Class ServerConfigurationNetworking
Server-side networking functionalities include receiving serverbound packets, sending clientbound packets, and events related to server-side network handlers.
Packets received by this class must be registered to PayloadTypeRegistry.configurationC2S() on both ends.
Packets sent by this class must be registered to PayloadTypeRegistry.configurationS2C() on both ends.
Packets must be registered before registering any receivers.
This class should be only used for the logical server.
See ServerPlayNetworking for information on sending and receiving play phase packets.
See the documentation on each class for more information.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic interfaceServerConfigurationNetworking.ConfigurationPacketHandler<T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>A packet handler utilizingCustomPacketPayload.static interface -
Method Summary
Modifier and TypeMethodDescriptionstatic booleancanSend(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> id) Checks if the connected client declared the ability to receive a specific type of packet.static booleancanSend(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.resources.Identifier channelName) Checks if the connected client declared the ability to receive a packet on a specified channel name.static net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.common.ClientCommonPacketListener> createS2CPacket(net.minecraft.network.protocol.common.custom.CustomPacketPayload payload) Creates a packet which may be sent to a connected client.static Set<net.minecraft.resources.Identifier> Gets all channel names which global receivers are registered for.static Set<net.minecraft.resources.Identifier> getReceived(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets all the channel names that the server can receive packets on.static Set<net.minecraft.resources.Identifier> getSendable(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets all channel names that a connected client declared the ability to receive a packets on.static PacketSendergetSender(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets the packet sender which sends packets to the connected client.static net.minecraft.server.MinecraftServergetServer(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Returns the Minecraft Server of a server configuration network handler.static booleanisReconfiguring(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Returns true if the client has previously completed configuration, and has re-entered the configuration phase.static <T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>
booleanregisterGlobalReceiver(net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T> type, ServerConfigurationNetworking.ConfigurationPacketHandler<T> handler) Registers a handler for a payload type.static <T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload>
booleanregisterReceiver(net.minecraft.server.network.ServerConfigurationPacketListenerImpl networkHandler, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T> type, ServerConfigurationNetworking.ConfigurationPacketHandler<T> handler) Registers a handler for a payload type.static voidsend(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.network.protocol.common.custom.CustomPacketPayload payload) Sends a packet to a configuring player.static @Nullable ServerConfigurationNetworking.ConfigurationPacketHandler<?> unregisterGlobalReceiver(net.minecraft.resources.Identifier id) Removes the handler for a payload type.static @Nullable ServerConfigurationNetworking.ConfigurationPacketHandler<?> unregisterReceiver(net.minecraft.server.network.ServerConfigurationPacketListenerImpl networkHandler, net.minecraft.resources.Identifier id) Removes the handler for a payload type.
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Method Details
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registerGlobalReceiver
public static <T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload> boolean registerGlobalReceiver(net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T> type, ServerConfigurationNetworking.ConfigurationPacketHandler<T> handler) Registers a handler for a payload type. A global receiver is registered to all connections, in the present and future.If a handler is already registered for the
type, this method will returnfalse, and no change will be made. UseunregisterReceiver(ServerConfigurationPacketListenerImpl, Identifier)to unregister the existing handler.- Parameters:
type- the packet typehandler- the handler- Returns:
falseif a handler is already registered to the channel- Throws:
IllegalArgumentException- if the codec fortypehas not been registered yet- See Also:
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unregisterGlobalReceiver
public static @Nullable ServerConfigurationNetworking.ConfigurationPacketHandler<?> unregisterGlobalReceiver(net.minecraft.resources.Identifier id) Removes the handler for a payload type. A global receiver is registered to all connections, in the present and future.The
typeis guaranteed not to have an associated handler after this call.- Parameters:
id- the packet payload id- Returns:
- the previous handler, or
nullif no handler was bound to the channel, or it was not registered usingregisterGlobalReceiver(CustomPacketPayload.Type, ConfigurationPacketHandler) - See Also:
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getGlobalReceivers
Gets all channel names which global receivers are registered for. A global receiver is registered to all connections, in the present and future.- Returns:
- all channel names which global receivers are registered for.
