Uses of Interface
net.minecraft.client.gl.UniformValue
Packages that use UniformValue
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Uses of UniformValue in net.minecraft.client.gl
Classes in net.minecraft.client.gl that implement UniformValueModifier and TypeClassDescriptionstatic final recordstatic final recordstatic final recordstatic final recordstatic final recordstatic final recordstatic final recordFields in net.minecraft.client.gl with type parameters of type UniformValueModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<UniformValue> UniformValue.CODEC(package private) final com.mojang.serialization.MapCodec<? extends UniformValue> UniformValue.Type.mapCodecprivate final Map<String, List<UniformValue>> PostEffectPipeline.Pass.uniformsThe field for theuniformsrecord component.private static final com.mojang.serialization.Codec<Map<String, List<UniformValue>>> PostEffectPipeline.Pass.UNIFORMS_CODECMethods in net.minecraft.client.gl that return types with arguments of type UniformValueModifier and TypeMethodDescriptionPostEffectPipeline.Pass.uniforms()Returns the value of theuniformsrecord component.Constructor parameters in net.minecraft.client.gl with type arguments of type UniformValueModifierConstructorDescriptionPass(Identifier vertexShaderId, Identifier fragmentShaderId, List<PostEffectPipeline.Input> inputs, Identifier outputTarget, Map<String, List<UniformValue>> uniforms) Creates an instance of aPassrecord class.PostEffectPass(RenderPipeline pipeline, Identifier outputTargetId, Map<String, List<UniformValue>> uniforms, List<PostEffectPass.Sampler> samplers) privateType(String name, com.mojang.serialization.Codec<? extends UniformValue> codec)