Package net.minecraft.client.gl
Class GlCommandEncoder
java.lang.Object
net.minecraft.client.gl.GlCommandEncoder
- All Implemented Interfaces:
CommandEncoder
- Mappings:
Namespace Name named net/minecraft/client/gl/GlCommandEncoderintermediary net/minecraft/class_10860official fju
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final GlBackendprivate @Nullable RenderPipelineprivate @Nullable ShaderProgramprivate static final Loggerprivate booleanprivate final intprivate final int -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidclearColorAndDepthTextures(GpuTexture colorAttachment, int color, GpuTexture depthAttachment, double depth) voidclearColorAndDepthTextures(GpuTexture colorAttachment, int color, GpuTexture depthAttachment, double depth, int scissorX, int scissorY, int scissorWidth, int scissorHeight) voidclearColorTexture(GpuTexture texture, int color) voidclearDepthTexture(GpuTexture texture, double depth) voidvoidcopyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel) voidcopyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel, int intoX, int intoY, int width, int height) voidcopyTextureToTexture(GpuTexture target, GpuTexture source, int mipLevel, int intoX, int intoY, int sourceX, int sourceY, int width, int height) createRenderPass(GpuTexture colorAttachment, OptionalInt clearColor) createRenderPass(GpuTexture colorAttachment, OptionalInt clearColor, @Nullable GpuTexture depthAttachment, OptionalDouble clearDepth) protected voiddrawBoundObjectWithRenderPass(RenderPassImpl pass, int first, int count, VertexFormat.IndexType indexType, int int2) protected voiddrawObjectsWithRenderPass(RenderPassImpl pass, Collection<RenderPass.RenderObject> objects, @Nullable GpuBuffer indexBuffer, VertexFormat.IndexType indexType, Collection<String> collection) private voiddrawObjectWithRenderPass(RenderPassImpl pass, int first, int count, VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline, int int2) protected GlBackendmapBuffer(GpuBufferSlice gpuBufferSlice, boolean bool, boolean bool2) voidpresentTexture(GpuTexture texture) private voidsetPipelineAndApplyState(RenderPipeline renderPipeline) private booleansetupRenderPass(RenderPassImpl pass, Collection<String> collection) private voidvalidate(GpuTexture texture, int regionX, int regionY, int regionWidth, int regionHeight) private voidvalidateColorAttachment(GpuTexture texture) private voidvalidateDepthAttachment(GpuTexture texture) voidwriteToBuffer(GpuBufferSlice gpuBufferSlice, ByteBuffer source) voidwriteToTexture(GpuTexture target, IntBuffer source, NativeImage.Format format, int mipLevel, int intoX, int intoY, int width, int height) voidwriteToTexture(GpuTexture target, NativeImage source) voidwriteToTexture(GpuTexture target, NativeImage source, int mipLevel, int intoX, int intoY, int width, int height, int x, int y)
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Field Details
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LOGGER
- Mappings:
Namespace Name Mixin selector named LOGGERLnet/minecraft/client/gl/GlCommandEncoder;LOGGER:Lorg/slf4j/Logger;intermediary field_57843Lnet/minecraft/class_10860;field_57843:Lorg/slf4j/Logger;official aLfju;a:Lorg/slf4j/Logger;
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backend
- Mappings:
Namespace Name Mixin selector named backendLnet/minecraft/client/gl/GlCommandEncoder;backend:Lnet/minecraft/client/gl/GlBackend;intermediary field_57844Lnet/minecraft/class_10860;field_57844:Lnet/minecraft/class_10865;official bLfju;b:Lfjx;
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temporaryFb1
private final int temporaryFb1- Mappings:
Namespace Name Mixin selector named temporaryFb1Lnet/minecraft/client/gl/GlCommandEncoder;temporaryFb1:Iintermediary field_57845Lnet/minecraft/class_10860;field_57845:Iofficial cLfju;c:I
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temporaryFb2
private final int temporaryFb2- Mappings:
Namespace Name Mixin selector named temporaryFb2Lnet/minecraft/client/gl/GlCommandEncoder;temporaryFb2:Iintermediary field_57846Lnet/minecraft/class_10860;field_57846:Iofficial dLfju;d:I
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currentPipeline
- Mappings:
Namespace Name Mixin selector named currentPipelineLnet/minecraft/client/gl/GlCommandEncoder;currentPipeline:Lcom/mojang/blaze3d/pipeline/RenderPipeline;intermediary field_57847Lnet/minecraft/class_10860;field_57847:Lcom/mojang/blaze3d/pipeline/RenderPipeline;official eLfju;e:Lcom/mojang/blaze3d/pipeline/RenderPipeline;
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renderPassOpen
private boolean renderPassOpen- Mappings:
Namespace Name Mixin selector named renderPassOpenLnet/minecraft/client/gl/GlCommandEncoder;renderPassOpen:Zintermediary field_57848Lnet/minecraft/class_10860;field_57848:Zofficial fLfju;f:Z
