Class ServerLevelEvents

java.lang.Object
net.fabricmc.fabric.api.event.lifecycle.v1.ServerLevelEvents

public final class ServerLevelEvents extends Object
  • Field Details

    • LOAD

      public static final Event<ServerLevelEvents.Load> LOAD
      Called just after a level is loaded by a Minecraft server.

      This can be used to load level specific metadata or initialize a SavedData on a server level.

    • UNLOAD

      public static final Event<ServerLevelEvents.Unload> UNLOAD
      Called before a level is unloaded by a Minecraft server.

      This typically occurs after a server has started shutting down. Mods which allow dynamic level (un)registration should call this event so mods can let go of level handles when a level is removed.