Uses of Class
net.minecraft.client.render.state.CameraRenderState
Packages that use CameraRenderState
Package
Description
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Uses of CameraRenderState in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidBillboardParticleSubmittable.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidElderGuardianParticleRenderer.Result.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidItemPickupParticleRenderer.Result.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type CameraRenderStateModifier and TypeMethodDescriptionprivate voidWorldRenderer.renderLateDebug(FrameGraphBuilder frameGraphBuilder, CameraRenderState cameraRenderState, GpuBufferSlice fogBuffer, Matrix4f matrix4f) voidSubmittable.submit(OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidSubmittableBatch.submit(OrderedRenderCommandQueueImpl queue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.block.entity
Methods in net.minecraft.client.render.block.entity with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidAbstractEndPortalBlockEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAbstractSignBlockEntityRenderer.render(SignBlockEntityRenderState signBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBannerBlockEntityRenderer.render(BannerBlockEntityRenderState bannerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBeaconBlockEntityRenderer.render(BeaconBlockEntityRenderState beaconBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBedBlockEntityRenderer.render(BedBlockEntityRenderState bedBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBellBlockEntityRenderer.render(BellBlockEntityRenderState bellBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidBlockEntityRenderer.render(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) <S extends BlockEntityRenderState>
voidBlockEntityRenderManager.render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) voidBrushableBlockEntityRenderer.render(BrushableBlockEntityRenderState brushableBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCampfireBlockEntityRenderer.render(CampfireBlockEntityRenderState campfireBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidChestBlockEntityRenderer.render(ChestBlockEntityRenderState chestBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidConduitBlockEntityRenderer.render(ConduitBlockEntityRenderState conduitBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCopperGolemStatueBlockEntityRenderer.render(CopperGolemStatueBlockEntityRenderState copperGolemStatueBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDecoratedPotBlockEntityRenderer.render(DecoratedPotBlockEntityRenderState decoratedPotBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEnchantingTableBlockEntityRenderer.render(EnchantingTableBlockEntityRenderState enchantingTableBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEndGatewayBlockEntityRenderer.render(EndGatewayBlockEntityRenderState endGatewayBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLecternBlockEntityRenderer.render(LecternBlockEntityRenderState lecternBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidMobSpawnerBlockEntityRenderer.render(MobSpawnerBlockEntityRenderState mobSpawnerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPistonBlockEntityRenderer.render(PistonBlockEntityRenderState pistonBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShelfBlockEntityRenderer.render(ShelfBlockEntityRenderState shelfBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShulkerBoxBlockEntityRenderer.render(ShulkerBoxBlockEntityRenderState shulkerBoxBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidSkullBlockEntityRenderer.render(SkullBlockEntityRenderState skullBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidStructureBlockBlockEntityRenderer.render(StructureBlockBlockEntityRenderState structureBlockBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTestInstanceBlockEntityRenderer.render(TestInstanceBlockEntityRenderState testInstanceBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTrialSpawnerBlockEntityRenderer.render(MobSpawnerBlockEntityRenderState mobSpawnerBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidVaultBlockEntityRenderer.render(VaultBlockEntityRenderState vaultBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) static voidMobSpawnerBlockEntityRenderer.renderDisplayEntity(MatrixStack matrices, OrderedRenderCommandQueue queue, EntityRenderState state, EntityRenderManager entityRenderDispatcher, float rotation, float scale, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.command
Methods in net.minecraft.client.render.command with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidLabelCommandRenderer.Commands.add(MatrixStack matrices, @Nullable Vec3d pos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidBatchingRenderCommandQueue.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidOrderedRenderCommandQueueImpl.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) voidRenderCommandQueue.submitLabel(MatrixStack matrices, @Nullable Vec3d nameLabelPos, int y, Text label, boolean notSneaking, int light, double squaredDistanceToCamera, CameraRenderState cameraState) -