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currentProgram
- Mappings:
Namespace Name Mixin selector named currentProgramLnet/minecraft/client/gl/GlCommandEncoder;currentProgram:Lnet/minecraft/client/gl/ShaderProgram;intermediary field_57849Lnet/minecraft/class_10860;field_57849:Lnet/minecraft/class_5944;official gLfju;g:Lfjz;
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Constructor Details
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GlCommandEncoder
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/client/gl/GlCommandEncoder;<init>(Lnet/minecraft/client/gl/GlBackend;)Vintermediary <init>Lnet/minecraft/class_10860;<init>(Lnet/minecraft/class_10865;)Vofficial <init>Lfju;<init>(Lfjx;)V
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Method Details
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createRenderPass
- Specified by:
createRenderPassin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;)Lcom/mojang/blaze3d/systems/RenderPass;intermediary createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;)Lcom/mojang/blaze3d/systems/RenderPass;official createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;)Lcom/mojang/blaze3d/systems/RenderPass;
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createRenderPass
public RenderPass createRenderPass(GpuTexture colorAttachment, OptionalInt clearColor, @Nullable @Nullable GpuTexture depthAttachment, OptionalDouble clearDepth) - Specified by:
createRenderPassin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalDouble;)Lcom/mojang/blaze3d/systems/RenderPass;intermediary createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalDouble;)Lcom/mojang/blaze3d/systems/RenderPass;official createRenderPassLcom/mojang/blaze3d/systems/CommandEncoder;createRenderPass(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalInt;Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/util/OptionalDouble;)Lcom/mojang/blaze3d/systems/RenderPass;
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clearColorTexture
- Specified by:
clearColorTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named clearColorTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearColorTexture(Lcom/mojang/blaze3d/textures/GpuTexture;I)Vintermediary clearColorTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearColorTexture(Lcom/mojang/blaze3d/textures/GpuTexture;I)Vofficial clearColorTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearColorTexture(Lcom/mojang/blaze3d/textures/GpuTexture;I)V
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clearColorAndDepthTextures
public void clearColorAndDepthTextures(GpuTexture colorAttachment, int color, GpuTexture depthAttachment, double depth) - Specified by:
clearColorAndDepthTexturesin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;D)Vintermediary clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;D)Vofficial clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;D)V
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clearColorAndDepthTextures
public void clearColorAndDepthTextures(GpuTexture colorAttachment, int color, GpuTexture depthAttachment, double depth, int scissorX, int scissorY, int scissorWidth, int scissorHeight) - Specified by:
clearColorAndDepthTexturesin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;DIIII)Vintermediary clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;DIIII)Vofficial clearColorAndDepthTexturesLcom/mojang/blaze3d/systems/CommandEncoder;clearColorAndDepthTextures(Lcom/mojang/blaze3d/textures/GpuTexture;ILcom/mojang/blaze3d/textures/GpuTexture;DIIII)V
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validate
private void validate(GpuTexture texture, int regionX, int regionY, int regionWidth, int regionHeight) - Mappings:
Namespace Name Mixin selector named validateLnet/minecraft/client/gl/GlCommandEncoder;validate(Lcom/mojang/blaze3d/textures/GpuTexture;IIII)Vintermediary method_70806Lnet/minecraft/class_10860;method_70806(Lcom/mojang/blaze3d/textures/GpuTexture;IIII)Vofficial aLfju;a(Lcom/mojang/blaze3d/textures/GpuTexture;IIII)V
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clearDepthTexture
- Specified by:
clearDepthTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named clearDepthTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearDepthTexture(Lcom/mojang/blaze3d/textures/GpuTexture;D)Vintermediary clearDepthTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearDepthTexture(Lcom/mojang/blaze3d/textures/GpuTexture;D)Vofficial clearDepthTextureLcom/mojang/blaze3d/systems/CommandEncoder;clearDepthTexture(Lcom/mojang/blaze3d/textures/GpuTexture;D)V
