A hint to the renderer about how the quad is intended to be shaded, for example through ambient occlusion and
diffuse shading. The renderer is free to ignore this hint.
Nested Class Summary
Nested classes/interfaces inherited from class Enum
Conveys the intent that shading should be generally consistent, lack edge cases, and produce visually pleasing
results, even for quads that are not used by vanilla or are not possible to create through resource packs in
vanilla.
Conveys the intent that shading should be generally consistent, lack edge cases, and produce visually pleasing
results, even for quads that are not used by vanilla or are not possible to create through resource packs in
vanilla.
Returns the enum constant of this class with the specified name.
The string must match exactly an identifier used to declare an
enum constant in this class. (Extraneous whitespace characters are
not permitted.)
Parameters:
name - the name of the enum constant to be returned.