Package net.minecraft.entity.ai.goal
Class SwimGoal
java.lang.Object
net.minecraft.entity.ai.goal.Goal
net.minecraft.entity.ai.goal.SwimGoal
- Direct Known Subclasses:
FoxEntity.FoxSwimGoal
- Mappings:
Namespace Name named net/minecraft/entity/ai/goal/SwimGoal
intermediary net/minecraft/class_1347
official bzu
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.entity.ai.goal.Goal
Goal.Control
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Field Summary
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Constructor Summary
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Method Summary
Methods inherited from class net.minecraft.entity.ai.goal.Goal
canStop, getControls, getTickCount, setControls, shouldContinue, start, stop, toGoalTicks, toString
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Field Details
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mob
- Mappings:
Namespace Name Mixin selector named mob
Lnet/minecraft/entity/ai/goal/SwimGoal;mob:Lnet/minecraft/entity/mob/MobEntity;
intermediary field_6429
Lnet/minecraft/class_1347;field_6429:Lnet/minecraft/class_1308;
official a
Lbzu;a:Lbte;
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Constructor Details
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SwimGoal
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/entity/ai/goal/SwimGoal;<init>(Lnet/minecraft/entity/mob/MobEntity;)V
intermediary <init>
Lnet/minecraft/class_1347;<init>(Lnet/minecraft/class_1308;)V
official <init>
Lbzu;<init>(Lbte;)V
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Method Details
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canStart
public boolean canStart() -
shouldRunEveryTick
public boolean shouldRunEveryTick()Returns if the goal should run every tick or not.This returns
false
by default. If this returns false, the goal will tick once after the entity is spawned, and will tick every other tick.- Overrides:
shouldRunEveryTick
in classGoal
- Returns:
- if the goal should run every tick or not
- See Also:
- Mappings:
Namespace Name Mixin selector named shouldRunEveryTick
Lnet/minecraft/entity/ai/goal/Goal;shouldRunEveryTick()Z
intermediary method_38846
Lnet/minecraft/class_1352;method_38846()Z
official R_
Lcaa;R_()Z
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tick
public void tick()
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