public static interface BiomeModificationContext.EffectsContext
| Modifier and Type | Method and Description |
|---|---|
default void |
clearAdditionsSound() |
default void |
clearAmbientSound() |
default void |
clearFoliageColor() |
default void |
clearGrassColor() |
default void |
clearMoodSound() |
default void |
clearMusic() |
default void |
clearParticleConfig() |
default void |
setAdditionsSound(@NotNull net.minecraft.sound.BiomeAdditionsSound sound) |
void |
setAdditionsSound(Optional<net.minecraft.sound.BiomeAdditionsSound> sound) |
void |
setAmbientSound(Optional<net.minecraft.sound.SoundEvent> sound) |
default void |
setAmbientSound(@NotNull net.minecraft.sound.SoundEvent sound) |
void |
setFogColor(int color) |
default void |
setFoliageColor(int color) |
void |
setFoliageColor(Optional<Integer> color) |
default void |
setGrassColor(int color) |
void |
setGrassColor(Optional<Integer> color) |
void |
setGrassColorModifier(net.minecraft.world.biome.BiomeEffects.GrassColorModifier colorModifier) |
default void |
setMoodSound(@NotNull net.minecraft.sound.BiomeMoodSound sound) |
void |
setMoodSound(Optional<net.minecraft.sound.BiomeMoodSound> sound) |
default void |
setMusic(@NotNull net.minecraft.sound.MusicSound sound) |
void |
setMusic(Optional<net.minecraft.sound.MusicSound> sound) |
default void |
setParticleConfig(@NotNull net.minecraft.world.biome.BiomeParticleConfig particleConfig) |
void |
setParticleConfig(Optional<net.minecraft.world.biome.BiomeParticleConfig> particleConfig) |
void |
setSkyColor(int color) |
void |
setWaterColor(int color) |
void |
setWaterFogColor(int color) |
void setFogColor(int color)
BiomeEffects.getFogColor(),
BiomeEffects.Builder#fogColor(int)void setWaterColor(int color)
BiomeEffects.getWaterColor(),
BiomeEffects.Builder#waterColor(int)void setWaterFogColor(int color)
BiomeEffects.getWaterFogColor(),
BiomeEffects.Builder#waterFogColor(int)void setSkyColor(int color)
BiomeEffects.getSkyColor(),
BiomeEffects.Builder#skyColor(int)void setFoliageColor(Optional<Integer> color)
BiomeEffects.getFoliageColor(),
BiomeEffects.Builder#foliageColor(int)default void setFoliageColor(int color)
BiomeEffects.getFoliageColor(),
BiomeEffects.Builder#foliageColor(int)default void clearFoliageColor()
BiomeEffects.getFoliageColor(),
BiomeEffects.Builder#foliageColor(int)void setGrassColor(Optional<Integer> color)
BiomeEffects.getGrassColor(),
BiomeEffects.Builder#grassColor(int)default void setGrassColor(int color)
BiomeEffects.getGrassColor(),
BiomeEffects.Builder#grassColor(int)default void clearGrassColor()
BiomeEffects.getGrassColor(),
BiomeEffects.Builder#grassColor(int)void setGrassColorModifier(@NotNull
net.minecraft.world.biome.BiomeEffects.GrassColorModifier colorModifier)
BiomeEffects.getGrassColorModifier(),
BiomeEffects.Builder#grassColorModifier(BiomeEffects.GrassColorModifier)void setParticleConfig(Optional<net.minecraft.world.biome.BiomeParticleConfig> particleConfig)
BiomeEffects.getParticleConfig(),
BiomeEffects.Builder#particleConfig(BiomeParticleConfig)default void setParticleConfig(@NotNull
@NotNull net.minecraft.world.biome.BiomeParticleConfig particleConfig)
BiomeEffects.getParticleConfig(),
BiomeEffects.Builder#particleConfig(BiomeParticleConfig)default void clearParticleConfig()
BiomeEffects.getParticleConfig(),
BiomeEffects.Builder#particleConfig(BiomeParticleConfig)void setAmbientSound(Optional<net.minecraft.sound.SoundEvent> sound)
BiomeEffects.getLoopSound(),
BiomeEffects.Builder#loopSound(SoundEvent)default void setAmbientSound(@NotNull
@NotNull net.minecraft.sound.SoundEvent sound)
BiomeEffects.getLoopSound(),
BiomeEffects.Builder#loopSound(SoundEvent)default void clearAmbientSound()
BiomeEffects.getLoopSound(),
BiomeEffects.Builder#loopSound(SoundEvent)void setMoodSound(Optional<net.minecraft.sound.BiomeMoodSound> sound)
BiomeEffects.getMoodSound(),
BiomeEffects.Builder#moodSound(BiomeMoodSound)default void setMoodSound(@NotNull
@NotNull net.minecraft.sound.BiomeMoodSound sound)
BiomeEffects.getMoodSound(),
BiomeEffects.Builder#moodSound(BiomeMoodSound)default void clearMoodSound()
BiomeEffects.getMoodSound(),
BiomeEffects.Builder#moodSound(BiomeMoodSound)void setAdditionsSound(Optional<net.minecraft.sound.BiomeAdditionsSound> sound)
BiomeEffects.getAdditionsSound(),
BiomeEffects.Builder#additionsSound(BiomeAdditionsSound)default void setAdditionsSound(@NotNull
@NotNull net.minecraft.sound.BiomeAdditionsSound sound)
BiomeEffects.getAdditionsSound(),
BiomeEffects.Builder#additionsSound(BiomeAdditionsSound)default void clearAdditionsSound()
BiomeEffects.getAdditionsSound(),
BiomeEffects.Builder#additionsSound(BiomeAdditionsSound)void setMusic(Optional<net.minecraft.sound.MusicSound> sound)
BiomeEffects.getMusic(),
BiomeEffects.Builder#music(MusicSound)default void setMusic(@NotNull
@NotNull net.minecraft.sound.MusicSound sound)
BiomeEffects.getMusic(),
BiomeEffects.Builder#music(MusicSound)default void clearMusic()
BiomeEffects.getMusic(),
BiomeEffects.Builder#music(MusicSound)