunkBiomeDataS2CPacket.Serialized.pos()Returns the value of theposrecord component.Methods in net.minecraft.network.packet.s2c.play with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate voidLightData.putChunk(ChunkPos pos, LightingProvider lightProvider, LightType type, int y, BitSet initialized, BitSet uninitialized, List<byte[]> nibbles) Constructors in net.minecraft.network.packet.s2c.play with parameters of type ChunkPosModifierConstructorDescriptionLightData(ChunkPos pos, LightingProvider lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits) LightUpdateS2CPacket(ChunkPos chunkPos, LightingProvider lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits) Serialized(ChunkPos chunkPos, byte[] byte2) -
Uses of ChunkPos in net.minecraft.server
Methods in net.minecraft.server with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidQueueingWorldGenerationProgressListener.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status) voidWorldGenerationProgressListener.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status) voidWorldGenerationProgressLogger.setChunkStatus(ChunkPos pos, @Nullable ChunkStatus status) voidvoidvoid -
Uses of ChunkPos in net.minecraft.server.command
Methods in net.minecraft.server.command with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static voidPlaceCommand.throwOnUnloadedPos(ServerWorld world, ChunkPos pos1, ChunkPos pos2) -
Uses of ChunkPos in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type ChunkPosModifier and TypeMethodDescriptionSpawnLocating.findServerSpawnPoint(ServerWorld world, ChunkPos chunkPos) voidServerPlayerEntity.sendChunkPacket(ChunkPos chunkPos, Packet<?> chunkDataPacket) static voidDebugInfoSender.sendChunkWatchingChange(ServerWorld world, ChunkPos pos) voidServerPlayerEntity.sendUnloadChunkPacket(ChunkPos chunkPos) -
Uses of ChunkPos in net.minecraft.server.world
Fields in net.minecraft.server.world declared as ChunkPosFields in net.minecraft.server.world with type parameters of type ChunkPosModifier and TypeFieldDescriptionstatic final ChunkTicketType<ChunkPos>ChunkTicketType.FORCEDUsed to force load chunks.static final ChunkTicketType<ChunkPos>ChunkTicketType.LIGHTstatic final ChunkTicketType<ChunkPos>ChunkTicketType.PLAYERstatic final ChunkTicketType<ChunkPos>ChunkTicketType.UNKNOWNRepresents a type of ticket that has an unknown cause for loading chunks.Methods in net.minecraft.server.world that return ChunkPosMethods in net.minecraft.server.world with parameters of type ChunkPosModifier and TypeMethodDescription<T> voidChunkTicketManager.addTicket(ChunkTicketType<T> type, ChunkPos pos, int radius, T argument) <T> voidServerChunkManager.addTicket(ChunkTicketType<T> ticketType, ChunkPos pos, int radius, T argument) Adds a chunk ticket to the ticket manager.<T> voidChunkTicketManager.addTicketWithLevel(ChunkTicketType<T> type, ChunkPos pos, int level, T argument) private booleanThreadedAnvilChunkStorage.canTickChunk(ServerPlayerEntity player, ChunkPos pos) Returns whether theplayercan tick the chunk atpos.ServerChunkManager.getChunkLoadingDebugInfo(ChunkPos pos) ThreadedAnvilChunkStorage.getChunkLoadingDebugInfo(ChunkPos chunkPos) ChunkHolder.PlayersWatchingChunkProvider.getPlayersWatchingChunk(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) ThreadedAnvilChunkStorage.getPlayersWatchingChunk(ChunkPos pos) ThreadedAnvilChunkStorage.getPlayersWatchingChunk(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) private ChunkThreadedAnvilChunkStorage.getProtoChunk(ChunkPos chunkPos) private static doubleThreadedAnvilChunkStorage.getSquaredDistance(ChunkPos pos, Entity entity) private CompletableFuture<Optional<NbtCompound>>ThreadedAnvilChunkStorage.getUpdatedChunkNbt(ChunkPos chunkPos) private booleanThreadedAnvilChunkStorage.isLevelChunk(ChunkPos pos) private CompletableFuture<com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded>> private byteThreadedAnvilChunkStorage.mark(ChunkPos pos, ChunkStatus.ChunkType type) private voidThreadedAnvilChunkStorage.markAsProtoChunk(ChunkPos pos) (package private) voidThreadedAnvilChunkStorage.onChunkStatusChange(ChunkPos chunkPos, ChunkHolder.LevelType levelType) voidServerLightingProvider.propagateLight(ChunkPos chunkPos) private com.mojang.datafixers.util.Either<Chunk,ChunkHolder.Unloaded> ThreadedAnvilChunkStorage.recoverFromException(Throwable throwable, ChunkPos chunkPos) protected voidThreadedAnvilChunkStorage.releaseLightTicket(ChunkPos pos) <T> voidChunkTicketManager.removeTicket(ChunkTicketType<T> type, ChunkPos pos, int radius, T argument) <T> voidServerChunkManager.removeTicket(ChunkTicketType<T> ticketType, ChunkPos pos, int radius, T argument) Removes a chunk ticket from the ticket manager.