Class ZombieVillagerEntityRenderer
java.lang.Object
net.minecraft.client.render.entity.EntityRenderer<ZombieVillagerEntity>
net.minecraft.client.render.entity.LivingEntityRenderer<ZombieVillagerEntity,ZombieVillagerEntityModel<ZombieVillagerEntity>>
net.minecraft.client.render.entity.MobEntityRenderer<ZombieVillagerEntity,ZombieVillagerEntityModel<ZombieVillagerEntity>>
net.minecraft.client.render.entity.BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerEntityModel<ZombieVillagerEntity>>
net.minecraft.client.render.entity.ZombieVillagerEntityRenderer
- All Implemented Interfaces:
FeatureRendererContext<ZombieVillagerEntity,
ZombieVillagerEntityModel<ZombieVillagerEntity>>
@Environment(CLIENT)
public class ZombieVillagerEntityRenderer
extends BipedEntityRenderer<ZombieVillagerEntity,ZombieVillagerEntityModel<ZombieVillagerEntity>>
- Mappings:
Namespace Name named net/minecraft/client/render/entity/ZombieVillagerEntityRenderer
intermediary net/minecraft/class_971
official gnk
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.MobEntityRenderer
LEASH_PIECE_COUNT
Fields inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
features, model
Fields inherited from class net.minecraft.client.render.entity.EntityRenderer
dispatcher, field_32921, shadowOpacity, shadowRadius
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetTexture
(ZombieVillagerEntity zombieVillagerEntity) protected boolean
isShaking
(ZombieVillagerEntity zombieVillagerEntity) Returns if this entity is shaking.Methods inherited from class net.minecraft.client.render.entity.MobEntityRenderer
getShadowRadius, hasLabel, render, shouldRender
Methods inherited from class net.minecraft.client.render.entity.LivingEntityRenderer
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms, shouldFlipUpsideDown
Methods inherited from class net.minecraft.client.render.entity.EntityRenderer
getBlockLight, getLight, getPositionOffset, getSkyLight, getTextRenderer, renderLabelIfPresent
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Field Details
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TEXTURE
- Mappings:
Namespace Name Mixin selector named TEXTURE
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;TEXTURE:Lnet/minecraft/util/Identifier;
intermediary field_4835
Lnet/minecraft/class_971;field_4835:Lnet/minecraft/class_2960;
official a
Lgnk;a:Lakq;
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Constructor Details
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ZombieVillagerEntityRenderer
- Mappings:
Namespace Name Mixin selector named <init>
Lnet/minecraft/client/render/entity/EntityRenderer;<init>(Lnet/minecraft/client/render/entity/EntityRendererFactory$Context;)V
intermediary <init>
Lnet/minecraft/class_897;<init>(Lnet/minecraft/class_5617$class_5618;)V
official <init>
Lgkc;<init>(Lgkd$a;)V
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Method Details
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getTexture
- Specified by:
getTexture
in interfaceFeatureRendererContext<ZombieVillagerEntity,
ZombieVillagerEntityModel<ZombieVillagerEntity>> - Specified by:
getTexture
in classEntityRenderer<ZombieVillagerEntity>
- Mappings:
Namespace Name Mixin selector named getTexture
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;getTexture(Lnet/minecraft/entity/mob/ZombieVillagerEntity;)Lnet/minecraft/util/Identifier;
intermediary method_4175
Lnet/minecraft/class_971;method_4175(Lnet/minecraft/class_1641;)Lnet/minecraft/class_2960;
official a
Lgnk;a(Lckv;)Lakq;
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isShaking
Description copied from class:LivingEntityRenderer
Returns if this entity is shaking. Specifically, in the way a zombie villager, zombie, husk, or piglin undergoing conversion shakes.- Overrides:
isShaking
in classLivingEntityRenderer<ZombieVillagerEntity,
ZombieVillagerEntityModel<ZombieVillagerEntity>> - Returns:
- if this entity is shaking
- Mappings:
Namespace Name Mixin selector named isShaking
Lnet/minecraft/client/render/entity/ZombieVillagerEntityRenderer;isShaking(Lnet/minecraft/entity/mob/ZombieVillagerEntity;)Z
intermediary method_25452
Lnet/minecraft/class_971;method_25452(Lnet/minecraft/class_1641;)Z
official b
Lgnk;b(Lckv;)Z
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