Uses of CameraRenderState in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidAbstractBoatEntityRenderer.render(BoatEntityRenderState boatEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAbstractMinecartEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidAgeableMobEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) Deprecated.voidArmorStandEntityRenderer.render(ArmorStandEntityRenderState armorStandEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidChickenEntityRenderer.render(ChickenEntityRenderState chickenEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidCowEntityRenderer.render(CowEntityRenderState cowEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDisplayEntityRenderer.render(ST sT, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidDragonFireballEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidEndCrystalEntityRenderer.render(EndCrystalEntityRenderState endCrystalEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEnderDragonEntityRenderer.render(EnderDragonEntityRenderState enderDragonEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidEntityRenderer.render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) <S extends EntityRenderState>
voidEntityRenderManager.render(S renderState, CameraRenderState cameraRenderState, double double2, double double3, double double4, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue) voidEvokerFangsEntityRenderer.render(EvokerFangsEntityRenderState evokerFangsEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidExperienceOrbEntityRenderer.render(ExperienceOrbEntityRenderState experienceOrbEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFallingBlockEntityRenderer.render(FallingBlockEntityRenderState fallingBlockEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFireworkRocketEntityRenderer.render(FireworkRocketEntityRenderState fireworkRocketEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFishingBobberEntityRenderer.render(FishingBobberEntityState fishingBobberEntityState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidFlyingItemEntityRenderer.render(FlyingItemEntityRenderState flyingItemEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidGuardianEntityRenderer.render(GuardianEntityRenderState guardianEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidIllusionerEntityRenderer.render(IllusionerEntityRenderState illusionerEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidItemEntityRenderer.render(ItemEntityRenderState itemEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidItemFrameEntityRenderer.render(ItemFrameEntityRenderState itemFrameEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLeashKnotEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidLightningEntityRenderer.render(LightningEntityRenderState lightningEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLivingEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidLlamaSpitEntityRenderer.render(LlamaSpitEntityRenderState llamaSpitEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidOminousItemSpawnerEntityRenderer.render(ItemStackEntityRenderState itemStackEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPaintingEntityRenderer.render(PaintingEntityRenderState paintingEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPigEntityRenderer.render(PigEntityRenderState pigEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidProjectileEntityRenderer.render(S s, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidPufferfishEntityRenderer.render(PufferfishEntityRenderState pufferfishEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidSalmonEntityRenderer.render(SalmonEntityRenderState salmonEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidShulkerBulletEntityRenderer.render(ShulkerBulletEntityRenderState shulkerBulletEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTntEntityRenderer.render(TntEntityRenderState tntEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTridentEntityRenderer.render(TridentEntityRenderState tridentEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidTropicalFishEntityRenderer.render(TropicalFishEntityRenderState tropicalFishEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) voidWindChargeEntityRenderer.render(EntityRenderState renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) voidWitherSkullEntityRenderer.render(WitherSkullEntityRenderState witherSkullEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) protected voidEntityRenderer.renderLabelIfPresent(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraRenderState) protected voidPlayerEntityRenderer.renderLabelIfPresent(PlayerEntityRenderState playerEntityRenderState, MatrixStack matrixStack, OrderedRenderCommandQueue orderedRenderCommandQueue, CameraRenderState cameraRenderState) -
Uses of CameraRenderState in net.minecraft.client.render.gizmo
Methods in net.minecraft.client.render.gizmo with parameters of type CameraRenderStateModifier and TypeMethodDescriptionvoidGizmoDrawerImpl.draw(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState, Matrix4f matrix4f) private voidGizmoDrawerImpl.drawPoints(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState) private voidGizmoDrawerImpl.drawPolygons(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState) private voidGizmoDrawerImpl.drawQuads(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState) private voidGizmoDrawerImpl.method_75476(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState) private voidGizmoDrawerImpl.method_75480(MatrixStack matrices, VertexConsumerProvider vertexConsumers, CameraRenderState cameraRenderState, Matrix4f matrix4f) -
Uses of CameraRenderState in net.minecraft.client.render.state
Fields in net.minecraft.client.render.state declared as CameraRenderState