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validateColorAttachment
- Mappings:
Namespace Name Mixin selector named validateColorAttachmentLnet/minecraft/client/gl/GlCommandEncoder;validateColorAttachment(Lcom/mojang/blaze3d/textures/GpuTexture;)Vintermediary method_70805Lnet/minecraft/class_10860;method_70805(Lcom/mojang/blaze3d/textures/GpuTexture;)Vofficial aLfju;a(Lcom/mojang/blaze3d/textures/GpuTexture;)V
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validateDepthAttachment
- Mappings:
Namespace Name Mixin selector named validateDepthAttachmentLnet/minecraft/client/gl/GlCommandEncoder;validateDepthAttachment(Lcom/mojang/blaze3d/textures/GpuTexture;)Vintermediary method_70807Lnet/minecraft/class_10860;method_70807(Lcom/mojang/blaze3d/textures/GpuTexture;)Vofficial bLfju;b(Lcom/mojang/blaze3d/textures/GpuTexture;)V
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writeToBuffer
- Specified by:
writeToBufferin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named writeToBufferLcom/mojang/blaze3d/systems/CommandEncoder;writeToBuffer(Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Ljava/nio/ByteBuffer;)Vintermediary writeToBufferLcom/mojang/blaze3d/systems/CommandEncoder;writeToBuffer(Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Ljava/nio/ByteBuffer;)Vofficial writeToBufferLcom/mojang/blaze3d/systems/CommandEncoder;writeToBuffer(Lcom/mojang/blaze3d/buffers/GpuBufferSlice;Ljava/nio/ByteBuffer;)V
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mapBuffer
- Specified by:
mapBufferin interfaceCommandEncoder
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mapBuffer
- Specified by:
mapBufferin interfaceCommandEncoder
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writeToTexture
- Specified by:
writeToTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lnet/minecraft/client/texture/NativeImage;)Vintermediary writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lnet/minecraft/class_1011;)Vofficial writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lfkx;)V
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writeToTexture
public void writeToTexture(GpuTexture target, NativeImage source, int mipLevel, int intoX, int intoY, int width, int height, int x, int y) - Specified by:
writeToTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lnet/minecraft/client/texture/NativeImage;IIIIIII)Vintermediary writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lnet/minecraft/class_1011;IIIIIII)Vofficial writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lfkx;IIIIIII)V
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writeToTexture
public void writeToTexture(GpuTexture target, IntBuffer source, NativeImage.Format format, int mipLevel, int intoX, int intoY, int width, int height) - Specified by:
writeToTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/nio/IntBuffer;Lnet/minecraft/client/texture/NativeImage$Format;IIIII)Vintermediary writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/nio/IntBuffer;Lnet/minecraft/class_1011$class_1012;IIIII)Vofficial writeToTextureLcom/mojang/blaze3d/systems/CommandEncoder;writeToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Ljava/nio/IntBuffer;Lfkx$a;IIIII)V
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copyTextureToBuffer
public void copyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel) - Specified by:
copyTextureToBufferin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;I)Vintermediary copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;I)Vofficial copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;I)V
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copyTextureToBuffer
public void copyTextureToBuffer(GpuTexture target, GpuBuffer source, int offset, Runnable dataUploadedCallback, int mipLevel, int intoX, int intoY, int width, int height) - Specified by:
copyTextureToBufferin interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;IIIII)Vintermediary copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;IIIII)Vofficial copyTextureToBufferLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToBuffer(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/buffers/GpuBuffer;ILjava/lang/Runnable;IIIII)V
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copyTextureToTexture
public void copyTextureToTexture(GpuTexture target, GpuTexture source, int mipLevel, int intoX, int intoY, int sourceX, int sourceY, int width, int height) - Specified by:
copyTextureToTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named copyTextureToTextureLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/textures/GpuTexture;IIIIIII)Vintermediary copyTextureToTextureLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/textures/GpuTexture;IIIIIII)Vofficial copyTextureToTextureLcom/mojang/blaze3d/systems/CommandEncoder;copyTextureToTexture(Lcom/mojang/blaze3d/textures/GpuTexture;Lcom/mojang/blaze3d/textures/GpuTexture;IIIIIII)V
