Uses of Class
net.minecraft.particle.DefaultParticleType
Packages that use DefaultParticleType
Package
Description
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Uses of DefaultParticleType in net.minecraft.block
Fields in net.minecraft.block declared as DefaultParticleTypeFields in net.minecraft.block with type parameters of type DefaultParticleTypeModifier and TypeFieldDescriptionprotected static final com.mojang.serialization.MapCodec<DefaultParticleType> TorchBlock.PARTICLE_TYPE_CODECConstructors in net.minecraft.block with parameters of type DefaultParticleTypeModifierConstructorDescriptionprotectedTorchBlock(DefaultParticleType particle, AbstractBlock.Settings settings) protectedWallTorchBlock(DefaultParticleType particle, AbstractBlock.Settings settings) -
Uses of DefaultParticleType in net.minecraft.block.enums
Methods in net.minecraft.block.enums with parameters of type DefaultParticleTypeModifier and TypeMethodDescriptionprivate static voidTrialSpawnerState.ParticleEmitter.emitParticle(DefaultParticleType type, Vec3d pos, World world) -
Uses of DefaultParticleType in net.minecraft.block.spawner
Fields in net.minecraft.block.spawner declared as DefaultParticleTypeMethods in net.minecraft.block.spawner with parameters of type DefaultParticleTypeModifier and TypeMethodDescriptionstatic voidTrialSpawnerLogic.addMobSpawnParticles(World world, BlockPos pos, Random random, DefaultParticleType particle) Constructors in net.minecraft.block.spawner with parameters of type DefaultParticleType -
Uses of DefaultParticleType in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type DefaultParticleTypeModifier and TypeMethodDescriptionstatic SpriteBillboardParticleBlockLeakParticle.createDrippingDripstoneLava(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createDrippingDripstoneWater(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createDrippingHoney(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createDrippingLava(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createDrippingObsidianTear(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createDrippingWater(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingDripstoneLava(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingDripstoneWater(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingHoney(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingLava(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingNectar(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingObsidianTear(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingSporeBlossom(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createFallingWater(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createLandingHoney(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createLandingLava(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) static SpriteBillboardParticleBlockLeakParticle.createLandingObsidianTear(DefaultParticleType type, ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ) AshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubbleColumnUpParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) BubblePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.CosySmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CampfireSmokeParticle.SignalSmokeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.CloudFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CloudParticle.SneezeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ConnectionParticle.EnchantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ConnectionParticle.NautilusFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ConnectionParticle.VaultConnectionFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.CobwebFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SlimeballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CrackParticle.SnowballFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) CurrentDownParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.EnchantedHitFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DamageParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DragonBreathParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) DustPlumeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ElderGuardianAppearanceParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.AngryVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EmotionParticle.HeartFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) EndRodParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionEmitterParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionLargeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ExplosionSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.ExplosionFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FireworksSparkParticle.FlashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FishingParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) FlameParticle.SmallFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ElectricSparkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.GlowFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.ScrapeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOffFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GlowParticle.WaxOnFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GustEmitterParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GustParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) GustParticle.SmallGustFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LargeFireSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) LavaEmberParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) NoteParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) OminousSpawningParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) PortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) RainSplashParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) ReversePortalParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SculkChargePopParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SnowflakeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SonicBoomParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SoulParticle.SculkSoulFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.DefaultFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.InstantFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpellParticle.WitchFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SpitParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SquidInkParticle.GlowSquidInkFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.DolphinFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.EggCrackFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.HappyVillagerFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SuspendParticle.MyceliumFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) SweepAttackParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) TotemParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) TrialSpawnerDetectionParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterBubbleParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSplashParticle.SplashFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.CrimsonSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.SporeBlossomAirFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.UnderwaterFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WaterSuspendParticle.WarpedSporeFactory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WhiteAshParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) WhiteSmokeParticle.Factory.createParticle(DefaultParticleType defaultParticleType, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7) -
Uses of DefaultParticleType in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type DefaultParticleTypeModifier and TypeMethodDescriptionprivate voidWorldRenderer.shootParticles(int direction, BlockPos pos, Random random, DefaultParticleType particleType) -
Uses of DefaultParticleType in net.minecraft.particle
Fields in net.minecraft.particle declared as DefaultParticleTypeModifier and TypeFieldDescriptionstatic final DefaultParticleTypeParticleTypes.ANGRY_VILLAGERstatic final DefaultParticleTypeParticleTypes.ASHstatic final DefaultParticleTypeParticleTypes.BUBBLEstatic final DefaultParticleTypeParticleTypes.BUBBLE_COLUMN_UPstatic final DefaultParticleTypeParticleTypes.BUBBLE_POPstatic final DefaultParticleTypeParticleTypes.CAMPFIRE_COSY_SMOKEstatic final DefaultParticleTypeParticleTypes.CAMPFIRE_SIGNAL_SMOKEstatic final DefaultParticleTypeParticleTypes.CHERRY_LEAVESstatic final DefaultParticleTypeParticleTypes.CLOUDstatic final DefaultParticleTypeParticleTypes.COMPOSTERstatic final DefaultParticleTypeParticleTypes.CRIMSON_SPOREstatic final DefaultParticleTypeParticleTypes.CRITstatic final DefaultParticleTypeParticleTypes.CURRENT_DOWNstatic final DefaultParticleTypeParticleTypes.DAMAGE_INDICATORstatic final DefaultParticleTypeParticleTypes.DOLPHINstatic final DefaultParticleTypeParticleTypes.DRAGON_BREATHstatic final DefaultParticleTypeParticleTypes.DRIPPING_DRIPSTONE_LAVAstatic final DefaultParticleTypeParticleTypes.DRIPPING_DRIPSTONE_WATERstatic final DefaultParticleTypeParticleTypes.DRIPPING_HONEYstatic final DefaultParticleTypeParticleTypes.DRIPPING_LAVAstatic final DefaultParticleTypeParticleTypes.DRIPPING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.DRIPPING_WATERstatic final DefaultParticleTypeParticleTypes.DUST_PLUMEstatic final DefaultParticleTypeParticleTypes.EFFECTstatic final DefaultParticleTypeParticleTypes.EGG_CRACKstatic final DefaultParticleTypeParticleTypes.ELDER_GUARDIANstatic final DefaultParticleTypeParticleTypes.ELECTRIC_SPARKstatic