Package net.fabricmc.fabric.api.client.rendering.v1
@NullMarked
package net.fabricmc.fabric.api.client.rendering.v1
API code for fabric-rendering-v1.
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ClassDescriptionArmor renderers render worn armor items with custom code.A factory to create an
ArmorRendererinstance.The registry forBlockTintSources.Deprecated.Replaced with transitive access wideners in Fabric Transitive Access Wideners (v1).Allows registering a mapping fromTooltipComponenttoClientTooltipComponent.The registry for customColorResolvers.Deprecated.Replaced with transitive access wideners in Fabric Transitive Access Wideners (v1).FabricModel<S>General purpose Fabric extensions to theModelclass.General purpose Fabric extensions to theRenderPipelineclass.General purpose Fabric extensions to theRenderPipeline.Builderclass.General purpose Fabric extensions to theRenderPipeline.Snippetclass.Fabric-provided extensions for render states, allowing for the addition of extra render data.Deprecated.UseHudElementRegistryinstead.Called when the level renderer reloads, usually as result of changing resource pack or video configuration, or when the player types F3+A in the debug screen.Events related to living entityRenderLayers.Called whenrender layersfor aliving entity rendererare registered.A delegate object used to help register render layers for an entity renderer.A helpers for registering model layers and providers for the layer's definition.Allows registering picture-in-picture renderers, used to render custom gui elements beyond the methods available inGuiGraphics.A factory to create a newPictureInPictureRendererinstance.A unique key representing extra data to attach to a render state.A registry for customSpriteSources.A model that copies transforms from a source model to a delegate model.