Class BarrelBlockEntity

All Implemented Interfaces:
Inventory, LootableInventory, NamedScreenHandlerFactory, ScreenHandlerFactory, Clearable, Nameable

public class BarrelBlockEntity extends LootableContainerBlockEntity
Mappings:
Namespace Name
named net/minecraft/block/entity/BarrelBlockEntity
intermediary net/minecraft/class_3719
official dpy
  • Field Details

    • inventory

      private DefaultedList<ItemStack> inventory
      Mappings:
      Namespace Name Mixin selector
      named inventory Lnet/minecraft/block/entity/BarrelBlockEntity;inventory:Lnet/minecraft/util/collection/DefaultedList;
      intermediary field_16410 Lnet/minecraft/class_3719;field_16410:Lnet/minecraft/class_2371;
      official d Ldpy;d:Ljv;
    • stateManager

      private final ViewerCountManager stateManager
      Mappings:
      Namespace Name Mixin selector
      named stateManager Lnet/minecraft/block/entity/BarrelBlockEntity;stateManager:Lnet/minecraft/block/entity/ViewerCountManager;
      intermediary field_27207 Lnet/minecraft/class_3719;field_27207:Lnet/minecraft/class_5561;
      official e Ldpy;e:Ldqs;
  • Constructor Details

    • BarrelBlockEntity

      public BarrelBlockEntity(BlockPos pos, BlockState state)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/block/entity/BarrelBlockEntity;<init>(Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/BlockState;)V
      intermediary <init> Lnet/minecraft/class_3719;<init>(Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
      official <init> Ldpy;<init>(Ljd;Ldta;)V
  • Method Details

    • writeNbt

      protected void writeNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registryLookup)
      Writes data to nbt. Subclasses should override this if they store a persistent data.

      NBT is a storage format; therefore, a data from NBT is loaded to a block entity instance's fields, which are used for other operations instead of the NBT. The data is written back to NBT when saving the block entity.

      Overrides:
      writeNbt in class LockableContainerBlockEntity
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named writeNbt Lnet/minecraft/block/entity/BlockEntity;writeNbt(Lnet/minecraft/nbt/NbtCompound;Lnet/minecraft/registry/RegistryWrapper$WrapperLookup;)V
      intermediary method_11007 Lnet/minecraft/class_2586;method_11007(Lnet/minecraft/class_2487;Lnet/minecraft/class_7225$class_7874;)V
      official b Ldqf;b(Lua;Ljo$a;)V
    • readNbt

      protected void readNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registryLookup)
      Reads data from nbt. Subclasses should override this if they store a persistent data.

      NBT is a storage format; therefore, a data from NBT is loaded to a block entity instance's fields, which are used for other operations instead of the NBT. The data is written back to NBT when saving the block entity.

      nbt might not have all expected keys, or might have a key whose value does not meet the requirement (such as the type or the range). This method should fall back to a reasonable default value instead of throwing an exception.

      Overrides:
      readNbt in class LockableContainerBlockEntity
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named readNbt Lnet/minecraft/block/entity/BlockEntity;readNbt(Lnet/minecraft/nbt/NbtCompound;Lnet/minecraft/registry/RegistryWrapper$WrapperLookup;)V
      intermediary method_11014 Lnet/minecraft/class_2586;method_11014(Lnet/minecraft/class_2487;Lnet/minecraft/class_7225$class_7874;)V
      official a Ldqf;a(Lua;Ljo$a;)V
    • size

      public int size()
      Returns the size of the inventory.

      The inventory should support the slot ID from 0 to size() - 1. This should remain constant throughout the inventory's lifetime.

      Returns:
      the size of the inventory
      Mappings:
      Namespace Name Mixin selector
      named size Lnet/minecraft/inventory/Inventory;size()I
      intermediary method_5439 Lnet/minecraft/class_1263;method_5439()I
      official b Lbqj;b()I
    • getHeldStacks

      protected DefaultedList<ItemStack> getHeldStacks()
      Specified by:
      getHeldStacks in class LockableContainerBlockEntity
      Mappings:
      Namespace Name Mixin selector
      named getHeldStacks Lnet/minecraft/block/entity/LockableContainerBlockEntity;getHeldStacks()Lnet/minecraft/util/collection/DefaultedList;
      intermediary method_11282 Lnet/minecraft/class_2624;method_11282()Lnet/minecraft/class_2371;
      official j Ldpz;j()Ljv;
    • setHeldStacks

