Class CrossbowPosing
java.lang.Object
net.minecraft.client.render.entity.model.CrossbowPosing
Utility class to help posing when a crossbow is involved.
- Mappings:
Namespace Name named net/minecraft/client/render/entity/model/CrossbowPosing
intermediary net/minecraft/class_4896
official ftn
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
charge
(ModelPart holdingArm, ModelPart pullingArm, LivingEntity actor, boolean rightArmed) static void
static void
meleeAttack
(ModelPart leftArm, ModelPart rightArm, boolean attacking, float swingProgress, float animationProgress) static <T extends MobEntity>
voidmeleeAttack
(ModelPart leftArm, ModelPart rightArm, T actor, float swingProgress, float animationProgress) static void
static void
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Constructor Details
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CrossbowPosing
public CrossbowPosing()
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Method Details
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hold
public static void hold(ModelPart holdingArm, ModelPart otherArm, ModelPart head, boolean rightArmed) - Mappings:
Namespace Name Mixin selector named hold
Lnet/minecraft/client/render/entity/model/CrossbowPosing;hold(Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;Z)V
intermediary method_25447
Lnet/minecraft/class_4896;method_25447(Lnet/minecraft/class_630;Lnet/minecraft/class_630;Lnet/minecraft/class_630;Z)V
official a
Lftn;a(Lfxq;Lfxq;Lfxq;Z)V
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charge
public static void charge(ModelPart holdingArm, ModelPart pullingArm, LivingEntity actor, boolean rightArmed) - Mappings:
Namespace Name Mixin selector named charge
Lnet/minecraft/client/render/entity/model/CrossbowPosing;charge(Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/entity/LivingEntity;Z)V
intermediary method_25446
Lnet/minecraft/class_4896;method_25446(Lnet/minecraft/class_630;Lnet/minecraft/class_630;Lnet/minecraft/class_1309;Z)V
official a
Lftn;a(Lfxq;Lfxq;Lbtc;Z)V
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meleeAttack
public static <T extends MobEntity> void meleeAttack(ModelPart leftArm, ModelPart rightArm, T actor, float swingProgress, float animationProgress) - Mappings:
Namespace Name Mixin selector named meleeAttack
Lnet/minecraft/client/render/entity/model/CrossbowPosing;meleeAttack(Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/entity/mob/MobEntity;FF)V
intermediary method_29351
Lnet/minecraft/class_4896;method_29351(Lnet/minecraft/class_630;Lnet/minecraft/class_630;Lnet/minecraft/class_1308;FF)V
official a
Lftn;a(Lfxq;Lfxq;Lbte;FF)V
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swingArm
- Mappings:
Namespace Name Mixin selector named swingArm
Lnet/minecraft/client/render/entity/model/CrossbowPosing;swingArm(Lnet/minecraft/client/model/ModelPart;FF)V
intermediary method_29350
Lnet/minecraft/class_4896;method_29350(Lnet/minecraft/class_630;FF)V
official a
Lftn;a(Lfxq;FF)V
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swingArms
- Mappings:
Namespace Name Mixin selector named swingArms
Lnet/minecraft/client/render/entity/model/CrossbowPosing;swingArms(Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;F)V
intermediary method_32789
Lnet/minecraft/class_4896;method_32789(Lnet/minecraft/class_630;Lnet/minecraft/class_630;F)V
official a
Lftn;a(Lfxq;Lfxq;F)V
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meleeAttack
public static void meleeAttack(ModelPart leftArm, ModelPart rightArm, boolean attacking, float swingProgress, float animationProgress) - Mappings:
Namespace Name Mixin selector named meleeAttack
Lnet/minecraft/client/render/entity/model/CrossbowPosing;meleeAttack(Lnet/minecraft/client/model/ModelPart;Lnet/minecraft/client/model/ModelPart;ZFF)V
intermediary method_29352
Lnet/minecraft/class_4896;method_29352(Lnet/minecraft/class_630;Lnet/minecraft/class_630;ZFF)V
official a
Lftn;a(Lfxq;Lfxq;ZFF)V
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