Class RenderCallStorage

java.lang.Object
com.mojang.blaze3d.systems.RenderCallStorage

@Environment(CLIENT)
public class RenderCallStorage
extends Object
A storage of render calls with recording. It exposes one queue: the recording queue.

This storage appears to be a work in progress, as more queues are exposed in future versions.

  • Field Details

    • recordingQueues

      private final List<ConcurrentLinkedQueue<RenderCall>> recordingQueues
    • field_20454

      private volatile int field_20454
    • field_20455

      private volatile int field_20455
    • field_20456

      private volatile int field_20456
  • Constructor Details

    • RenderCallStorage

      public RenderCallStorage()