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registerReceiver
public static <T extends net.minecraft.network.protocol.common.custom.CustomPacketPayload> boolean registerReceiver(net.minecraft.server.network.ServerConfigurationPacketListenerImpl networkHandler, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<T> type, ServerConfigurationNetworking.ConfigurationPacketHandler<T> handler) Registers a handler for a payload type. This method differs fromregisterGlobalReceiver(CustomPacketPayload.Type, ConfigurationPacketHandler)since the channel handler will only be applied to the client represented by theServerConfigurationPacketListenerImpl.If a handler is already registered for the
type, this method will returnfalse, and no change will be made. UseunregisterReceiver(ServerConfigurationPacketListenerImpl, Identifier)to unregister the existing handler.- Parameters:
networkHandler- the network handlertype- the packet typehandler- the handler- Returns:
falseif a handler is already registered to the channel name- Throws:
IllegalArgumentException- if the codec fortypehas not been registered yet- See Also:
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unregisterReceiver
public static @Nullable ServerConfigurationNetworking.ConfigurationPacketHandler<?> unregisterReceiver(net.minecraft.server.network.ServerConfigurationPacketListenerImpl networkHandler, net.minecraft.resources.Identifier id) Removes the handler for a payload type.The
typeis guaranteed not to have an associated handler after this call.- Parameters:
id- the id of the payload- Returns:
- the previous handler, or
nullif no handler was bound to the channel, or it was not registered usingregisterReceiver(ServerConfigurationPacketListenerImpl, CustomPacketPayload.Type, ConfigurationPacketHandler)
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getReceived
public static Set<net.minecraft.resources.Identifier> getReceived(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets all the channel names that the server can receive packets on.- Parameters:
handler- the network handler- Returns:
- All the channel names that the server can receive packets on
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getSendable
public static Set<net.minecraft.resources.Identifier> getSendable(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets all channel names that a connected client declared the ability to receive a packets on.- Parameters:
handler- the network handler- Returns:
trueif the connected client has declared the ability to receive a packet on the specified channel
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canSend
public static boolean canSend(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.resources.Identifier channelName) Checks if the connected client declared the ability to receive a packet on a specified channel name.- Parameters:
handler- the network handlerchannelName- the channel name- Returns:
trueif the connected client has declared the ability to receive a packet on the specified channel
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canSend
public static boolean canSend(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.network.protocol.common.custom.CustomPacketPayload.Type<?> id) Checks if the connected client declared the ability to receive a specific type of packet.- Parameters:
handler- the network handlerid- the payload id- Returns:
trueif the connected client has declared the ability to receive a specific type of packet
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createS2CPacket
public static net.minecraft.network.protocol.Packet<net.minecraft.network.protocol.common.ClientCommonPacketListener> createS2CPacket(net.minecraft.network.protocol.common.custom.CustomPacketPayload payload) Creates a packet which may be sent to a connected client.- Parameters:
payload- the payload- Returns:
- a new packet
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getSender
public static PacketSender getSender(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Gets the packet sender which sends packets to the connected client.- Parameters:
handler- the network handler, representing the connection to the player/client- Returns:
- the packet sender
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send
public static void send(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler, net.minecraft.network.protocol.common.custom.CustomPacketPayload payload) Sends a packet to a configuring player.Any packets sent must be registered.
- Parameters:
handler- the network handler to send the packet topayload- to be sent
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getServer
public static net.minecraft.server.MinecraftServer getServer(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Returns the Minecraft Server of a server configuration network handler.- Parameters:
handler- the server configuration network handler
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isReconfiguring
public static boolean isReconfiguring(net.minecraft.server.network.ServerConfigurationPacketListenerImpl handler) Returns true if the client has previously completed configuration, and has re-entered the configuration phase.- Parameters:
handler- the server configuration network handler- Returns:
trueif the client is reconfiguring
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