Uses of Record Class
net.minecraft.item.FoodComponent.StatusEffectEntry
Packages that use FoodComponent.StatusEffectEntry
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Uses of FoodComponent.StatusEffectEntry in net.minecraft.item
Fields in net.minecraft.item with type parameters of type FoodComponent.StatusEffectEntryModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<FoodComponent.StatusEffectEntry> FoodComponent.StatusEffectEntry.CODECstatic final PacketCodec<RegistryByteBuf, FoodComponent.StatusEffectEntry> FoodComponent.StatusEffectEntry.PACKET_CODECprivate final ImmutableList.Builder<FoodComponent.StatusEffectEntry> FoodComponent.Builder.statusEffectsprivate final List<FoodComponent.StatusEffectEntry> FoodComponent.statusEffectsThe field for thestatusEffectsrecord component.Methods in net.minecraft.item that return types with arguments of type FoodComponent.StatusEffectEntryModifier and TypeMethodDescriptionFoodComponent.statusEffects()Gets a list of all status effect instances that may be applied when a food item is consumed.Constructor parameters in net.minecraft.item with type arguments of type FoodComponent.StatusEffectEntryModifierConstructorDescriptionFoodComponent(int hunger, float saturationModifier, boolean meat, float float2, List<FoodComponent.StatusEffectEntry> list)