Uses of Interface
net.minecraft.world.BlockRenderView
Packages that use BlockRenderView
Package
Description
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Uses of BlockRenderView in net.minecraft.client.color.block
Methods in net.minecraft.client.color.block with parameters of type BlockRenderViewModifier and TypeMethodDescriptionintBlockColorProvider.getColor(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tintIndex) Returns the color of the block state for the specified tint index, or -1 if not tinted.intBlockColors.getColor(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tintIndex) -
Uses of BlockRenderView in net.minecraft.client.color.world
Methods in net.minecraft.client.color.world with parameters of type BlockRenderViewModifier and TypeMethodDescriptionprivate static intBiomeColors.getColor(BlockRenderView world, BlockPos pos, ColorResolver resolver) static intBiomeColors.getFoliageColor(BlockRenderView world, BlockPos pos) static intBiomeColors.getGrassColor(BlockRenderView world, BlockPos pos) static intBiomeColors.getWaterColor(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type BlockRenderViewModifier and TypeMethodDescriptionstatic intWorldRenderer.getLightmapCoordinates(BlockRenderView world, BlockState state, BlockPos pos) static intWorldRenderer.getLightmapCoordinates(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.client.render.block
Methods in net.minecraft.client.render.block with parameters of type BlockRenderViewModifier and TypeMethodDescriptionvoidBlockModelRenderer.AmbientOcclusionCalculator.apply(BlockRenderView world, BlockState state, BlockPos pos, Direction direction, float[] box, BitSet flags, boolean shaded) private floatFluidRenderer.calculateFluidHeight(BlockRenderView world, Fluid fluid, float originHeight, float northSouthHeight, float eastWestHeight, BlockPos pos) floatBlockModelRenderer.BrightnessCache.getFloat(BlockState state, BlockRenderView blockView, BlockPos pos) private floatFluidRenderer.getFluidHeight(BlockRenderView world, Fluid fluid, BlockPos pos) private floatFluidRenderer.getFluidHeight(BlockRenderView world, Fluid fluid, BlockPos pos, BlockState blockState, FluidState fluidState) intBlockModelRenderer.BrightnessCache.getInt(BlockState state, BlockRenderView world, BlockPos pos) private intFluidRenderer.getLight(BlockRenderView world, BlockPos pos) private voidBlockModelRenderer.getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, @org.jetbrains.annotations.Nullable float[] box, BitSet flags) voidBlockModelRenderer.render(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) voidFluidRenderer.render(BlockRenderView world, BlockPos pos, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) voidBlockRenderManager.renderBlock(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random) voidBlockRenderManager.renderDamage(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrices, VertexConsumer vertexConsumer) voidBlockModelRenderer.renderFlat(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) voidBlockRenderManager.renderFluid(BlockPos pos, BlockRenderView world, VertexConsumer vertexConsumer, BlockState blockState, FluidState fluidState) private voidBlockModelRenderer.renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack.Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay) private voidBlockModelRenderer.renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags) private voidBlockModelRenderer.renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay) voidBlockModelRenderer.renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrices, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) static booleanFluidRenderer.shouldRenderSide(BlockRenderView world, BlockPos pos, FluidState fluidState, BlockState blockState, Direction direction, FluidState neighborFluidState) -
Uses of BlockRenderView in net.minecraft.client.render.chunk
Classes in net.minecraft.client.render.chunk that implement BlockRenderView -
Uses of BlockRenderView in net.minecraft.client.world
Classes in net.minecraft.client.world that implement BlockRenderView -
Uses of BlockRenderView in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type BlockRenderViewModifier and TypeMethodDescriptionprotected static booleanAnimalEntity.isLightLevelValidForNaturalSpawn(BlockRenderView world, BlockPos pos) -
Uses of BlockRenderView in net.minecraft.server.world
Classes in net.minecraft.server.world that implement BlockRenderView -
Uses of BlockRenderView in net.minecraft.world
Subinterfaces of BlockRenderView in net.minecraft.worldModifier and TypeInterfaceDescriptioninterfaceinterfaceA world view orWorld's superinterface that exposes access to a registry manager.interfaceRepresents access to a world on a logical Minecraft server.interfaceinterfaceinterfaceRepresents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.Classes in net.minecraft.world that implement BlockRenderView