<T> voidChunkTicketManager.removeTicketWithLevel(ChunkTicketType<T> type, ChunkPos pos, int level, T argument) protected voidThreadedAnvilChunkStorage.sendWatchPackets(ServerPlayerEntity player, ChunkPos pos, MutableObject<ChunkDataS2CPacket> packet, boolean oldWithinViewDistance, boolean newWithinViewDistance) protected voidChunkTicketManager.setChunkForced(ChunkPos pos, boolean forced) voidServerChunkManager.setChunkForced(ChunkPos pos, boolean forced) voidServerLightingProvider.setColumnEnabled(ChunkPos pos, boolean retainData) voidServerLightingProvider.setRetainData(ChunkPos pos, boolean retainData) booleanServerEntityManager.shouldTick(ChunkPos pos) booleanServerWorld.shouldTick(ChunkPos pos) (package private) booleanThreadedAnvilChunkStorage.shouldTick(ChunkPos pos) protected voidServerLightingProvider.updateChunkStatus(ChunkPos pos) voidChunkHolder.LevelUpdateListener.updateLevel(ChunkPos pos, IntSupplier levelGetter, int targetLevel, IntConsumer levelSetter) voidChunkTaskPrioritySystem.updateLevel(ChunkPos pos, IntSupplier levelGetter, int targetLevel, IntConsumer levelSetter) protected voidLevelPrioritizedQueue.updateLevel(int fromLevel, ChunkPos pos, int toLevel) voidServerEntityManager.updateTrackingStatus(ChunkPos chunkPos, ChunkHolder.LevelType levelType) Updates the tracking status of tracking sections in a chunk atchunkPosgiven thelevelType.voidServerEntityManager.updateTrackingStatus(ChunkPos chunkPos, EntityTrackingStatus trackingStatus) Updates thetrackingStatusof tracking sections in a chunk atchunkPos.Constructors in net.minecraft.server.world with parameters of type ChunkPosModifierConstructorDescriptionChunkHolder(ChunkPos pos, int level, HeightLimitView world, LightingProvider lightingProvider, ChunkHolder.LevelUpdateListener levelUpdateListener, ChunkHolder.PlayersWatchingChunkProvider playersWatchingChunkProvider) -
Uses of ChunkPos in net.minecraft.structure
Fields in net.minecraft.structure declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosStructureGeneratorFactory.Context.chunkPosThe field for thechunkPosrecord component.private final ChunkPosStructurePiecesGenerator.Context.chunkPosThe field for thechunkPosrecord component.private final ChunkPosStructureStart.posMethods in net.minecraft.structure that return ChunkPosModifier and TypeMethodDescriptionStructureGeneratorFactory.Context.chunkPos()Returns the value of thechunkPosrecord component.StructurePiecesGenerator.Context.chunkPos()Returns the value of thechunkPosrecord component.StructureStart.getPos()Methods in net.minecraft.structure with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidPostPlacementProcessor.afterPlace(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos pos, StructurePiecesList children) voidBuriedTreasureGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidDesertTempleGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidIglooGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidJungleTempleGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidMineshaftGenerator.MineshaftCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidMineshaftGenerator.MineshaftCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidMineshaftGenerator.MineshaftRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidMineshaftGenerator.MineshaftStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.Bridge.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.BridgeCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.BridgeEnd.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.BridgePlatform.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.BridgeSmallCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.BridgeStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorBalcony.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorExit.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorLeftTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorNetherWartsRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorRightTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.CorridorStairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFortressGenerator.SmallCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidNetherFossilGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.Base.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.CoreRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.DoubleXRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.DoubleXYRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.DoubleYRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.DoubleYZRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.DoubleZRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.Entry.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.Penthouse.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.SimpleRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.SimpleRoomTop.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanMonumentGenerator.WingRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidOceanRuinGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidPoolStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidRuinedPortalStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidShipwreckGenerator.Piece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidSimpleStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.ChestCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.Corridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.FiveWayCrossing.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.LeftTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.Library.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.PortalRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.PrisonHall.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.RightTurn.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.SmallCorridor.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.SpiralStaircase.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.SquareRoom.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidStrongholdGenerator.Stairs.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) abstract voidStructurePiece.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) voidSwampHutGenerator.generate(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos, BlockPos pivot) booleanStructurePiece.intersectsChunk(ChunkPos pos, int offset) voidStructureStart.place(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox chunkBox, ChunkPos chunkPos) StructureStart.toNbt(StructureContext context, ChunkPos chunkPos) Constructors in net.minecraft.structure with parameters of type ChunkPosModifierConstructorDescriptionContext(ChunkGenerator chunkGenerator, BiomeSource biomeSource, NoiseConfig noiseConfig, long long2, ChunkPos chunkPos, C c, HeightLimitView heightLimitView, Predicate<RegistryEntry<Biome>> predicate, StructureTemplateManager structureTemplateManager, DynamicRegistryManager dynamicRegistryManager) Context(C c, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, ChunkPos chunkPos, HeightLimitView heightLimitView, ChunkRandom chunkRandom, long long2) StructureStart(Structure structure, ChunkPos pos, int references, StructurePiecesList children) -
Uses of ChunkPos in net.minecraft.util.math
Fields in net.minecraft.util.math declared as ChunkPosModifier and TypeFieldDescriptionstatic final ChunkPosChunkPos.ORIGINThe origin of the chunk position,0, 0.Methods in net.minecraft.util.math that return ChunkPosModifier and TypeMethodDescriptionstatic ChunkPosChunkPos.fromRegion(int x, int z) static ChunkPosChunkPos.fromRegionCenter(int x, int z) ChunkSectionPos.toChunkPos()ColumnPos.toChunkPos()Methods in net.minecraft.util.math that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionMethods in net.minecraft.util.math with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic ChunkSectionPosCreates a chunk section position from a chunk position and the y-coordinate of the vertical section.intChunkPos.getChebyshevDistance(ChunkPos pos) static Stream<ChunkSectionPos> -