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presentTexture
- Specified by:
presentTexturein interfaceCommandEncoder- Mappings:
Namespace Name Mixin selector named presentTextureLcom/mojang/blaze3d/systems/CommandEncoder;presentTexture(Lcom/mojang/blaze3d/textures/GpuTexture;)Vintermediary presentTextureLcom/mojang/blaze3d/systems/CommandEncoder;presentTexture(Lcom/mojang/blaze3d/textures/GpuTexture;)Vofficial presentTextureLcom/mojang/blaze3d/systems/CommandEncoder;presentTexture(Lcom/mojang/blaze3d/textures/GpuTexture;)V
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createFence
- Specified by:
createFencein interfaceCommandEncoder
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drawObjectsWithRenderPass
protected void drawObjectsWithRenderPass(RenderPassImpl pass, Collection<RenderPass.RenderObject> objects, @Nullable @Nullable GpuBuffer indexBuffer, @Nullable VertexFormat.IndexType indexType, Collection<String> collection) - Mappings:
Namespace Name Mixin selector named drawObjectsWithRenderPassLnet/minecraft/client/gl/GlCommandEncoder;drawObjectsWithRenderPass(Lnet/minecraft/client/gl/RenderPassImpl;Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$IndexType;Ljava/util/Collection;)Vintermediary method_68355Lnet/minecraft/class_10860;method_68355(Lnet/minecraft/class_10866;Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$class_5595;Ljava/util/Collection;)Vofficial aLfju;a(Lfka;Ljava/util/Collection;Lcom/mojang/blaze3d/buffers/GpuBuffer;Lcom/mojang/blaze3d/vertex/VertexFormat$a;Ljava/util/Collection;)V
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drawBoundObjectWithRenderPass
protected void drawBoundObjectWithRenderPass(RenderPassImpl pass, int first, int count, @Nullable VertexFormat.IndexType indexType, int int2) - Mappings:
Namespace Name Mixin selector named drawBoundObjectWithRenderPassLnet/minecraft/client/gl/GlCommandEncoder;drawBoundObjectWithRenderPass(Lnet/minecraft/client/gl/RenderPassImpl;IILcom/mojang/blaze3d/vertex/VertexFormat$IndexType;I)Vintermediary method_68352Lnet/minecraft/class_10860;method_68352(Lnet/minecraft/class_10866;IILcom/mojang/blaze3d/vertex/VertexFormat$class_5595;I)Vofficial aLfju;a(Lfka;IILcom/mojang/blaze3d/vertex/VertexFormat$a;I)V
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drawObjectWithRenderPass
private void drawObjectWithRenderPass(RenderPassImpl pass, int first, int count, @Nullable VertexFormat.IndexType indexType, CompiledShaderPipeline pipeline, int int2) - Mappings:
Namespace Name Mixin selector named drawObjectWithRenderPassLnet/minecraft/client/gl/GlCommandEncoder;drawObjectWithRenderPass(Lnet/minecraft/client/gl/RenderPassImpl;IILcom/mojang/blaze3d/vertex/VertexFormat$IndexType;Lnet/minecraft/client/gl/CompiledShaderPipeline;I)Vintermediary method_68353Lnet/minecraft/class_10860;method_68353(Lnet/minecraft/class_10866;IILcom/mojang/blaze3d/vertex/VertexFormat$class_5595;Lnet/minecraft/class_10867;I)Vofficial aLfju;a(Lfka;IILcom/mojang/blaze3d/vertex/VertexFormat$a;Lfkb;I)V
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setupRenderPass
- Mappings:
Namespace Name Mixin selector named setupRenderPassLnet/minecraft/client/gl/GlCommandEncoder;setupRenderPass(Lnet/minecraft/client/gl/RenderPassImpl;Ljava/util/Collection;)Zintermediary method_68351Lnet/minecraft/class_10860;method_68351(Lnet/minecraft/class_10866;Ljava/util/Collection;)Zofficial aLfju;a(Lfka;Ljava/util/Collection;)Z
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setPipelineAndApplyState
- Mappings:
Namespace Name Mixin selector named setPipelineAndApplyStateLnet/minecraft/client/gl/GlCommandEncoder;setPipelineAndApplyState(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)Vintermediary method_68356Lnet/minecraft/class_10860;method_68356(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)Vofficial aLfju;a(Lcom/mojang/blaze3d/pipeline/RenderPipeline;)V
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closePass
public void closePass()- Mappings:
Namespace Name Mixin selector named closePassLnet/minecraft/client/gl/GlCommandEncoder;closePass()Vintermediary method_68346Lnet/minecraft/class_10860;method_68346()Vofficial aLfju;a()V
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getBackend
- Mappings:
Namespace Name Mixin selector named getBackendLnet/minecraft/client/gl/GlCommandEncoder;getBackend()Lnet/minecraft/client/gl/GlBackend;intermediary method_68369Lnet/minecraft/class_10860;method_68369()Lnet/minecraft/class_10865;official bLfju;b()Lfjx;
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