Uses of Class
net.minecraft.entity.projectile.ProjectileEntity
Packages that use ProjectileEntity
Package
Description
The base package for all Minecraft classes.
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Uses of ProjectileEntity in net.minecraft
Methods in net.minecraft that return ProjectileEntityModifier and TypeMethodDescriptionclass_9463.method_58648(World world, Position position, ItemStack itemStack, Direction direction) Methods in net.minecraft with parameters of type ProjectileEntityModifier and TypeMethodDescriptiondefault voidclass_9463.method_58654(ProjectileEntity projectileEntity, double double2, double double3, double double4, float float2, float float3) -
Uses of ProjectileEntity in net.minecraft.block
Methods in net.minecraft.block with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidAbstractBlock.AbstractBlockState.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) protected voidAbstractBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidAbstractCandleBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidAmethystBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidBellBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidBigDripleafBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidCampfireBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidChorusFlowerBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidDecoratedPotBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidLightningRodBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidPointedDripstoneBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidTargetBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block.protected voidTntBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile) Called when aProjectileEntityhits a block. -
Uses of ProjectileEntity in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidProjectileDeflector.deflect(ProjectileEntity projectile, Entity hitEntity, Random random) Entity.getProjectileDeflector(ProjectileEntity projectile) -
Uses of ProjectileEntity in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type ProjectileEntityModifier and TypeMethodDescriptionBreezeEntity.getProjectileDeflector(ProjectileEntity projectile) -
Uses of ProjectileEntity in net.minecraft.entity.projectile
Subclasses of ProjectileEntity in net.minecraft.entity.projectileModifier and TypeClassDescriptionclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassConstructor parameters in net.minecraft.entity.projectile with type arguments of type ProjectileEntityModifierConstructorDescription(package private)ProjectileEntity(EntityType<? extends ProjectileEntity> type, World world) -
Uses of ProjectileEntity in net.minecraft.entity.projectile.thrown
Subclasses of ProjectileEntity in net.minecraft.entity.projectile.thrownModifier and TypeClassDescriptionclassclassclassclassclassclassclass -
Uses of ProjectileEntity in net.minecraft.item
Methods in net.minecraft.item that return ProjectileEntityModifier and TypeMethodDescriptionprotected ProjectileEntityCrossbowItem.createArrowEntity(World world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) protected ProjectileEntityRangedWeaponItem.createArrowEntity(World world, LivingEntity shooter, ItemStack weaponStack, ItemStack projectileStack, boolean critical) ArrowItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) EggItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) ExperienceBottleItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) FireChargeItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) FireworkRocketItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) SnowballItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) SpectralArrowItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) ThrowablePotionItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) TridentItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) WindChargeItem.method_58648(World world, Position position, ItemStack itemStack, Direction direction) Methods in net.minecraft.item with parameters of type ProjectileEntityModifier and TypeMethodDescriptionvoidFireChargeItem.method_58654(ProjectileEntity projectileEntity, double double2, double double3, double double4, float float2, float float3) voidWindChargeItem.method_58654(ProjectileEntity projectileEntity, double double2, double double3, double double4, float float2, float float3) protected voidBowItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target) protected voidCrossbowItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target) protected abstract voidRangedWeaponItem.shoot(LivingEntity shooter, ProjectileEntity projectile, int index, float speed, float divergence, float yaw, @Nullable LivingEntity target)