Uses of ChunkPos in net.minecraft.util.profiling.jfr
Methods in net.minecraft.util.profiling.jfr with parameters of type ChunkPosModifier and TypeMethodDescriptionFlightProfiler.NoopProfiler.startChunkGenerationProfiling(ChunkPos chunkPos, RegistryKey<World> world, String targetStatus) FlightProfiler.startChunkGenerationProfiling(ChunkPos chunkPos, RegistryKey<World> world, String targetStatus) JfrProfiler.startChunkGenerationProfiling(ChunkPos chunkPos, RegistryKey<World> world, String targetStatus) -
Uses of ChunkPos in net.minecraft.util.profiling.jfr.event
Constructors in net.minecraft.util.profiling.jfr.event with parameters of type ChunkPosModifierConstructorDescriptionChunkGenerationEvent(ChunkPos chunkPos, RegistryKey<World> world, String targetStatus) -
Uses of ChunkPos in net.minecraft.util.profiling.jfr.sample
Fields in net.minecraft.util.profiling.jfr.sample declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkGenerationSample.chunkPosThe field for thechunkPosrecord component.Methods in net.minecraft.util.profiling.jfr.sample that return ChunkPosModifier and TypeMethodDescriptionChunkGenerationSample.chunkPos()Returns the value of thechunkPosrecord component.Constructors in net.minecraft.util.profiling.jfr.sample with parameters of type ChunkPosModifierConstructorDescriptionChunkGenerationSample(Duration duration, ChunkPos chunkPos, ColumnPos columnPos, ChunkStatus chunkStatus, String string) -
Uses of ChunkPos in net.minecraft.world
Fields in net.minecraft.world declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkRegion.lowerCornerprivate final ChunkPosChunkRegion.upperCornerMethods in net.minecraft.world that return ChunkPosMethods in net.minecraft.world with parameters of type ChunkPosModifier and TypeMethodDescription<T> voidSimulationDistanceLevelPropagator.add(ChunkTicketType<T> type, ChunkPos pos, int level, T argument) voidStructureLocator.cache(ChunkPos pos, Map<Structure, StructureStart> structureStarts) booleanSpawnDensityCapper.canSpawn(SpawnGroup spawnGroup, ChunkPos chunkPos) static ProtoChunkChunkSerializer.deserialize(ServerWorld world, PointOfInterestStorage poiStorage, ChunkPos chunkPos, NbtCompound nbt) intprivate List<ServerPlayerEntity>SpawnDensityCapper.getMobSpawnablePlayers(ChunkPos chunkPos) StructureLocator.getStructurePresence(ChunkPos pos, Structure type, boolean skipReferencedStructures) private @Nullable StructurePresenceStructureLocator.getStructurePresence(ChunkPos pos, Structure structure, boolean skipReferencedStructures, long posLong) private NbtCompoundFeatureUpdater.getUpdatedStarts(NbtCompound nbt, ChunkPos pos) voidSpawnDensityCapper.increaseDensity(ChunkPos chunkPos, SpawnGroup spawnGroup) voidStructureLocator.incrementReferences(ChunkPos pos, Structure structure) (package private) booleanSpawnHelper.Info.isBelowCap(SpawnGroup group, ChunkPos chunkPos) private booleanStructureLocator.isGenerationPossible(ChunkPos pos, Structure structure) Returns whetherstructureis able to generate inpos.private static voidChunkSerializer.logRecoverableError(ChunkPos chunkPos, int y, String message) booleanChunkRegion.needsBlending(ChunkPos chunkPos, int checkRadius) static voidSpawnHelper.populateEntities(ServerWorldAccess world, RegistryEntry<Biome> biomeEntry, ChunkPos chunkPos, Random random) ChunkSerializer.readStructureReferences(DynamicRegistryManager registryManager, ChunkPos pos, NbtCompound nbt) <T> voidSimulationDistanceLevelPropagator.remove(ChunkTicketType<T> type, ChunkPos pos, int level, T argument) private static NbtCompoundChunkSerializer.writeStructures(StructureContext context, ChunkPos pos, Map<Structure, StructureStart> starts, Map<Structure, LongSet> references) -
Uses of ChunkPos in net.minecraft.world.border
