Interface AttackEntityCallback
public interface AttackEntityCallback
Callback for left-clicking ("attacking") an entity.
Is hooked in before the spectator check, so make sure to check for the player's game mode as well!
Upon return:
- SUCCESS cancels further processing and, on the client, sends a packet to the server.
- PASS falls back to further processing.
- FAIL cancels further processing and does not send a packet to the server.
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionnet.minecraft.util.ActionResult
interact
(net.minecraft.entity.player.PlayerEntity player, net.minecraft.world.World world, net.minecraft.util.Hand hand, net.minecraft.entity.Entity entity, @Nullable net.minecraft.util.hit.EntityHitResult hitResult)
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Field Details
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EVENT
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Method Details
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interact
net.minecraft.util.ActionResult interact(net.minecraft.entity.player.PlayerEntity player, net.minecraft.world.World world, net.minecraft.util.Hand hand, net.minecraft.entity.Entity entity, @Nullable @Nullable net.minecraft.util.hit.EntityHitResult hitResult)
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