public static class ClientSpriteRegistryCallback.Registry extends Object
| Constructor and Description |
|---|
Registry(Map<net.minecraft.util.Identifier,net.minecraft.client.texture.Sprite> spriteMap,
Consumer<net.minecraft.util.Identifier> defaultSpriteRegister) |
| Modifier and Type | Method and Description |
|---|---|
void |
register(net.minecraft.util.Identifier id)
Register a sprite to be loaded using the default implementation.
|
void |
register(net.minecraft.client.texture.Sprite sprite)
Register a custom sprite to be added and loaded.
|
public void register(net.minecraft.util.Identifier id)
id - The sprite identifier.public void register(net.minecraft.client.texture.Sprite sprite)
sprite - The sprite to be added.