Methods in net.minecraft.world.border with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as ChunkPosMethods in net.minecraft.world.chunk that return ChunkPosMethods in net.minecraft.world.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic BlockPosProtoChunk.joinBlockPos(short sectionRel, int sectionY, ChunkPos chunkPos) voidChunkStatusChangeListener.onChunkStatusChange(ChunkPos pos, ChunkHolder.LevelType levelType) voidChunkManager.setChunkForced(ChunkPos pos, boolean forced) Constructors in net.minecraft.world.chunk with parameters of type ChunkPosModifierConstructorDescriptionChunk(ChunkPos pos, UpgradeData upgradeData, HeightLimitView heightLimitView, Registry<Biome> biomeRegistry, long inhabitedTime, @Nullable ChunkSection[] sectionArray, @Nullable BlendingData blendingData) EmptyChunk(World world, ChunkPos pos, RegistryEntry<Biome> biomeEntry) ProtoChunk(ChunkPos pos, UpgradeData upgradeData, @Nullable ChunkSection[] sections, SimpleTickScheduler<Block> blockTickScheduler, SimpleTickScheduler<Fluid> fluidTickScheduler, HeightLimitView world, Registry<Biome> biomeRegistry, @Nullable BlendingData blendingData) ProtoChunk(ChunkPos pos, UpgradeData upgradeData, HeightLimitView world, Registry<Biome> biomeRegistry, @Nullable BlendingData blendingData) WorldChunk(World world, ChunkPos pos) WorldChunk(World world, ChunkPos pos, UpgradeData upgradeData, ChunkTickScheduler<Block> blockTickScheduler, ChunkTickScheduler<Fluid> fluidTickScheduler, long inhabitedTime, @Nullable ChunkSection[] sectionArrayInitializer, @Nullable WorldChunk.EntityLoader entityLoader, @Nullable BlendingData blendingData) -
Uses of ChunkPos in net.minecraft.world.chunk.light
Methods in net.minecraft.world.chunk.light with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidChunkBlockLightProvider.propagateLight(ChunkPos chunkPos) voidChunkLightingView.Empty.propagateLight(ChunkPos chunkPos) voidChunkSkyLightProvider.propagateLight(ChunkPos chunkPos) voidLightingProvider.propagateLight(ChunkPos chunkPos) voidLightingView.propagateLight(ChunkPos chunkPos) voidChunkLightingView.Empty.setColumnEnabled(ChunkPos pos, boolean retainData) voidChunkLightProvider.setColumnEnabled(ChunkPos pos, boolean retainData) voidChunkSkyLightProvider.setColumnEnabled(ChunkPos pos, boolean retainData) voidLightingProvider.setColumnEnabled(ChunkPos pos, boolean retainData) voidLightingView.setColumnEnabled(ChunkPos pos, boolean retainData) voidChunkLightProvider.setRetainColumn(ChunkPos pos, boolean retainData) voidLightingProvider.setRetainData(ChunkPos pos, boolean retainData) -
Uses of ChunkPos in net.minecraft.world.gen
Methods in net.minecraft.world.gen with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic StructureWeightSamplerStructureWeightSampler.createStructureWeightSampler(StructureAccessor world, ChunkPos pos) StructureAccessor.getStructurePresence(ChunkPos chunkPos, Structure structure, boolean skipExistingChunk) StructureAccessor.getStructureStarts(ChunkPos pos, Predicate<Structure> predicate) -
Uses of ChunkPos in net.minecraft.world.gen.carver
Methods in net.minecraft.world.gen.carver with parameters of type ChunkPosModifier and TypeMethodDescriptionprotected static booleanCarver.canCarveBranch(ChunkPos pos, double x, double z, int branchIndex, int branchCount, float baseWidth) abstract booleanCarver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos, RegistryEntry<Biome>> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, CarvingMask mask) booleanCaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos, RegistryEntry<Biome>> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, CarvingMask carvingMask) booleanConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos, RegistryEntry<Biome>> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, CarvingMask mask) booleanRavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos, RegistryEntry<Biome>> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, CarvingMask carvingMask) CarvingMask.streamBlockPos(ChunkPos chunkPos) -
