Interface ContainerProviderRegistry
Deprecated.
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
openContainer
(net.minecraft.util.Identifier identifier, net.minecraft.entity.player.PlayerEntity player, Consumer<net.minecraft.network.PacketByteBuf> writer) Deprecated.Open a modded container.void
openContainer
(net.minecraft.util.Identifier identifier, net.minecraft.server.network.ServerPlayerEntity player, Consumer<net.minecraft.network.PacketByteBuf> writer) Deprecated.Open a modded container.void
registerFactory
(net.minecraft.util.Identifier identifier, ContainerFactory<net.minecraft.screen.ScreenHandler> factory) Deprecated.Register a "packet buffer -> container" factory.
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Field Details
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INSTANCE
Deprecated.
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Method Details
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registerFactory
void registerFactory(net.minecraft.util.Identifier identifier, ContainerFactory<net.minecraft.screen.ScreenHandler> factory) Deprecated.Register a "packet buffer -> container" factory. This is used both on the client and server side.- Parameters:
identifier
- a shared identifier, this identifier should also be used to register a container usingScreenProviderRegistry
factory
- the ContainerFactory that should return a newScreenHandler
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openContainer
void openContainer(net.minecraft.util.Identifier identifier, net.minecraft.server.network.ServerPlayerEntity player, Consumer<net.minecraft.network.PacketByteBuf> writer) Deprecated.Open a modded container.- Parameters:
identifier
- the identifier that was used when registering the containerplayer
- the player that should open the containerwriter
- a PacketByteBuf where data can be written to, this data is then accessible by the container factory when creating the container or the gui
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openContainer
void openContainer(net.minecraft.util.Identifier identifier, net.minecraft.entity.player.PlayerEntity player, Consumer<net.minecraft.network.PacketByteBuf> writer) Deprecated.Open a modded container. This should be called on the server side - it has no effect on the client side.- Parameters:
identifier
- the identifier that was used when registering the containerplayer
- the player that should open the containerwriter
- a PacketByteBuf where data can be written to, this data is then accessible by the container factory when creating the container or the gui
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ScreenHandlerRegistry
instead.