Uses of Enum Class
net.minecraft.entity.passive.ArmadilloEntity.State
Packages that use ArmadilloEntity.State
-
Uses of ArmadilloEntity.State in net.minecraft.entity.data
Fields in net.minecraft.entity.data with type parameters of type ArmadilloEntity.StateModifier and TypeFieldDescriptionstatic final TrackedDataHandler<ArmadilloEntity.State>
TrackedDataHandlerRegistry.ARMADILLO_STATE
-
Uses of ArmadilloEntity.State in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive with type parameters of type ArmadilloEntity.StateModifier and TypeFieldDescriptionprivate static final StringIdentifiable.EnumCodec<ArmadilloEntity.State>
ArmadilloEntity.State.CODEC
private static final IntFunction<ArmadilloEntity.State>
ArmadilloEntity.State.INDEX_TO_VALUE
static final PacketCodec<ByteBuf,
ArmadilloEntity.State> ArmadilloEntity.State.PACKET_CODEC
private static final TrackedData<ArmadilloEntity.State>
ArmadilloEntity.STATE
Methods in net.minecraft.entity.passive that return ArmadilloEntity.StateModifier and TypeMethodDescriptionstatic ArmadilloEntity.State
private ArmadilloEntity.State
ArmadilloEntity.getState()
static ArmadilloEntity.State
Returns the enum constant of this class with the specified name.static ArmadilloEntity.State[]
ArmadilloEntity.State.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.entity.passive with parameters of type ArmadilloEntity.State