Uses of ChunkPos in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type ChunkPosModifier and TypeMethodDescriptionstatic AquiferSamplerAquiferSampler.aquifer(ChunkNoiseSampler chunkNoiseSampler, ChunkPos chunkPos, NoiseRouter noiseRouter, RandomSplitter randomSplitter, int minimumY, int height, AquiferSampler.FluidLevelSampler fluidLevelSampler) private static @Nullable com.mojang.datafixers.util.Pair<BlockPos,RegistryEntry<Structure>> ChunkGenerator.locateStructure(Set<RegistryEntry<Structure>> structures, WorldView world, StructureAccessor structureAccessor, boolean skipReferencedStructures, StructurePlacement placement, ChunkPos pos) private booleanChunkGenerator.trySetStructureStart(StructureSet.WeightedEntry weightedEntry, StructureAccessor structureAccessor, DynamicRegistryManager dynamicRegistryManager, NoiseConfig noiseConfig, StructureTemplateManager structureManager, long seed, Chunk chunk, ChunkPos pos, ChunkSectionPos sectionPos) Constructors in net.minecraft.world.gen.chunk with parameters of type ChunkPosModifierConstructorDescription(package private)Impl(ChunkNoiseSampler chunkNoiseSampler, ChunkPos chunkPos, NoiseRouter noiseRouter, RandomSplitter randomSplitter, int minimumY, int height, AquiferSampler.FluidLevelSampler fluidLevelSampler) -
Uses of ChunkPos in net.minecraft.world.gen.chunk.placement
Fields in net.minecraft.world.gen.chunk.placement with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate final Map<ConcentricRingsStructurePlacement,CompletableFuture<List<ChunkPos>>> StructurePlacementCalculator.concentricPlacementsToPositionsMethods in net.minecraft.world.gen.chunk.placement that return ChunkPosModifier and TypeMethodDescriptionRandomSpreadStructurePlacement.getStartChunk(long seed, int chunkX, int chunkZ) Methods in net.minecraft.world.gen.chunk.placement that return types with arguments of type ChunkPosModifier and TypeMethodDescriptionprivate CompletableFuture<List<ChunkPos>>StructurePlacementCalculator.calculateConcentricsRingPlacementPos(RegistryEntry<StructureSet> structureSetEntry, ConcentricRingsStructurePlacement placement) StructurePlacementCalculator.getPlacementPositions(ConcentricRingsStructurePlacement placement) Methods in net.minecraft.world.gen.chunk.placement with parameters of type ChunkPos -
Uses of ChunkPos in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature declared as ChunkPosModifier and TypeFieldDescriptionprivate static final ChunkPosVoidStartPlatformFeature.START_CHUNKMethods in net.minecraft.world.gen.feature with parameters of type ChunkPosModifier and TypeMethodDescriptionFeaturePlacementContext.getOrCreateCarvingMask(ChunkPos chunkPos, GenerationStep.Carver carver) -
Uses of ChunkPos in net.minecraft.world.gen.structure
Fields in net.minecraft.world.gen.structure declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosStructure.Context.chunkPosThe field for thechunkPosrecord component.Methods in net.minecraft.world.gen.structure that return ChunkPosModifier and TypeMethodDescriptionStructure.Context.chunkPos()Returns the value of thechunkPosrecord component.Methods in net.minecraft.world.gen.structure with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static StructurePieceOceanMonumentStructure.createBasePiece(ChunkPos pos, ChunkRandom random) private static ChunkRandomStructure.Context.createChunkRandom(long seed, ChunkPos chunkPos) Structure.createStructureStart(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, NoiseConfig noiseConfig, StructureTemplateManager structureTemplateManager, long seed, ChunkPos chunkPos, int references, HeightLimitView world, Predicate<RegistryEntry<Biome>> validBiomes) static StructurePiecesListOceanMonumentStructure.modifyPiecesOnRead(ChunkPos pos, long worldSeed, StructurePiecesList pieces) voidDesertPyramidStructure.postPlace(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos, StructurePiecesList pieces) voidStructure.postPlace(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos, StructurePiecesList pieces) voidWoodlandMansionStructure.postPlace(StructureWorldAccess world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox box, ChunkPos chunkPos, StructurePiecesList pieces) Constructors in net.minecraft.world.gen.structure with parameters of type ChunkPosModifierConstructorDescriptionContext(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, NoiseConfig noiseConfig, StructureTemplateManager structureTemplateManager, long seed, ChunkPos chunkPos, HeightLimitView world, Predicate<RegistryEntry<Biome>> biomePredicate) Context(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, NoiseConfig noiseConfig, StructureTemplateManager structureTemplateManager, ChunkRandom chunkRandom, long long2, ChunkPos chunkPos, HeightLimitView heightLimitView, Predicate<RegistryEntry<Biome>> predicate) -
