Uses of Enum Class
net.minecraft.client.font.TextRenderer.TextLayerType
Packages that use TextRenderer.TextLayerType
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Uses of TextRenderer.TextLayerType in net.minecraft.client.font
Fields in net.minecraft.client.font declared as TextRenderer.TextLayerTypeModifier and TypeFieldDescriptionprivate final TextRenderer.TextLayerTypeTextRenderer.Drawer.layerTypeMethods in net.minecraft.client.font that return TextRenderer.TextLayerTypeModifier and TypeMethodDescriptionstatic TextRenderer.TextLayerTypeReturns the enum constant of this class with the specified name.static TextRenderer.TextLayerType[]TextRenderer.TextLayerType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in net.minecraft.client.font with parameters of type TextRenderer.TextLayerTypeModifier and TypeMethodDescriptionprivate TextRenderStateTextRenderer.buildLayerState(String text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) private TextRenderStateTextRenderer.buildLayerState(OrderedText text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) TextRenderer.buildState(String text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light) TextRenderer.buildState(OrderedText text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light) private TextRenderStateTextRenderer.buildStateInternal(String text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) private TextRenderStateTextRenderer.buildStateInternal(OrderedText text, float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) voidTextRenderer.draw(String text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumers, TextRenderer.TextLayerType layerType, int backgroundColor, int light) voidTextRenderer.draw(OrderedText text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumers, TextRenderer.TextLayerType layerType, int backgroundColor, int light) voidTextRenderer.draw(Text text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumers, TextRenderer.TextLayerType layerType, int backgroundColor, int light) voidTextRenderer.draw(Text text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumers, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) private voidTextRenderer.drawInternal(String text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumers, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean mirror) private voidTextRenderer.drawInternal(OrderedText text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumerProvider, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) private voidTextRenderer.drawLayer(String text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumerProvider, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) private voidTextRenderer.drawLayer(OrderedText text, float x, float y, int color, boolean shadow, Matrix4f matrix, VertexConsumerProvider vertexConsumerProvider, TextRenderer.TextLayerType layerType, int backgroundColor, int light, boolean swapZIndex) BakedGlyph.getLayer(TextRenderer.TextLayerType layerType) TextRenderLayerSet.getRenderLayer(TextRenderer.TextLayerType layerType) Constructors in net.minecraft.client.font with parameters of type TextRenderer.TextLayerTypeModifierConstructorDescriptionDrawer(float x, float y, int color, boolean shadow, TextRenderer.TextLayerType layerType, int light) Drawer(float x, float y, int color, int backgroundColor, boolean shadow, TextRenderer.TextLayerType layerType, int light, boolean swapZIndex) -
Uses of TextRenderer.TextLayerType in net.minecraft.client.gui.render.state
Fields in net.minecraft.client.gui.render.state declared as TextRenderer.TextLayerTypeModifier and TypeFieldDescriptionprivate final TextRenderer.TextLayerTypeTextRenderState.modeThe field for themoderecord component.Methods in net.minecraft.client.gui.render.state that return TextRenderer.TextLayerTypeModifier and TypeMethodDescriptionTextRenderState.mode()Returns the value of themoderecord component.Constructors in net.minecraft.client.gui.render.state with parameters of type TextRenderer.TextLayerTypeModifierConstructorDescriptionTextRenderState(boolean bool, int int2, int int3, TextRenderer.TextLayerType textLayerType, int int4, List<BakedGlyph.DrawnGlyph> list, @Nullable List<BakedGlyph.Rectangle> list2, int int5, BakedGlyph bakedGlyph, float float2)