final DefaultParticleTypeParticleTypes.ENCHANTstatic final DefaultParticleTypeParticleTypes.ENCHANTED_HITstatic final DefaultParticleTypeParticleTypes.END_RODstatic final DefaultParticleTypeParticleTypes.EXPLOSIONstatic final DefaultParticleTypeParticleTypes.EXPLOSION_EMITTERstatic final DefaultParticleTypeParticleTypes.FALLING_DRIPSTONE_LAVAstatic final DefaultParticleTypeParticleTypes.FALLING_DRIPSTONE_WATERstatic final DefaultParticleTypeParticleTypes.FALLING_HONEYstatic final DefaultParticleTypeParticleTypes.FALLING_LAVAstatic final DefaultParticleTypeParticleTypes.FALLING_NECTARstatic final DefaultParticleTypeParticleTypes.FALLING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.FALLING_SPORE_BLOSSOMstatic final DefaultParticleTypeParticleTypes.FALLING_WATERstatic final DefaultParticleTypeParticleTypes.FIREWORKstatic final DefaultParticleTypeParticleTypes.FISHINGstatic final DefaultParticleTypeParticleTypes.FLAMEstatic final DefaultParticleTypeParticleTypes.FLASHstatic final DefaultParticleTypeParticleTypes.GLOWstatic final DefaultParticleTypeParticleTypes.GLOW_SQUID_INKstatic final DefaultParticleTypeParticleTypes.GUSTstatic final DefaultParticleTypeParticleTypes.GUST_EMITTER_LARGEstatic final DefaultParticleTypeParticleTypes.GUST_EMITTER_SMALLstatic final DefaultParticleTypeParticleTypes.HAPPY_VILLAGERstatic final DefaultParticleTypeParticleTypes.HEARTstatic final DefaultParticleTypeParticleTypes.INFESTEDstatic final DefaultParticleTypeParticleTypes.INSTANT_EFFECTstatic final DefaultParticleTypeParticleTypes.ITEM_COBWEBstatic final DefaultParticleTypeParticleTypes.ITEM_SLIMEstatic final DefaultParticleTypeParticleTypes.ITEM_SNOWBALLstatic final DefaultParticleTypeParticleTypes.LANDING_HONEYstatic final DefaultParticleTypeParticleTypes.LANDING_LAVAstatic final DefaultParticleTypeParticleTypes.LANDING_OBSIDIAN_TEARstatic final DefaultParticleTypeParticleTypes.LARGE_SMOKEstatic final DefaultParticleTypeParticleTypes.LAVAstatic final DefaultParticleTypeParticleTypes.MYCELIUMstatic final DefaultParticleTypeParticleTypes.NAUTILUSstatic final DefaultParticleTypeParticleTypes.NOTEstatic final DefaultParticleTypeParticleTypes.OMINOUS_SPAWNINGstatic final DefaultParticleTypeParticleTypes.POOFstatic final DefaultParticleTypeParticleTypes.PORTALstatic final DefaultParticleTypeParticleTypes.RAID_OMENstatic final DefaultParticleTypeParticleTypes.RAINstatic final DefaultParticleTypeParticleTypes.REVERSE_PORTALstatic final DefaultParticleTypeParticleTypes.SCRAPEstatic final DefaultParticleTypeParticleTypes.SCULK_CHARGE_POPstatic final DefaultParticleTypeParticleTypes.SCULK_SOULstatic final DefaultParticleTypeParticleTypes.SMALL_FLAMEstatic final DefaultParticleTypeParticleTypes.SMALL_GUSTstatic final DefaultParticleTypeParticleTypes.SMOKEstatic final DefaultParticleTypeParticleTypes.SNEEZEstatic final DefaultParticleTypeParticleTypes.SNOWFLAKEstatic final DefaultParticleTypeParticleTypes.SONIC_BOOMstatic final DefaultParticleTypeParticleTypes.SOULstatic final DefaultParticleTypeParticleTypes.SOUL_FIRE_FLAMEstatic final DefaultParticleTypeParticleTypes.SPITstatic final DefaultParticleTypeParticleTypes.SPLASHstatic final DefaultParticleTypeParticleTypes.SPORE_BLOSSOM_AIRstatic final DefaultParticleTypeParticleTypes.SQUID_INKstatic final DefaultParticleTypeParticleTypes.SWEEP_ATTACKstatic final DefaultParticleTypeParticleTypes.TOTEM_OF_UNDYINGstatic final DefaultParticleTypeParticleTypes.TRIAL_OMENstatic final DefaultParticleTypeParticleTypes.TRIAL_SPAWNER_DETECTIONstatic final DefaultParticleTypeParticleTypes.TRIAL_SPAWNER_DETECTION_OMINOUSstatic final DefaultParticleTypeParticleTypes.UNDERWATERstatic final DefaultParticleTypeParticleTypes.VAULT_CONNECTIONstatic final DefaultParticleTypeParticleTypes.WARPED_SPOREstatic final DefaultParticleTypeParticleTypes.WAX_OFFstatic final DefaultParticleTypeParticleTypes.WAX_ONstatic final DefaultParticleTypeParticleTypes.WHITE_ASHstatic final DefaultParticleTypeParticleTypes.WHITE_SMOKEstatic final DefaultParticleTypeParticleTypes.WITCHFields in net.minecraft.particle with type parameters of type DefaultParticleTypeModifier and TypeFieldDescriptionprivate final com.mojang.serialization.MapCodec<DefaultParticleType> DefaultParticleType.codecprivate final PacketCodec<RegistryByteBuf, DefaultParticleType> DefaultParticleType.PACKET_CODECprivate static final ParticleEffect.Factory<DefaultParticleType> DefaultParticleType.PARAMETER_FACTORYMethods in net.minecraft.particle that return DefaultParticleTypeModifier and TypeMethodDescriptionDefaultParticleType.getType()private static DefaultParticleTypeMethods in net.minecraft.particle that return types with arguments of type DefaultParticleTypeModifier and TypeMethodDescriptioncom.mojang.serialization.MapCodec<DefaultParticleType> DefaultParticleType.getCodec()DefaultParticleType.getPacketCodec()