Uses of ChunkPos in net.minecraft.world.poi
Methods in net.minecraft.world.poi with parameters of type ChunkPosModifier and TypeMethodDescriptionPointOfInterestStorage.getInChunk(Predicate<RegistryEntry<PointOfInterestType>> typePredicate, ChunkPos chunkPos, PointOfInterestStorage.OccupationStatus occupationStatus) -
Uses of ChunkPos in net.minecraft.world.storage
Fields in net.minecraft.world.storage declared as ChunkPosModifier and TypeFieldDescriptionprivate final ChunkPosChunkDataList.posprivate final ChunkPosRegionFile.ChunkBuffer.posFields in net.minecraft.world.storage with type parameters of type ChunkPosModifier and TypeFieldDescriptionprivate final Map<ChunkPos,StorageIoWorker.Result> StorageIoWorker.resultsMethods in net.minecraft.world.storage that return ChunkPosModifier and TypeMethodDescriptionChunkDataList.getChunkPos()private static ChunkPosEntityChunkDataAccess.getChunkPos(NbtCompound chunkNbt) Methods in net.minecraft.world.storage with parameters of type ChunkPosModifier and TypeMethodDescriptionprivate static longSerializingRegionBasedStorage.chunkSectionPosAsLong(ChunkPos chunkPos, int y) private @Nullable DataInputStreamRegionFile.decompress(ChunkPos pos, byte flags, InputStream stream) voidprivate static ChunkDataList<Entity>EntityChunkDataAccess.emptyDataList(ChunkPos pos) RegionFile.getChunkInputStream(ChunkPos pos) RegionFile.getChunkOutputStream(ChunkPos pos) private PathRegionFile.getExternalChunkPath(ChunkPos chunkPos) private static intprivate @Nullable DataInputStreamRegionFile.getInputStream(ChunkPos pos, byte flags) private RegionFileRegionBasedStorage.getRegionFile(ChunkPos pos) private intRegionFile.getSectorData(ChunkPos pos) booleanbooleanRegionFile.isChunkValid(ChunkPos pos) private voidSerializingRegionBasedStorage.loadDataAt(ChunkPos pos) private CompletableFuture<Optional<NbtCompound>>booleanStorageIoWorker.needsBlending(ChunkPos chunkPos, int checkRadius) booleanVersionedChunkStorage.needsBlending(ChunkPos chunkPos, int checkRadius) private static voidEntityChunkDataAccess.putChunkPos(NbtCompound chunkNbt, ChunkPos pos) ChunkDataAccess.readChunkData(ChunkPos pos) EntityChunkDataAccess.readChunkData(ChunkPos pos) StorageIoWorker.readChunkData(ChunkPos pos) private voidvoidNbtScannable.scanChunk(ChunkPos pos, NbtScanner scanner) voidRegionBasedStorage.scanChunk(ChunkPos chunkPos, NbtScanner scanner) StorageIoWorker.scanChunk(ChunkPos pos, NbtScanner scanner) private <T> com.mojang.serialization.Dynamic<T>SerializingRegionBasedStorage.serialize(ChunkPos chunkPos, com.mojang.serialization.DynamicOps<T> ops) voidVersionedChunkStorage.setNbt(ChunkPos chunkPos, NbtCompound nbt) StorageIoWorker.setResult(ChunkPos pos, @Nullable NbtCompound nbt) private <T> voidSerializingRegionBasedStorage.update(ChunkPos pos, com.mojang.serialization.DynamicOps<T> ops, T data) protected voidRegionBasedStorage.write(ChunkPos pos, @Nullable NbtCompound nbt) private voidStorageIoWorker.write(ChunkPos pos, StorageIoWorker.Result result) protected voidRegionFile.writeChunk(ChunkPos pos, ByteBuffer buf) Constructors in net.minecraft.world.storage with parameters of type ChunkPosModifierConstructorDescriptionChunkBuffer(ChunkPos pos) ChunkDataList(ChunkPos pos, List<T> list) -
Uses of ChunkPos in net.minecraft.world.tick
Methods in net.minecraft.world.tick with parameters of type ChunkPosModifier and TypeMethodDescriptionvoidWorldTickScheduler.addChunkTickScheduler(ChunkPos pos, ChunkTickScheduler<T> scheduler) static <T> ChunkTickScheduler<T>ChunkTickScheduler.create(NbtList tickQueue, Function<String, Optional<T>> nameToTypeFunction, ChunkPos pos) voidWorldTickScheduler.removeChunkTickScheduler(ChunkPos pos) static <T> SimpleTickScheduler<T>SimpleTickScheduler.tick(NbtList tickList, Function<String, Optional<T>> typeToNameFunction, ChunkPos pos) static <T> voidTick.tick(NbtList tickList, Function<String, Optional<T>> nameToTypeFunction, ChunkPos pos, Consumer<Tick<T>> tickConsumer) -
Uses of ChunkPos in net.minecraft.world.updater
Methods in net.minecraft.world.updater that return types with arguments of type ChunkPos