      protected void setHeldStacks(DefaultedList<ItemStack> inventory)
      Specified by:
      setHeldStacks in class LockableContainerBlockEntity
      Mappings:
      Namespace Name Mixin selector
      named setHeldStacks Lnet/minecraft/block/entity/LockableContainerBlockEntity;setHeldStacks(Lnet/minecraft/util/collection/DefaultedList;)V
      intermediary method_11281 Lnet/minecraft/class_2624;method_11281(Lnet/minecraft/class_2371;)V
      official a Ldpz;a(Ljv;)V
    • getContainerName

      protected Text getContainerName()
      Specified by:
      getContainerName in class LockableContainerBlockEntity
      Mappings:
      Namespace Name Mixin selector
      named getContainerName Lnet/minecraft/block/entity/LockableContainerBlockEntity;getContainerName()Lnet/minecraft/text/Text;
      intermediary method_17823 Lnet/minecraft/class_2624;method_17823()Lnet/minecraft/class_2561;
      official k Ldpz;k()Lwy;
    • createScreenHandler

      protected ScreenHandler createScreenHandler(int syncId, PlayerInventory playerInventory)
      Specified by:
      createScreenHandler in class LockableContainerBlockEntity
      Mappings:
      Namespace Name Mixin selector
      named createScreenHandler Lnet/minecraft/block/entity/LockableContainerBlockEntity;createScreenHandler(ILnet/minecraft/entity/player/PlayerInventory;)Lnet/minecraft/screen/ScreenHandler;
      intermediary method_5465 Lnet/minecraft/class_2624;method_5465(ILnet/minecraft/class_1661;)Lnet/minecraft/class_1703;
      official a Ldpz;a(ILcmu;)Lcps;
    • onOpen

      public void onOpen(PlayerEntity player)
      Called when the inventory is opened. Specifically, this is called inside the ScreenHandler constructor. This does nothing by default.

      The method is called in both the client and the server. However, because clientside screen handler is created with a

      invalid reference
      SimpleInventory
      , other implementations can (and the vanilla code does) assume that the method is called in the server.
      Mappings:
      Namespace Name Mixin selector
      named onOpen Lnet/minecraft/inventory/Inventory;onOpen(Lnet/minecraft/entity/player/PlayerEntity;)V
      intermediary method_5435 Lnet/minecraft/class_1263;method_5435(Lnet/minecraft/class_1657;)V
      official d_ Lbqj;d_(Lcmv;)V
    • onClose

      public void onClose(PlayerEntity player)
      Called when the inventory is closed. Specifically, this is called inside ScreenHandler.onClosed(net.minecraft.entity.player.PlayerEntity). This does nothing by default.

      The method is called in both the client and the server. However, because clientside screen handler is created with a

      invalid reference
      SimpleInventory
      , other implementations can (and the vanilla code does) assume that the method is called in the server.
      Mappings:
      Namespace Name Mixin selector
      named onClose Lnet/minecraft/inventory/Inventory;onClose(Lnet/minecraft/entity/player/PlayerEntity;)V
      intermediary method_5432 Lnet/minecraft/class_1263;method_5432(Lnet/minecraft/class_1657;)V
      official c Lbqj;c(Lcmv;)V
    • tick

      public void tick()
      Mappings:
      Namespace Name Mixin selector
      named tick Lnet/minecraft/block/entity/BarrelBlockEntity;tick()V
      intermediary method_20362 Lnet/minecraft/class_3719;method_20362()V
      official l Ldpy;l()V
    • setOpen

      void setOpen(BlockState state, boolean open)
      Mappings:
      Namespace Name Mixin selector
      named setOpen Lnet/minecraft/block/entity/BarrelBlockEntity;setOpen(Lnet/minecraft/block/BlockState;Z)V
      intermediary method_18318 Lnet/minecraft/class_3719;method_18318(Lnet/minecraft/class_2680;Z)V
      official a Ldpy;a(Ldta;Z)V
    • playSound

      void playSound(BlockState state, SoundEvent soundEvent)
      Mappings:
      Namespace Name Mixin selector
      named playSound Lnet/minecraft/block/entity/BarrelBlockEntity;playSound(Lnet/minecraft/block/BlockState;Lnet/minecraft/sound/SoundEvent;)V
      intermediary method_17764 Lnet/minecraft/class_3719;method_17764(Lnet/minecraft/class_2680;Lnet/minecraft/class_3414;)V
      official a Ldpy;a(Ldta;Lavn;)V